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@ -1562,6 +1562,11 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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if (thread->IsPendingTermination()) {
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lock.CancelSleep();
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return ERR_THREAD_TERMINATING;
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}
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const auto release_result = current_process->GetMutex().Release(mutex_addr);
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if (release_result.IsError()) {
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lock.CancelSleep();
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@ -1588,6 +1593,11 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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{
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SchedulerLock lock(kernel);
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auto* owner = current_thread->GetLockOwner();
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if (owner != nullptr) {
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owner->RemoveMutexWaiter(SharedFrom(current_thread));
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}
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current_process->RemoveConditionVariableThread(SharedFrom(current_thread));
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}
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// Note: Deliberately don't attempt to inherit the lock owner's priority.
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@ -1618,19 +1628,10 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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for (std::size_t index = 0; index < last; ++index) {
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auto& thread = waiting_threads[index];
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if (thread->GetStatus() != ThreadStatus::WaitCondVar) {
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last++;
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last = std::min(waiting_threads.size(), last);
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continue;
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}
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time_manager.CancelTimeEvent(thread.get());
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ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
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// liberate Cond Var Thread.
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current_process->RemoveConditionVariableThread(thread);
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thread->SetCondVarWaitAddress(0);
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const std::size_t current_core = system.CurrentCoreIndex();
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auto& monitor = system.Monitor();
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@ -1655,9 +1656,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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monitor.ClearExclusive();
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if (mutex_val == 0) {
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// We were able to acquire the mutex, resume this thread.
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ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
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thread->ResumeFromWait();
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auto* const lock_owner = thread->GetLockOwner();
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if (lock_owner != nullptr) {
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lock_owner->RemoveMutexWaiter(thread);
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@ -1665,13 +1663,16 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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thread->SetLockOwner(nullptr);
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thread->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
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thread->ResumeFromWait();
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} else {
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// The mutex is already owned by some other thread, make this thread wait on it.
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const Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
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const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
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auto owner = handle_table.Get<Thread>(owner_handle);
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ASSERT(owner);
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thread->SetStatus(ThreadStatus::WaitMutex);
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if (thread->GetStatus() == ThreadStatus::WaitCondVar) {
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thread->SetStatus(ThreadStatus::WaitMutex);
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}
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owner->AddMutexWaiter(thread);
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}
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