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@ -38,13 +38,15 @@ public:
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std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable.
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std::list<Packet> send_list; ///< A list that stores all packets to send the async
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void MemberLoop();
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void StartLoop();
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/**
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* Sends data to the room. It will be send on channel 0 with flag RELIABLE
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* @param packet The data to send
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*/
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void Send(Packet& packet);
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void Send(Packet&& packet);
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/**
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* Sends a request to the server, asking for permission to join a room with the specified
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* nickname and preferred mac.
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@ -99,11 +101,13 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
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while (IsConnected()) {
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std::lock_guard<std::mutex> lock(network_mutex);
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ENetEvent event;
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if (enet_host_service(client, &event, 1000) > 0) {
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if (enet_host_service(client, &event, 100) > 0) {
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switch (event.type) {
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case ENET_EVENT_TYPE_RECEIVE:
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switch (event.packet->data[0]) {
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// TODO(B3N30): Handle the other message types
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case IdWifiPacket:
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HandleWifiPackets(&event);
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break;
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case IdChatMessage:
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HandleChatPacket(&event);
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break;
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@ -130,8 +134,6 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
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case IdCloseRoom:
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SetState(State::LostConnection);
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break;
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default:
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break;
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}
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enet_packet_destroy(event.packet);
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break;
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@ -158,7 +160,7 @@ void RoomMember::RoomMemberImpl::StartLoop() {
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loop_thread = std::make_unique<std::thread>(&RoomMember::RoomMemberImpl::MemberLoop, this);
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}
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void RoomMember::RoomMemberImpl::Send(Packet& packet) {
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void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
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std::lock_guard<std::mutex> lock(send_list_mutex);
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send_list.push_back(std::move(packet));
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}
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@ -166,11 +168,11 @@ void RoomMember::RoomMemberImpl::Send(Packet& packet) {
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void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname,
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const MacAddress& preferred_mac) {
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Packet packet;
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packet << static_cast<MessageID>(IdJoinRequest);
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packet << static_cast<u8>(IdJoinRequest);
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packet << nickname;
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packet << preferred_mac;
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packet << network_version;
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Send(packet);
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Send(std::move(packet));
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}
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void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* event) {
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@ -178,7 +180,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
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packet.Append(event->packet->data, event->packet->dataLength);
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// Ignore the first byte, which is the message id.
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packet.IgnoreBytes(sizeof(MessageID));
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packet.IgnoreBytes(sizeof(u8)); // Igonore the message type
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RoomInformation info{};
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packet >> info.name;
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@ -203,9 +205,9 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
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packet.Append(event->packet->data, event->packet->dataLength);
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// Ignore the first byte, which is the message id.
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packet.IgnoreBytes(sizeof(MessageID));
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packet.IgnoreBytes(sizeof(u8)); // Igonore the message type
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// Parse the MAC Address from the BitStream
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// Parse the MAC Address from the packet
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packet >> mac_address;
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// TODO(B3N30): Invoke callbacks
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}
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@ -216,9 +218,9 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
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packet.Append(event->packet->data, event->packet->dataLength);
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// Ignore the first byte, which is the message id.
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packet.IgnoreBytes(sizeof(MessageID));
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packet.IgnoreBytes(sizeof(u8)); // Igonore the message type
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// Parse the WifiPacket from the BitStream
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// Parse the WifiPacket from the packet
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u8 frame_type;
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packet >> frame_type;
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WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
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@ -231,10 +233,8 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
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u32 data_length;
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packet >> data_length;
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std::vector<u8> data(data_length);
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packet >> data;
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packet >> wifi_packet.data;
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wifi_packet.data = std::move(data);
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// TODO(B3N30): Invoke callbacks
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}
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@ -243,7 +243,7 @@ void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
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packet.Append(event->packet->data, event->packet->dataLength);
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// Ignore the first byte, which is the message id.
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packet.IgnoreBytes(sizeof(MessageID));
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packet.IgnoreBytes(sizeof(u8));
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ChatEntry chat_entry{};
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packet >> chat_entry.nickname;
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@ -300,9 +300,8 @@ const std::string& RoomMember::GetNickname() const {
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}
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const MacAddress& RoomMember::GetMacAddress() const {
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if (GetState() == State::Joined)
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return room_member_impl->mac_address;
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return MacAddress{};
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ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected");
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return room_member_impl->mac_address;
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}
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RoomInformation RoomMember::GetRoomInformation() const {
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@ -351,28 +350,27 @@ bool RoomMember::IsConnected() const {
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void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
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Packet packet;
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packet << static_cast<MessageID>(IdWifiPacket);
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packet << static_cast<u8>(IdWifiPacket);
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packet << static_cast<u8>(wifi_packet.type);
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packet << wifi_packet.channel;
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packet << wifi_packet.transmitter_address;
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packet << wifi_packet.destination_address;
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packet << static_cast<u32>(wifi_packet.data.size());
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packet << wifi_packet.data;
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room_member_impl->Send(packet);
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room_member_impl->Send(std::move(packet));
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}
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void RoomMember::SendChatMessage(const std::string& message) {
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Packet packet;
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packet << static_cast<MessageID>(IdChatMessage);
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packet << static_cast<u8>(IdChatMessage);
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packet << message;
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room_member_impl->Send(packet);
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room_member_impl->Send(std::move(packet));
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}
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void RoomMember::SendGameName(const std::string& game_name) {
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Packet packet;
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packet << static_cast<MessageID>(IdSetGameName);
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packet << static_cast<u8>(IdSetGameName);
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packet << game_name;
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room_member_impl->Send(packet);
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room_member_impl->Send(std::move(packet));
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}
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void RoomMember::Leave() {
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