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@ -7,6 +7,8 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/hle_ipc.h"
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@ -18,13 +20,19 @@
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#include "core/hle/kernel/k_server_session.h"
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#include "core/hle/kernel/k_session.h"
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#include "core/hle/kernel/k_thread.h"
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#include "core/hle/kernel/k_thread_queue.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/service_thread.h"
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#include "core/memory.h"
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namespace Kernel {
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KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
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using ThreadQueueImplForKServerSessionRequest = KThreadQueue;
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static constexpr u32 MessageBufferSize = 0x100;
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KServerSession::KServerSession(KernelCore& kernel_)
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: KSynchronizationObject{kernel_}, m_lock{kernel_} {}
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KServerSession::~KServerSession() = default;
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@ -33,17 +41,14 @@ void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
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// Set member variables.
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parent = parent_session_;
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name = std::move(name_);
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if (manager_) {
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manager = manager_;
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} else {
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manager = std::make_shared<SessionRequestManager>(kernel);
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}
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}
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void KServerSession::Destroy() {
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parent->OnServerClosed();
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this->CleanupRequests();
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parent->Close();
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// Release host emulation members.
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@ -54,13 +59,13 @@ void KServerSession::Destroy() {
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}
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void KServerSession::OnClientClosed() {
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if (manager->HasSessionHandler()) {
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if (manager && manager->HasSessionHandler()) {
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manager->SessionHandler().ClientDisconnected(this);
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}
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}
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bool KServerSession::IsSignaled() const {
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ASSERT(kernel.GlobalSchedulerContext().IsLocked());
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ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
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// If the client is closed, we're always signaled.
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if (parent->IsClientClosed()) {
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@ -68,7 +73,7 @@ bool KServerSession::IsSignaled() const {
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}
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// Otherwise, we're signaled if we have a request and aren't handling one.
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return false;
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return !m_thread_request_list.empty() && m_current_thread_request == nullptr;
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}
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void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) {
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@ -173,9 +178,221 @@ Result KServerSession::CompleteSyncRequest(HLERequestContext& context) {
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return result;
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}
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Result KServerSession::HandleSyncRequest(KThread* thread, Core::Memory::Memory& memory,
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Core::Timing::CoreTiming& core_timing) {
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return QueueSyncRequest(thread, memory);
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Result KServerSession::OnRequest() {
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// Create the wait queue.
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ThreadQueueImplForKServerSessionRequest wait_queue{kernel};
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{
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// Lock the scheduler.
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KScopedSchedulerLock sl{kernel};
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// Ensure that we can handle new requests.
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R_UNLESS(!parent->IsServerClosed(), ResultSessionClosed);
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// Check that we're not terminating.
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R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(), ResultTerminationRequested);
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if (manager) {
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// HLE request.
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auto& memory{kernel.System().Memory()};
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this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory);
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} else {
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// Non-HLE request.
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auto* thread{GetCurrentThreadPointer(kernel)};
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// Get whether we're empty.
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const bool was_empty = m_thread_request_list.empty();
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// Add the thread to the list.
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thread->Open();
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m_thread_request_list.push_back(thread);
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// If we were empty, signal.
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if (was_empty) {
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this->NotifyAvailable();
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}
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}
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// This is a synchronous request, so we should wait for our request to complete.
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GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
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GetCurrentThread(kernel).BeginWait(&wait_queue);
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}
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return GetCurrentThread(kernel).GetWaitResult();
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}
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Result KServerSession::SendReply() {
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// Lock the session.
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KScopedLightLock lk(m_lock);
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// Get the request.
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KThread* client_thread;
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{
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KScopedSchedulerLock sl{kernel};
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// Get the current request.
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client_thread = m_current_thread_request;
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R_UNLESS(client_thread != nullptr, ResultInvalidState);
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// Clear the current request, since we're processing it.
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m_current_thread_request = nullptr;
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if (!m_thread_request_list.empty()) {
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this->NotifyAvailable();
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}
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}
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// Close reference to the request once we're done processing it.
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SCOPE_EXIT({ client_thread->Close(); });
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// Extract relevant information from the request.
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// const uintptr_t client_message = request->GetAddress();
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// const size_t client_buffer_size = request->GetSize();
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// KThread *client_thread = request->GetThread();
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// KEvent *event = request->GetEvent();
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// Check whether we're closed.
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const bool closed = (client_thread == nullptr || parent->IsClientClosed());
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Result result = ResultSuccess;
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if (!closed) {
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// If we're not closed, send the reply.
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Core::Memory::Memory& memory{kernel.System().Memory()};
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KThread* server_thread{GetCurrentThreadPointer(kernel)};
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UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
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auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
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auto* dst_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
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std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
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} else {
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result = ResultSessionClosed;
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}
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// Select a result for the client.
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Result client_result = result;
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if (closed && R_SUCCEEDED(result)) {
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result = ResultSessionClosed;
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client_result = ResultSessionClosed;
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} else {
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result = ResultSuccess;
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}
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// If there's a client thread, update it.
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if (client_thread != nullptr) {
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// End the client thread's wait.
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KScopedSchedulerLock sl{kernel};
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if (!client_thread->IsTerminationRequested()) {
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client_thread->EndWait(client_result);
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}
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}
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return result;
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}
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Result KServerSession::ReceiveRequest() {
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// Lock the session.
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KScopedLightLock lk(m_lock);
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// Get the request and client thread.
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// KSessionRequest *request;
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KThread* client_thread;
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{
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KScopedSchedulerLock sl{kernel};
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// Ensure that we can service the request.
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R_UNLESS(!parent->IsClientClosed(), ResultSessionClosed);
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// Ensure we aren't already servicing a request.
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R_UNLESS(m_current_thread_request == nullptr, ResultNotFound);
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// Ensure we have a request to service.
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R_UNLESS(!m_thread_request_list.empty(), ResultNotFound);
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// Pop the first request from the list.
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client_thread = m_thread_request_list.front();
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m_thread_request_list.pop_front();
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// Get the thread for the request.
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R_UNLESS(client_thread != nullptr, ResultSessionClosed);
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// Open the client thread.
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client_thread->Open();
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}
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// SCOPE_EXIT({ client_thread->Close(); });
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// Set the request as our current.
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m_current_thread_request = client_thread;
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// Receive the message.
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Core::Memory::Memory& memory{kernel.System().Memory()};
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KThread* server_thread{GetCurrentThreadPointer(kernel)};
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UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
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auto* src_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
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auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
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std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
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// We succeeded.
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return ResultSuccess;
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}
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void KServerSession::CleanupRequests() {
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KScopedLightLock lk(m_lock);
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// Clean up any pending requests.
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while (true) {
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// Get the next request.
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// KSessionRequest *request = nullptr;
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KThread* client_thread = nullptr;
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{
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KScopedSchedulerLock sl{kernel};
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if (m_current_thread_request) {
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// Choose the current request if we have one.
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client_thread = m_current_thread_request;
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m_current_thread_request = nullptr;
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} else if (!m_thread_request_list.empty()) {
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// Pop the request from the front of the list.
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client_thread = m_thread_request_list.front();
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m_thread_request_list.pop_front();
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}
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}
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// If there's no request, we're done.
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if (client_thread == nullptr) {
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break;
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}
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// Close a reference to the request once it's cleaned up.
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SCOPE_EXIT({ client_thread->Close(); });
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// Extract relevant information from the request.
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// const uintptr_t client_message = request->GetAddress();
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// const size_t client_buffer_size = request->GetSize();
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// KThread *client_thread = request->GetThread();
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// KEvent *event = request->GetEvent();
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// KProcess *server_process = request->GetServerProcess();
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// KProcess *client_process = (client_thread != nullptr) ?
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// client_thread->GetOwnerProcess() : nullptr;
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// KProcessPageTable *client_page_table = (client_process != nullptr) ?
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// &client_process->GetPageTable() : nullptr;
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// Cleanup the mappings.
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// Result result = CleanupMap(request, server_process, client_page_table);
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// If there's a client thread, update it.
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if (client_thread != nullptr) {
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// End the client thread's wait.
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KScopedSchedulerLock sl{kernel};
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if (!client_thread->IsTerminationRequested()) {
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client_thread->EndWait(ResultSessionClosed);
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}
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}
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}
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}
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} // namespace Kernel
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