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@ -630,6 +630,7 @@ void Config::ReadRendererValues() {
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Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
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Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt();
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Settings::values.resolution_factor =
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Settings::values.resolution_factor =
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ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
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ReadSetting(QStringLiteral("resolution_factor"), 1.0).toFloat();
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Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt();
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Settings::values.use_frame_limit =
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Settings::values.use_frame_limit =
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ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
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ReadSetting(QStringLiteral("use_frame_limit"), true).toBool();
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Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
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Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt();
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@ -1064,6 +1065,7 @@ void Config::SaveRendererValues() {
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WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
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WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
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WriteSetting(QStringLiteral("resolution_factor"),
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WriteSetting(QStringLiteral("resolution_factor"),
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static_cast<double>(Settings::values.resolution_factor), 1.0);
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static_cast<double>(Settings::values.resolution_factor), 1.0);
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WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
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WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
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WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
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WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
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WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
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WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
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