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@ -256,10 +256,9 @@ struct FramebufferRegs {
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return 3;
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case DepthFormat::D24S8:
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return 4;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
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UNIMPLEMENTED();
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}
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ASSERT_MSG(false, "Unknown depth format %u", format);
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}
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// Returns the number of bits per depth component of the specified depth format
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@ -270,10 +269,9 @@ struct FramebufferRegs {
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case DepthFormat::D24:
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case DepthFormat::D24S8:
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return 24;
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default:
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LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
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UNIMPLEMENTED();
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}
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ASSERT_MSG(false, "Unknown depth format %u", format);
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}
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INSERT_PADDING_WORDS(0x20);
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