@ -36,6 +36,9 @@ u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
const bool is_signed = instr.bfe.is_signed;
// using reverse parallel method in
// https://graphics.stanford.edu/~seander/bithacks.html#ReverseParallel
// note for later if possible to implement faster method.
if (instr.bfe.brev) {
const auto swap = [&](u32 s, u32 mask) {
Node v1 =