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@ -430,65 +430,41 @@ static ResultCode GetProcessId32(Core::System& system, u32* out_process_id_low,
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static ResultCode WaitSynchronization(Core::System& system, s32* index, VAddr handles_address,
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u64 handle_count, s64 nano_seconds) {
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LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
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handles_address, handle_count, nano_seconds);
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u64 num_handles, s64 nano_seconds) {
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LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, num_handles={}, nano_seconds={}",
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handles_address, num_handles, nano_seconds);
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auto& memory = system.Memory();
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if (!memory.IsValidVirtualAddress(handles_address)) {
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LOG_ERROR(Kernel_SVC,
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"Handle address is not a valid virtual address, handle_address=0x{:016X}",
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handles_address);
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return ResultInvalidPointer;
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}
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static constexpr u64 MaxHandles = 0x40;
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if (handle_count > MaxHandles) {
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LOG_ERROR(Kernel_SVC, "Handle count specified is too large, expected {} but got {}",
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MaxHandles, handle_count);
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return ResultOutOfRange;
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}
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// Ensure number of handles is valid.
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R_UNLESS(0 <= num_handles && num_handles <= ArgumentHandleCountMax, ResultOutOfRange);
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auto& kernel = system.Kernel();
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std::vector<KSynchronizationObject*> objects(handle_count);
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std::vector<KSynchronizationObject*> objs(num_handles);
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const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
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Handle* handles = system.Memory().GetPointer<Handle>(handles_address);
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for (u64 i = 0; i < handle_count; ++i) {
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const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
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bool succeeded{};
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{
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auto object = handle_table.Get<KSynchronizationObject>(handle);
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if (object) {
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objects[i] = object;
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succeeded = true;
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}
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// Copy user handles.
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if (num_handles > 0) {
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// Convert the handles to objects.
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R_UNLESS(handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles,
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num_handles),
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ResultInvalidHandle);
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}
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// TODO(bunnei): WORKAROUND WHILE WE HAVE TWO HANDLE TABLES
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if (!succeeded) {
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{
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auto object = handle_table.GetObject<KSynchronizationObject>(handle);
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// Ensure handles are closed when we're done.
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SCOPE_EXIT({
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for (u64 i = 0; i < num_handles; ++i) {
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objs[i]->Close();
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}
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});
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if (object.IsNull()) {
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LOG_ERROR(Kernel_SVC, "Object is a nullptr");
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return ResultInvalidHandle;
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}
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objects[i] = object.GetPointerUnsafe();
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succeeded = true;
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}
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}
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}
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return KSynchronizationObject::Wait(kernel, index, objects.data(),
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static_cast<s32>(objects.size()), nano_seconds);
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return KSynchronizationObject::Wait(kernel, index, objs.data(), static_cast<s32>(objs.size()),
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nano_seconds);
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}
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static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
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s32 handle_count, u32 timeout_high, s32* index) {
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s32 num_handles, u32 timeout_high, s32* index) {
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const s64 nano_seconds{(static_cast<s64>(timeout_high) << 32) | static_cast<s64>(timeout_low)};
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return WaitSynchronization(system, index, handles_address, handle_count, nano_seconds);
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return WaitSynchronization(system, index, handles_address, num_handles, nano_seconds);
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}
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/// Resumes a thread waiting on WaitSynchronization
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