Add cemu hook changes related to PR #4609
parent
0774b17846
commit
6ee8eab670
@ -1,105 +1,144 @@
|
|||||||
// Copyright 2018 Citra Emulator Project
|
// Copyright 2020 yuzu Emulator Project
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <atomic>
|
||||||
|
#include <list>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <optional>
|
#include <utility>
|
||||||
#include <tuple>
|
#include "common/assert.h"
|
||||||
|
#include "common/threadsafe_queue.h"
|
||||||
#include "common/param_package.h"
|
|
||||||
#include "core/frontend/input.h"
|
|
||||||
#include "core/settings.h"
|
|
||||||
#include "input_common/udp/client.h"
|
#include "input_common/udp/client.h"
|
||||||
#include "input_common/udp/udp.h"
|
#include "input_common/udp/udp.h"
|
||||||
|
|
||||||
namespace InputCommon::CemuhookUDP {
|
namespace InputCommon {
|
||||||
|
|
||||||
class UDPTouchDevice final : public Input::TouchDevice {
|
class UDPMotion final : public Input::MotionDevice {
|
||||||
public:
|
public:
|
||||||
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
|
||||||
std::tuple<float, float, bool> GetStatus() const override {
|
: ip(ip_), port(port_), pad(pad_), client(client_) {}
|
||||||
std::lock_guard guard(status->update_mutex);
|
|
||||||
return status->touch_status;
|
|
||||||
}
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::shared_ptr<DeviceStatus> status;
|
|
||||||
};
|
|
||||||
|
|
||||||
class UDPMotionDevice final : public Input::MotionDevice {
|
|
||||||
public:
|
|
||||||
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
|
||||||
Input::MotionStatus GetStatus() const override {
|
Input::MotionStatus GetStatus() const override {
|
||||||
std::lock_guard guard(status->update_mutex);
|
return client->GetPadState(pad).motion_status;
|
||||||
return status->motion_status;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<DeviceStatus> status;
|
const std::string ip;
|
||||||
|
const int port;
|
||||||
|
const int pad;
|
||||||
|
CemuhookUDP::Client* client;
|
||||||
|
mutable std::mutex mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
/// A motion device factory that creates motion devices from JC Adapter
|
||||||
|
UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
|
||||||
|
: client(std::move(client_)) {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates motion device
|
||||||
|
* @param params contains parameters for creating the device:
|
||||||
|
* - "port": the nth jcpad on the adapter
|
||||||
|
*/
|
||||||
|
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
|
||||||
|
const std::string ip = params.Get("ip", "127.0.0.1");
|
||||||
|
const int port = params.Get("port", 26760);
|
||||||
|
const int pad = params.Get("pad_index", 0);
|
||||||
|
|
||||||
|
return std::make_unique<UDPMotion>(ip, port, pad, client.get());
|
||||||
|
}
|
||||||
|
|
||||||
|
void UDPMotionFactory::BeginConfiguration() {
|
||||||
|
polling = true;
|
||||||
|
client->BeginConfiguration();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UDPMotionFactory::EndConfiguration() {
|
||||||
|
polling = false;
|
||||||
|
client->EndConfiguration();
|
||||||
|
}
|
||||||
|
|
||||||
|
Common::ParamPackage UDPMotionFactory::GetNextInput() {
|
||||||
|
Common::ParamPackage params;
|
||||||
|
CemuhookUDP::UDPPadStatus pad;
|
||||||
|
auto& queue = client->GetPadQueue();
|
||||||
|
for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) {
|
||||||
|
while (queue[pad_number].Pop(pad)) {
|
||||||
|
if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
params.Set("engine", "cemuhookudp");
|
||||||
|
params.Set("ip", "127.0.0.1");
|
||||||
|
params.Set("port", 26760);
|
||||||
|
params.Set("pad_index", static_cast<int>(pad_number));
|
||||||
|
params.Set("motion", static_cast<u16>(pad.motion));
|
||||||
|
return params;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return params;
|
||||||
|
}
|
||||||
|
|
||||||
|
class UDPTouch final : public Input::TouchDevice {
|
||||||
public:
|
public:
|
||||||
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
|
||||||
|
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
|
||||||
|
|
||||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
|
std::tuple<float, float, bool> GetStatus() const override {
|
||||||
{
|
return client->GetPadState(pad).touch_status;
|
||||||
std::lock_guard guard(status->update_mutex);
|
|
||||||
status->touch_calibration = DeviceStatus::CalibrationData{};
|
|
||||||
// These default values work well for DS4 but probably not other touch inputs
|
|
||||||
status->touch_calibration->min_x = params.Get("min_x", 100);
|
|
||||||
status->touch_calibration->min_y = params.Get("min_y", 50);
|
|
||||||
status->touch_calibration->max_x = params.Get("max_x", 1800);
|
|
||||||
status->touch_calibration->max_y = params.Get("max_y", 850);
|
|
||||||
}
|
|
||||||
return std::make_unique<UDPTouchDevice>(status);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<DeviceStatus> status;
|
const std::string ip;
|
||||||
|
const int port;
|
||||||
|
const int pad;
|
||||||
|
CemuhookUDP::Client* client;
|
||||||
|
mutable std::mutex mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
/// A motion device factory that creates motion devices from JC Adapter
|
||||||
public:
|
UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
|
||||||
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
: client(std::move(client_)) {}
|
||||||
|
|
||||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
/**
|
||||||
return std::make_unique<UDPMotionDevice>(status);
|
* Creates motion device
|
||||||
|
* @param params contains parameters for creating the device:
|
||||||
|
* - "port": the nth jcpad on the adapter
|
||||||
|
*/
|
||||||
|
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
|
||||||
|
const std::string ip = params.Get("ip", "127.0.0.1");
|
||||||
|
const int port = params.Get("port", 26760);
|
||||||
|
const int pad = params.Get("pad_index", 0);
|
||||||
|
|
||||||
|
return std::make_unique<UDPTouch>(ip, port, pad, client.get());
|
||||||
|
}
|
||||||
|
|
||||||
|
void UDPTouchFactory::BeginConfiguration() {
|
||||||
|
polling = true;
|
||||||
|
client->BeginConfiguration();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UDPTouchFactory::EndConfiguration() {
|
||||||
|
polling = false;
|
||||||
|
client->EndConfiguration();
|
||||||
|
}
|
||||||
|
|
||||||
|
Common::ParamPackage UDPTouchFactory::GetNextInput() {
|
||||||
|
Common::ParamPackage params;
|
||||||
|
CemuhookUDP::UDPPadStatus pad;
|
||||||
|
auto& queue = client->GetPadQueue();
|
||||||
|
for (std::size_t pad_number = 0; pad_number < queue.size(); ++pad_number) {
|
||||||
|
while (queue[pad_number].Pop(pad)) {
|
||||||
|
if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
params.Set("engine", "cemuhookudp");
|
||||||
private:
|
params.Set("ip", "127.0.0.1");
|
||||||
std::shared_ptr<DeviceStatus> status;
|
params.Set("port", 26760);
|
||||||
};
|
params.Set("pad_index", static_cast<int>(pad_number));
|
||||||
|
params.Set("touch", static_cast<u16>(pad.touch));
|
||||||
State::State() {
|
return params;
|
||||||
auto status = std::make_shared<DeviceStatus>();
|
}
|
||||||
client =
|
}
|
||||||
std::make_unique<Client>(status, Settings::values.udp_input_address,
|
return params;
|
||||||
Settings::values.udp_input_port, Settings::values.udp_pad_index);
|
|
||||||
|
|
||||||
motion_factory = std::make_shared<UDPMotionFactory>(status);
|
|
||||||
touch_factory = std::make_shared<UDPTouchFactory>(status);
|
|
||||||
|
|
||||||
Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", motion_factory);
|
|
||||||
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", touch_factory);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
State::~State() {
|
} // namespace InputCommon
|
||||||
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
|
|
||||||
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<Common::ParamPackage> State::GetInputDevices() const {
|
|
||||||
// TODO support binding udp devices
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
|
|
||||||
void State::ReloadUDPClient() {
|
|
||||||
client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port,
|
|
||||||
Settings::values.udp_pad_index);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::unique_ptr<State> Init() {
|
|
||||||
return std::make_unique<State>();
|
|
||||||
}
|
|
||||||
} // namespace InputCommon::CemuhookUDP
|
|
||||||
|
@ -1,32 +1,57 @@
|
|||||||
// Copyright 2018 Citra Emulator Project
|
// Copyright 2020 yuzu Emulator Project
|
||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <vector>
|
#include "core/frontend/input.h"
|
||||||
#include "common/param_package.h"
|
#include "input_common/udp/client.h"
|
||||||
|
|
||||||
namespace InputCommon::CemuhookUDP {
|
namespace InputCommon {
|
||||||
|
|
||||||
class Client;
|
/// A motion device factory that creates motion devices from udp clients
|
||||||
class UDPMotionFactory;
|
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||||
class UDPTouchFactory;
|
|
||||||
|
|
||||||
class State {
|
|
||||||
public:
|
public:
|
||||||
State();
|
explicit UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_);
|
||||||
~State();
|
|
||||||
void ReloadUDPClient();
|
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
|
||||||
std::vector<Common::ParamPackage> GetInputDevices() const;
|
|
||||||
|
Common::ParamPackage GetNextInput();
|
||||||
|
|
||||||
|
/// For device input configuration/polling
|
||||||
|
void BeginConfiguration();
|
||||||
|
void EndConfiguration();
|
||||||
|
|
||||||
|
bool IsPolling() const {
|
||||||
|
return polling;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::unique_ptr<Client> client;
|
std::shared_ptr<CemuhookUDP::Client> client;
|
||||||
std::shared_ptr<UDPMotionFactory> motion_factory;
|
bool polling = false;
|
||||||
std::shared_ptr<UDPTouchFactory> touch_factory;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
std::unique_ptr<State> Init();
|
/// A touch device factory that creates touch devices from udp clients
|
||||||
|
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
||||||
|
public:
|
||||||
|
explicit UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_);
|
||||||
|
|
||||||
} // namespace InputCommon::CemuhookUDP
|
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
|
||||||
|
|
||||||
|
Common::ParamPackage GetNextInput();
|
||||||
|
|
||||||
|
/// For device input configuration/polling
|
||||||
|
void BeginConfiguration();
|
||||||
|
void EndConfiguration();
|
||||||
|
|
||||||
|
bool IsPolling() const {
|
||||||
|
return polling;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::shared_ptr<CemuhookUDP::Client> client;
|
||||||
|
bool polling = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace InputCommon
|
||||||
|
Loading…
Reference in New Issue