Loader: Refactored use of const.

master
bunnei 2014-06-19 17:46:05 +07:00
parent a8c4648520
commit 62b444cd17
6 changed files with 19 additions and 20 deletions

@ -342,7 +342,7 @@ bool ElfReader::LoadSymbols() {
namespace Loader { namespace Loader {
/// AppLoader_ELF constructor /// AppLoader_ELF constructor
AppLoader_ELF::AppLoader_ELF(std::string& filename) : is_loaded(false) { AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) {
this->filename = filename; this->filename = filename;
} }
@ -356,7 +356,7 @@ AppLoader_ELF::~AppLoader_ELF() {
* @todo Move NCSD parsing out of here and create a separate function for loading these * @todo Move NCSD parsing out of here and create a separate function for loading these
* @return True on success, otherwise false * @return True on success, otherwise false
*/ */
const ResultStatus AppLoader_ELF::Load() { ResultStatus AppLoader_ELF::Load() {
INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str()); INFO_LOG(LOADER, "Loading ELF file %s...", filename.c_str());
if (is_loaded) if (is_loaded)

@ -15,14 +15,14 @@ namespace Loader {
/// Loads an ELF/AXF file /// Loads an ELF/AXF file
class AppLoader_ELF : public AppLoader { class AppLoader_ELF : public AppLoader {
public: public:
AppLoader_ELF(std::string& filename); AppLoader_ELF(const std::string& filename);
~AppLoader_ELF(); ~AppLoader_ELF();
/** /**
* Load the bootable file * Load the bootable file
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus Load(); ResultStatus Load();
private: private:
std::string filename; std::string filename;

@ -18,7 +18,7 @@ namespace Loader {
* @todo (ShizZy) this function sucks... make it actually check file contents etc. * @todo (ShizZy) this function sucks... make it actually check file contents etc.
* @return FileType of file * @return FileType of file
*/ */
const FileType IdentifyFile(const std::string &filename) { FileType IdentifyFile(const std::string &filename) {
if (filename.size() == 0) { if (filename.size() == 0) {
ERROR_LOG(LOADER, "invalid filename %s", filename.c_str()); ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
return FileType::Error; return FileType::Error;
@ -45,7 +45,7 @@ const FileType IdentifyFile(const std::string &filename) {
* @param filename String filename of bootable file * @param filename String filename of bootable file
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus LoadFile(std::string& filename) { ResultStatus LoadFile(const std::string& filename) {
INFO_LOG(LOADER, "Loading file %s...", filename.c_str()); INFO_LOG(LOADER, "Loading file %s...", filename.c_str());
switch (IdentifyFile(filename)) { switch (IdentifyFile(filename)) {

@ -44,7 +44,7 @@ public:
* Load the application * Load the application
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
virtual const ResultStatus Load() = 0; virtual ResultStatus Load() = 0;
/** /**
* Get the code (typically .code section) of the application * Get the code (typically .code section) of the application
@ -109,13 +109,13 @@ protected:
* @param filename String filename of bootable file * @param filename String filename of bootable file
* @return FileType of file * @return FileType of file
*/ */
const FileType IdentifyFile(const std::string &filename); FileType IdentifyFile(const std::string &filename);
/** /**
* Identifies and loads a bootable file * Identifies and loads a bootable file
* @param filename String filename of bootable file * @param filename String filename of bootable file
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus LoadFile(std::string& filename); ResultStatus LoadFile(const std::string& filename);
} // namespace } // namespace

@ -102,7 +102,7 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
// AppLoader_NCCH class // AppLoader_NCCH class
/// AppLoader_NCCH constructor /// AppLoader_NCCH constructor
AppLoader_NCCH::AppLoader_NCCH(std::string& filename) { AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
this->filename = filename; this->filename = filename;
is_loaded = false; is_loaded = false;
is_compressed = false; is_compressed = false;
@ -119,7 +119,7 @@ AppLoader_NCCH::~AppLoader_NCCH() {
* Loads .code section into memory for booting * Loads .code section into memory for booting
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus AppLoader_NCCH::LoadExec() const { ResultStatus AppLoader_NCCH::LoadExec() const {
if (!is_loaded) if (!is_loaded)
return ResultStatus::ErrorNotLoaded; return ResultStatus::ErrorNotLoaded;
@ -137,7 +137,7 @@ const ResultStatus AppLoader_NCCH::LoadExec() const {
* @param name Name of section to read out of NCCH file * @param name Name of section to read out of NCCH file
* @param buffer Buffer to read section into. * @param buffer Buffer to read section into.
*/ */
const ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const char* name, ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const char* name,
std::vector<u8>& buffer) { std::vector<u8>& buffer) {
// Iterate through the ExeFs archive until we find the .code file... // Iterate through the ExeFs archive until we find the .code file...
@ -183,7 +183,7 @@ const ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const ch
* @param file Handle to file to read from * @param file Handle to file to read from
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus AppLoader_NCCH::LoadRomFS(File::IOFile& file) { ResultStatus AppLoader_NCCH::LoadRomFS(File::IOFile& file) {
// Check if the NCCH has a RomFS... // Check if the NCCH has a RomFS...
if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) { if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000; u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
@ -210,7 +210,7 @@ const ResultStatus AppLoader_NCCH::LoadRomFS(File::IOFile& file) {
* @todo Move NCSD parsing out of here and create a separate function for loading these * @todo Move NCSD parsing out of here and create a separate function for loading these
* @return True on success, otherwise false * @return True on success, otherwise false
*/ */
const ResultStatus AppLoader_NCCH::Load() { ResultStatus AppLoader_NCCH::Load() {
INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str()); INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str());
if (is_loaded) if (is_loaded)

@ -147,14 +147,14 @@ namespace Loader {
/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI) /// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
class AppLoader_NCCH : public AppLoader { class AppLoader_NCCH : public AppLoader {
public: public:
AppLoader_NCCH(std::string& filename); AppLoader_NCCH(const std::string& filename);
~AppLoader_NCCH(); ~AppLoader_NCCH();
/** /**
* Load the application * Load the application
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus Load(); ResultStatus Load();
private: private:
@ -165,21 +165,20 @@ private:
* @param buffer Buffer to read section into. * @param buffer Buffer to read section into.
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus LoadSectionExeFS(File::IOFile& file, const char* name, ResultStatus LoadSectionExeFS(File::IOFile& file, const char* name, std::vector<u8>& buffer);
std::vector<u8>& buffer);
/** /**
* Reads RomFS of an NCCH file into AppLoader * Reads RomFS of an NCCH file into AppLoader
* @param file Handle to file to read from * @param file Handle to file to read from
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus LoadRomFS(File::IOFile& file); ResultStatus LoadRomFS(File::IOFile& file);
/** /**
* Loads .code section into memory for booting * Loads .code section into memory for booting
* @return ResultStatus result of function * @return ResultStatus result of function
*/ */
const ResultStatus LoadExec() const; ResultStatus LoadExec() const;
std::string filename; std::string filename;
bool is_loaded; bool is_loaded;