@ -477,11 +477,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateMotionButtons ( ) ;
} ) ;
connect ( ui - > comboDevices , qOverload < int > ( & QComboBox : : currentIndexChang ed) , this ,
connect ( ui - > comboDevices , qOverload < int > ( & QComboBox : : activat ed) , this ,
& ConfigureInputPlayer : : UpdateMappingWithDefaults ) ;
ui - > comboDevices - > setCurrentIndex ( - 1 ) ;
ui - > buttonRefreshDevices - > setIcon ( QIcon : : fromTheme ( QStringLiteral ( " view-refresh " ) ) ) ;
UpdateInputDevices ( ) ;
connect ( ui - > buttonRefreshDevices , & QPushButton : : clicked ,
[ this ] { emit RefreshInputDevices ( ) ; } ) ;
@ -492,14 +493,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
Common : : ParamPackage params ;
if ( input_subsystem - > GetGCButtons ( ) - > IsPolling ( ) ) {
params = input_subsystem - > GetGCButtons ( ) - > GetNextInput ( ) ;
if ( params . Has ( " engine " ) ) {
if ( params . Has ( " engine " ) & & IsInputAcceptable ( params ) ) {
SetPollingResult ( params , false ) ;
return ;
}
}
if ( input_subsystem - > GetGCAnalogs ( ) - > IsPolling ( ) ) {
params = input_subsystem - > GetGCAnalogs ( ) - > GetNextInput ( ) ;
if ( params . Has ( " engine " ) ) {
if ( params . Has ( " engine " ) & & IsInputAcceptable ( params ) ) {
SetPollingResult ( params , false ) ;
return ;
}
@ -513,7 +514,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
for ( auto & poller : device_pollers ) {
params = poller - > GetNextInput ( ) ;
if ( params . Has ( " engine " ) ) {
if ( params . Has ( " engine " ) & & IsInputAcceptable ( params ) ) {
SetPollingResult ( params , false ) ;
return ;
}
@ -572,6 +573,14 @@ void ConfigureInputPlayer::ApplyConfiguration() {
UpdateController ( Settings : : ControllerType : : Handheld , HANDHELD_INDEX , handheld . connected ) ;
}
void ConfigureInputPlayer : : showEvent ( QShowEvent * event ) {
if ( bottom_row = = nullptr ) {
return ;
}
QWidget : : showEvent ( event ) ;
ui - > main - > addWidget ( bottom_row ) ;
}
void ConfigureInputPlayer : : changeEvent ( QEvent * event ) {
if ( event - > type ( ) = = QEvent : : LanguageChange ) {
RetranslateUI ( ) ;
@ -604,6 +613,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
}
UpdateUI ( ) ;
UpdateInputDeviceCombobox ( ) ;
if ( debug ) {
return ;
@ -615,11 +625,56 @@ void ConfigureInputPlayer::LoadConfiguration() {
( player_index = = 0 & & Settings : : values . players [ HANDHELD_INDEX ] . connected ) ) ;
}
void ConfigureInputPlayer : : UpdateInputDevices ( ) {
input_devices = input_subsystem - > GetInputDevices ( ) ;
ui - > comboDevices - > clear ( ) ;
for ( auto device : input_devices ) {
ui - > comboDevices - > addItem ( QString : : fromStdString ( device . Get ( " display " , " Unknown " ) ) , { } ) ;
void ConfigureInputPlayer : : ConnectPlayer ( bool connected ) {
ui - > groupConnectedController - > setChecked ( connected ) ;
}
void ConfigureInputPlayer : : UpdateInputDeviceCombobox ( ) {
// Skip input device persistence if "Input Devices" is set to "Any".
if ( ui - > comboDevices - > currentIndex ( ) = = 0 ) {
UpdateInputDevices ( ) ;
return ;
}
// Find the first button that isn't empty.
const auto button_param =
std : : find_if ( buttons_param . begin ( ) , buttons_param . end ( ) ,
[ ] ( const Common : : ParamPackage param ) { return param . Has ( " engine " ) ; } ) ;
const bool buttons_empty = button_param = = buttons_param . end ( ) ;
const auto current_engine = button_param - > Get ( " engine " , " " ) ;
const auto current_guid = button_param - > Get ( " guid " , " " ) ;
const auto current_port = button_param - > Get ( " port " , " " ) ;
UpdateInputDevices ( ) ;
if ( buttons_empty ) {
return ;
}
const bool all_one_device =
std : : all_of ( buttons_param . begin ( ) , buttons_param . end ( ) ,
[ current_engine , current_guid , current_port ] ( const Common : : ParamPackage param ) {
return ! param . Has ( " engine " ) | | ( param . Get ( " engine " , " " ) = = current_engine & &
param . Get ( " guid " , " " ) = = current_guid & &
param . Get ( " port " , " " ) = = current_port ) ;
} ) ;
if ( all_one_device ) {
const auto devices_it = std : : find_if (
input_devices . begin ( ) , input_devices . end ( ) ,
[ current_engine , current_guid , current_port ] ( const Common : : ParamPackage param ) {
return param . Get ( " class " , " " ) = = current_engine & &
param . Get ( " guid " , " " ) = = current_guid & &
param . Get ( " port " , " " ) = = current_port ;
} ) ;
const int device_index =
devices_it ! = input_devices . end ( )
? static_cast < int > ( std : : distance ( input_devices . begin ( ) , devices_it ) )
: 0 ;
ui - > comboDevices - > setCurrentIndex ( device_index ) ;
} else {
ui - > comboDevices - > setCurrentIndex ( 0 ) ;
}
}
@ -648,7 +703,7 @@ void ConfigureInputPlayer::RestoreDefaults() {
}
UpdateUI ( ) ;
UpdateInputDevice s ( ) ;
UpdateInputDevice Combobox ( ) ;
ui - > comboControllerType - > setCurrentIndex ( 0 ) ;
}
@ -752,117 +807,12 @@ void ConfigureInputPlayer::UpdateUI() {
}
}
void ConfigureInputPlayer : : UpdateMappingWithDefaults ( ) {
if ( ui - > comboDevices - > currentIndex ( ) < 2 ) {
return ;
void ConfigureInputPlayer : : UpdateInputDevices ( ) {
input_devices = input_subsystem - > GetInputDevices ( ) ;
ui - > comboDevices - > clear ( ) ;
for ( auto device : input_devices ) {
ui - > comboDevices - > addItem ( QString : : fromStdString ( device . Get ( " display " , " Unknown " ) ) , { } ) ;
}
const auto & device = input_devices [ ui - > comboDevices - > currentIndex ( ) ] ;
auto button_mapping = input_subsystem - > GetButtonMappingForDevice ( device ) ;
auto analog_mapping = input_subsystem - > GetAnalogMappingForDevice ( device ) ;
for ( std : : size_t i = 0 ; i < buttons_param . size ( ) ; + + i ) {
buttons_param [ i ] = button_mapping [ static_cast < Settings : : NativeButton : : Values > ( i ) ] ;
}
for ( std : : size_t i = 0 ; i < analogs_param . size ( ) ; + + i ) {
analogs_param [ i ] = analog_mapping [ static_cast < Settings : : NativeAnalog : : Values > ( i ) ] ;
}
UpdateUI ( ) ;
}
void ConfigureInputPlayer : : HandleClick (
QPushButton * button , std : : function < void ( const Common : : ParamPackage & ) > new_input_setter ,
InputCommon : : Polling : : DeviceType type ) {
if ( button = = ui - > buttonMotionLeft | | button = = ui - > buttonMotionRight ) {
button - > setText ( tr ( " Shake! " ) ) ;
} else {
button - > setText ( tr ( " [waiting] " ) ) ;
}
button - > setFocus ( ) ;
// The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
// controller, then they don't want keyboard/mouse input
want_keyboard_mouse = ui - > comboDevices - > currentIndex ( ) < 2 ;
input_setter = new_input_setter ;
device_pollers = input_subsystem - > GetPollers ( type ) ;
for ( auto & poller : device_pollers ) {
poller - > Start ( ) ;
}
QWidget : : grabMouse ( ) ;
QWidget : : grabKeyboard ( ) ;
if ( type = = InputCommon : : Polling : : DeviceType : : Button ) {
input_subsystem - > GetGCButtons ( ) - > BeginConfiguration ( ) ;
} else {
input_subsystem - > GetGCAnalogs ( ) - > BeginConfiguration ( ) ;
}
if ( type = = InputCommon : : Polling : : DeviceType : : Motion ) {
input_subsystem - > GetUDPMotions ( ) - > BeginConfiguration ( ) ;
}
timeout_timer - > start ( 2500 ) ; // Cancel after 2.5 seconds
poll_timer - > start ( 50 ) ; // Check for new inputs every 50ms
}
void ConfigureInputPlayer : : SetPollingResult ( const Common : : ParamPackage & params , bool abort ) {
timeout_timer - > stop ( ) ;
poll_timer - > stop ( ) ;
for ( auto & poller : device_pollers ) {
poller - > Stop ( ) ;
}
QWidget : : releaseMouse ( ) ;
QWidget : : releaseKeyboard ( ) ;
input_subsystem - > GetGCButtons ( ) - > EndConfiguration ( ) ;
input_subsystem - > GetGCAnalogs ( ) - > EndConfiguration ( ) ;
input_subsystem - > GetUDPMotions ( ) - > EndConfiguration ( ) ;
if ( ! abort ) {
( * input_setter ) ( params ) ;
}
UpdateUI ( ) ;
input_setter = std : : nullopt ;
}
void ConfigureInputPlayer : : mousePressEvent ( QMouseEvent * event ) {
if ( ! input_setter | | ! event ) {
return ;
}
if ( want_keyboard_mouse ) {
SetPollingResult ( Common : : ParamPackage { InputCommon : : GenerateKeyboardParam ( event - > button ( ) ) } ,
false ) ;
} else {
// We don't want any mouse buttons, so don't stop polling
return ;
}
SetPollingResult ( { } , true ) ;
}
void ConfigureInputPlayer : : keyPressEvent ( QKeyEvent * event ) {
if ( ! input_setter | | ! event ) {
return ;
}
if ( event - > key ( ) ! = Qt : : Key_Escape ) {
if ( want_keyboard_mouse ) {
SetPollingResult ( Common : : ParamPackage { InputCommon : : GenerateKeyboardParam ( event - > key ( ) ) } ,
false ) ;
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return ;
}
}
SetPollingResult ( { } , true ) ;
}
void ConfigureInputPlayer : : UpdateControllerIcon ( ) {
@ -986,14 +936,128 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
}
}
void ConfigureInputPlayer : : showEvent( QShowEvent * event ) {
if ( bottom_row = = nullptr ) {
void ConfigureInputPlayer : : UpdateMappingWithDefaults( ) {
if ( ui- > comboDevices - > currentIndex ( ) < 2 ) {
return ;
}
QWidget : : showEvent ( event ) ;
ui - > main - > addWidget ( bottom_row ) ;
const auto & device = input_devices [ ui - > comboDevices - > currentIndex ( ) ] ;
auto button_mapping = input_subsystem - > GetButtonMappingForDevice ( device ) ;
auto analog_mapping = input_subsystem - > GetAnalogMappingForDevice ( device ) ;
for ( std : : size_t i = 0 ; i < buttons_param . size ( ) ; + + i ) {
buttons_param [ i ] = button_mapping [ static_cast < Settings : : NativeButton : : Values > ( i ) ] ;
}
for ( std : : size_t i = 0 ; i < analogs_param . size ( ) ; + + i ) {
analogs_param [ i ] = analog_mapping [ static_cast < Settings : : NativeAnalog : : Values > ( i ) ] ;
}
UpdateUI ( ) ;
}
void ConfigureInputPlayer : : ConnectPlayer ( bool connected ) {
ui - > groupConnectedController - > setChecked ( connected ) ;
void ConfigureInputPlayer : : HandleClick (
QPushButton * button , std : : function < void ( const Common : : ParamPackage & ) > new_input_setter ,
InputCommon : : Polling : : DeviceType type ) {
if ( button = = ui - > buttonMotionLeft | | button = = ui - > buttonMotionRight ) {
button - > setText ( tr ( " Shake! " ) ) ;
} else {
button - > setText ( tr ( " [waiting] " ) ) ;
}
button - > setFocus ( ) ;
// The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
// controller, then they don't want keyboard/mouse input
want_keyboard_mouse = ui - > comboDevices - > currentIndex ( ) < 2 ;
input_setter = new_input_setter ;
device_pollers = input_subsystem - > GetPollers ( type ) ;
for ( auto & poller : device_pollers ) {
poller - > Start ( ) ;
}
QWidget : : grabMouse ( ) ;
QWidget : : grabKeyboard ( ) ;
if ( type = = InputCommon : : Polling : : DeviceType : : Button ) {
input_subsystem - > GetGCButtons ( ) - > BeginConfiguration ( ) ;
} else {
input_subsystem - > GetGCAnalogs ( ) - > BeginConfiguration ( ) ;
}
if ( type = = InputCommon : : Polling : : DeviceType : : Motion ) {
input_subsystem - > GetUDPMotions ( ) - > BeginConfiguration ( ) ;
}
timeout_timer - > start ( 2500 ) ; // Cancel after 2.5 seconds
poll_timer - > start ( 50 ) ; // Check for new inputs every 50ms
}
void ConfigureInputPlayer : : SetPollingResult ( const Common : : ParamPackage & params , bool abort ) {
timeout_timer - > stop ( ) ;
poll_timer - > stop ( ) ;
for ( auto & poller : device_pollers ) {
poller - > Stop ( ) ;
}
QWidget : : releaseMouse ( ) ;
QWidget : : releaseKeyboard ( ) ;
input_subsystem - > GetGCButtons ( ) - > EndConfiguration ( ) ;
input_subsystem - > GetGCAnalogs ( ) - > EndConfiguration ( ) ;
input_subsystem - > GetUDPMotions ( ) - > EndConfiguration ( ) ;
if ( ! abort ) {
( * input_setter ) ( params ) ;
}
UpdateUI ( ) ;
UpdateInputDeviceCombobox ( ) ;
input_setter = std : : nullopt ;
}
bool ConfigureInputPlayer : : IsInputAcceptable ( const Common : : ParamPackage & params ) const {
if ( ui - > comboDevices - > currentIndex ( ) = = 0 ) {
return true ;
}
const auto current_input_device = input_devices [ ui - > comboDevices - > currentIndex ( ) ] ;
return params . Get ( " engine " , " " ) = = current_input_device . Get ( " class " , " " ) & &
params . Get ( " guid " , " " ) = = current_input_device . Get ( " guid " , " " ) & &
params . Get ( " port " , " " ) = = current_input_device . Get ( " port " , " " ) ;
}
void ConfigureInputPlayer : : mousePressEvent ( QMouseEvent * event ) {
if ( ! input_setter | | ! event ) {
return ;
}
if ( want_keyboard_mouse ) {
SetPollingResult ( Common : : ParamPackage { InputCommon : : GenerateKeyboardParam ( event - > button ( ) ) } ,
false ) ;
} else {
// We don't want any mouse buttons, so don't stop polling
return ;
}
SetPollingResult ( { } , true ) ;
}
void ConfigureInputPlayer : : keyPressEvent ( QKeyEvent * event ) {
if ( ! input_setter | | ! event ) {
return ;
}
if ( event - > key ( ) ! = Qt : : Key_Escape ) {
if ( want_keyboard_mouse ) {
SetPollingResult ( Common : : ParamPackage { InputCommon : : GenerateKeyboardParam ( event - > key ( ) ) } ,
false ) ;
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return ;
}
}
SetPollingResult ( { } , true ) ;
}