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@ -16,10 +16,10 @@ public:
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class InputFromButton final : public Common::Input::InputDevice {
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public:
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explicit InputFromButton(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_,
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InputEngine* input_engine_)
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: identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
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input_engine(input_engine_) {
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explicit InputFromButton(PadIdentifier identifier_, int button_, bool turbo_, bool toggle_,
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bool inverted_, InputEngine* input_engine_)
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: identifier(identifier_), button(button_), turbo(turbo_), toggle(toggle_),
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inverted(inverted_), input_engine(input_engine_) {
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UpdateCallback engine_callback{[this]() { OnChange(); }};
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const InputIdentifier input_identifier{
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.identifier = identifier,
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@ -40,6 +40,7 @@ public:
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.value = input_engine->GetButton(identifier, button),
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.inverted = inverted,
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.toggle = toggle,
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.turbo = turbo,
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};
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}
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@ -68,6 +69,7 @@ public:
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private:
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const PadIdentifier identifier;
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const int button;
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const bool turbo;
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const bool toggle;
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const bool inverted;
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int callback_key;
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@ -77,10 +79,10 @@ private:
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class InputFromHatButton final : public Common::Input::InputDevice {
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public:
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explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool toggle_,
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bool inverted_, InputEngine* input_engine_)
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: identifier(identifier_), button(button_), direction(direction_), toggle(toggle_),
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inverted(inverted_), input_engine(input_engine_) {
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explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool turbo_,
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bool toggle_, bool inverted_, InputEngine* input_engine_)
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: identifier(identifier_), button(button_), direction(direction_), turbo(turbo_),
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toggle(toggle_), inverted(inverted_), input_engine(input_engine_) {
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UpdateCallback engine_callback{[this]() { OnChange(); }};
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const InputIdentifier input_identifier{
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.identifier = identifier,
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@ -101,6 +103,7 @@ public:
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.value = input_engine->GetHatButton(identifier, button, direction),
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.inverted = inverted,
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.toggle = toggle,
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.turbo = turbo,
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};
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}
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@ -130,6 +133,7 @@ private:
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const PadIdentifier identifier;
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const int button;
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const u8 direction;
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const bool turbo;
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const bool toggle;
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const bool inverted;
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int callback_key;
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@ -853,14 +857,15 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateButtonDevice(
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const auto keyboard_key = params.Get("code", 0);
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const auto toggle = params.Get("toggle", false) != 0;
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const auto inverted = params.Get("inverted", false) != 0;
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const auto turbo = params.Get("turbo", false) != 0;
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input_engine->PreSetController(identifier);
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input_engine->PreSetButton(identifier, button_id);
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input_engine->PreSetButton(identifier, keyboard_key);
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if (keyboard_key != 0) {
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return std::make_unique<InputFromButton>(identifier, keyboard_key, toggle, inverted,
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return std::make_unique<InputFromButton>(identifier, keyboard_key, turbo, toggle, inverted,
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input_engine.get());
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}
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return std::make_unique<InputFromButton>(identifier, button_id, toggle, inverted,
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return std::make_unique<InputFromButton>(identifier, button_id, turbo, toggle, inverted,
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input_engine.get());
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}
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@ -876,11 +881,12 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
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const auto direction = input_engine->GetHatButtonId(params.Get("direction", ""));
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const auto toggle = params.Get("toggle", false) != 0;
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const auto inverted = params.Get("inverted", false) != 0;
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const auto turbo = params.Get("turbo", false) != 0;
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input_engine->PreSetController(identifier);
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input_engine->PreSetHatButton(identifier, button_id);
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return std::make_unique<InputFromHatButton>(identifier, button_id, direction, toggle, inverted,
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input_engine.get());
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return std::make_unique<InputFromHatButton>(identifier, button_id, direction, turbo, toggle,
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inverted, input_engine.get());
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}
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std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
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