|
|
@ -3,6 +3,7 @@
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
|
|
|
|
#include <array>
|
|
|
|
#include <array>
|
|
|
|
|
|
|
|
#include <atomic>
|
|
|
|
#include <memory>
|
|
|
|
#include <memory>
|
|
|
|
#include <utility>
|
|
|
|
#include <utility>
|
|
|
|
|
|
|
|
|
|
|
@ -377,7 +378,7 @@ struct System::Impl {
|
|
|
|
std::unique_ptr<Core::DeviceMemory> device_memory;
|
|
|
|
std::unique_ptr<Core::DeviceMemory> device_memory;
|
|
|
|
Core::Memory::Memory memory;
|
|
|
|
Core::Memory::Memory memory;
|
|
|
|
CpuManager cpu_manager;
|
|
|
|
CpuManager cpu_manager;
|
|
|
|
bool is_powered_on = false;
|
|
|
|
std::atomic_bool is_powered_on{};
|
|
|
|
bool exit_lock = false;
|
|
|
|
bool exit_lock = false;
|
|
|
|
|
|
|
|
|
|
|
|
Reporter reporter;
|
|
|
|
Reporter reporter;
|
|
|
@ -463,7 +464,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool System::IsPoweredOn() const {
|
|
|
|
bool System::IsPoweredOn() const {
|
|
|
|
return impl->is_powered_on;
|
|
|
|
return impl->is_powered_on.load(std::memory_order::relaxed);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void System::PrepareReschedule() {
|
|
|
|
void System::PrepareReschedule() {
|
|
|
|