|
|
@ -918,7 +918,6 @@ void GRenderWindow::ReleaseRenderTarget() {
|
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
|
|
|
|
void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
|
|
|
|
auto& renderer = system.Renderer();
|
|
|
|
auto& renderer = system.Renderer();
|
|
|
|
const f32 res_scale = Settings::values.resolution_info.up_factor;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (renderer.IsScreenshotPending()) {
|
|
|
|
if (renderer.IsScreenshotPending()) {
|
|
|
|
LOG_WARNING(Render,
|
|
|
|
LOG_WARNING(Render,
|
|
|
@ -926,15 +925,11 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
|
|
|
|
return;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const Layout::FramebufferLayout layout{[res_scale]() {
|
|
|
|
const Layout::FramebufferLayout layout{[]() {
|
|
|
|
if (UISettings::values.screenshot_height.GetValue() == 0 &&
|
|
|
|
|
|
|
|
UISettings::values.screenshot_aspect_ratio.GetValue() ==
|
|
|
|
|
|
|
|
Settings::ScreenshotAspectRatio::Auto) {
|
|
|
|
|
|
|
|
return Layout::FrameLayoutFromResolutionScale(res_scale);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 height = UISettings::values.screenshot_height.GetValue();
|
|
|
|
u32 height = UISettings::values.screenshot_height.GetValue();
|
|
|
|
if (height == 0) {
|
|
|
|
if (height == 0) {
|
|
|
|
height = Settings::values.use_docked_mode.GetValue() ? 1080 : 720;
|
|
|
|
height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height
|
|
|
|
|
|
|
|
: Layout::ScreenUndocked::Height;
|
|
|
|
height *= Settings::values.resolution_info.up_factor;
|
|
|
|
height *= Settings::values.resolution_info.up_factor;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
const u32 width = UISettings::CalculateWidth(
|
|
|
|
const u32 width = UISettings::CalculateWidth(
|
|
|
|