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@ -1770,7 +1770,6 @@ template <class P>
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Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
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bool is_written) const {
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const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr);
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const u32 alignment = runtime.GetStorageBufferAlignment();
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const auto size = [&]() {
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const bool is_nvn_cbuf = cbuf_index == 0;
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// The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
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@ -1786,19 +1785,24 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
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const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
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return std::min(memory_layout_size, static_cast<u32>(8_MiB));
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}();
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// Alignment only applies to the offset of the buffer
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const u32 alignment = runtime.GetStorageBufferAlignment();
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const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
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const u32 aligned_size =
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Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment);
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const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
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if (!cpu_addr || size == 0) {
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const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
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if (!aligned_cpu_addr || size == 0) {
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LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
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return NULL_BINDING;
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}
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const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE);
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const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
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ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}", cbuf_index);
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// The end address used for size calculation does not need to be aligned
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const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
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const Binding binding{
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.cpu_addr = *cpu_addr,
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.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr),
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.cpu_addr = *aligned_cpu_addr,
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.size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
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.buffer_id = BufferId{},
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};
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return binding;
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