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@ -10,6 +10,8 @@ MotionInput::MotionInput() {
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// Initialize PID constants with default values
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SetPID(0.3f, 0.005f, 0.0f);
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SetGyroThreshold(ThresholdStandard);
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ResetQuaternion();
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ResetRotations();
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}
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void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
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@ -20,11 +22,19 @@ void MotionInput::SetPID(f32 new_kp, f32 new_ki, f32 new_kd) {
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void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
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accel = acceleration;
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accel.x = std::clamp(accel.x, -AccelMaxValue, AccelMaxValue);
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accel.y = std::clamp(accel.y, -AccelMaxValue, AccelMaxValue);
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accel.z = std::clamp(accel.z, -AccelMaxValue, AccelMaxValue);
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}
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void MotionInput::SetGyroscope(const Common::Vec3f& gyroscope) {
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gyro = gyroscope - gyro_bias;
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gyro.x = std::clamp(gyro.x, -GyroMaxValue, GyroMaxValue);
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gyro.y = std::clamp(gyro.y, -GyroMaxValue, GyroMaxValue);
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gyro.z = std::clamp(gyro.z, -GyroMaxValue, GyroMaxValue);
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// Auto adjust drift to minimize drift
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if (!IsMoving(IsAtRestRelaxed)) {
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gyro_bias = (gyro_bias * 0.9999f) + (gyroscope * 0.0001f);
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@ -61,6 +71,10 @@ void MotionInput::ResetRotations() {
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rotations = {};
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}
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void MotionInput::ResetQuaternion() {
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quat = {{0.0f, 0.0f, -1.0f}, 0.0f};
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}
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bool MotionInput::IsMoving(f32 sensitivity) const {
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return gyro.Length() >= sensitivity || accel.Length() <= 0.9f || accel.Length() >= 1.1f;
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}
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