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@ -265,7 +265,11 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
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std::vector<u8> icon;
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std::string name;
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u64 program_id = 0;
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loader->ReadProgramId(program_id);
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const auto result = loader->ReadProgramId(program_id);
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if (result != Loader::ResultStatus::Success) {
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continue;
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}
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const PatchManager patch{program_id, system.GetFileSystemController(),
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system.GetContentProvider()};
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