Memmap: Re-organize memory function in two files

memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
master
Yuri Kunde Schlesner 2015-05-12 22:38:29 +07:00
parent a251721bf3
commit 7ada357b2d
34 changed files with 254 additions and 266 deletions

@ -8,7 +8,7 @@
#include "core/core.h" #include "core/core.h"
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "common/symbols.h" #include "common/symbols.h"
#include "core/arm/disassembler/arm_disasm.h" #include "core/arm/disassembler/arm_disasm.h"

@ -7,7 +7,7 @@
#include "../bootmanager.h" #include "../bootmanager.h"
#include "../hotkeys.h" #include "../hotkeys.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/core.h" #include "core/core.h"
#include "common/break_points.h" #include "common/break_points.h"

@ -10,6 +10,8 @@
#include <QSpinBox> #include <QSpinBox>
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/memory.h"
#include "video_core/color.h" #include "video_core/color.h"
#include "video_core/pica.h" #include "video_core/pica.h"
#include "video_core/utils.h" #include "video_core/utils.h"

@ -4,8 +4,6 @@
#include "ramview.h" #include "ramview.h"
#include "core/mem_map.h"
GRamView::GRamView(QWidget* parent) : QHexEdit(parent) GRamView::GRamView(QWidget* parent) : QHexEdit(parent)
{ {

@ -99,7 +99,7 @@ set(SRCS
loader/loader.cpp loader/loader.cpp
loader/ncch.cpp loader/ncch.cpp
mem_map.cpp mem_map.cpp
mem_map_funcs.cpp memory.cpp
settings.cpp settings.cpp
system.cpp system.cpp
) )
@ -211,6 +211,7 @@ set(HEADERS
loader/loader.h loader/loader.h
loader/ncch.h loader/ncch.h
mem_map.h mem_map.h
memory.h
settings.h settings.h
system.h system.h
) )

@ -10,7 +10,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/profiler.h" #include "common/profiler.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/hle/svc.h" #include "core/hle/svc.h"
#include "core/arm/disassembler/arm_disasm.h" #include "core/arm/disassembler/arm_disasm.h"
#include "core/arm/dyncom/arm_dyncom_interpreter.h" #include "core/arm/dyncom/arm_dyncom_interpreter.h"

@ -16,7 +16,6 @@
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#include <cstring> #include <cstring>
#include "core/mem_map.h"
#include "core/arm/skyeye_common/armdefs.h" #include "core/arm/skyeye_common/armdefs.h"
#include "core/arm/skyeye_common/armemu.h" #include "core/arm/skyeye_common/armemu.h"
#include "core/arm/skyeye_common/vfp/vfp.h" #include "core/arm/skyeye_common/vfp/vfp.h"

@ -22,7 +22,7 @@
#include "common/swap.h" #include "common/swap.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/arm/skyeye_common/armdefs.h" #include "core/arm/skyeye_common/armdefs.h"
// Register numbers in the MMU // Register numbers in the MMU

@ -8,7 +8,6 @@
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/mem_map.h"
#include "core/settings.h" #include "core/settings.h"
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/arm/disassembler/arm_disasm.h" #include "core/arm/disassembler/arm_disasm.h"

@ -8,7 +8,7 @@
#include "common/string_util.h" #include "common/string_util.h"
#include "core/file_sys/archive_backend.h" #include "core/file_sys/archive_backend.h"
#include "core/mem_map.h" #include "core/memory.h"
namespace FileSys { namespace FileSys {

@ -9,7 +9,7 @@
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "core/core.h" #include "core/core.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/hle/config_mem.h" #include "core/hle/config_mem.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

@ -7,7 +7,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/arm/arm_interface.h" #include "core/arm/arm_interface.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/hle/hle.h" #include "core/hle/hle.h"
namespace HLE { namespace HLE {
@ -109,7 +109,7 @@ template<ResultCode func(s64*, u32, void*, s32)> void Wrap(){
template<ResultCode func(u32*, const char*)> void Wrap() { template<ResultCode func(u32*, const char*)> void Wrap() {
u32 param_1 = 0; u32 param_1 = 0;
u32 retval = func(&param_1, Memory::GetCharPointer(PARAM(1))).raw; u32 retval = func(&param_1, (char*)Memory::GetPointer(PARAM(1))).raw;
Core::g_app_core->SetReg(1, param_1); Core::g_app_core->SetReg(1, param_1);
FuncReturn(retval); FuncReturn(retval);
} }
@ -163,7 +163,7 @@ template<void func(s64)> void Wrap() {
} }
template<void func(const char*)> void Wrap() { template<void func(const char*)> void Wrap() {
func(Memory::GetCharPointer(PARAM(0))); func((char*)Memory::GetPointer(PARAM(0)));
} }
#undef PARAM #undef PARAM

@ -5,7 +5,7 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/hle/hle.h" #include "core/hle/hle.h"
#include "core/hle/kernel/address_arbiter.h" #include "core/hle/kernel/address_arbiter.h"

@ -8,7 +8,7 @@
#include "core/hle/kernel/process.h" #include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/mem_map.h" #include "core/memory.h"
namespace Kernel { namespace Kernel {

@ -6,7 +6,7 @@
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/mem_map.h" #include "core/memory.h"
namespace Kernel { namespace Kernel {

@ -6,7 +6,7 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
namespace Kernel { namespace Kernel {

@ -21,7 +21,7 @@
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/kernel/mutex.h" #include "core/hle/kernel/mutex.h"
#include "core/hle/result.h" #include "core/hle/result.h"
#include "core/mem_map.h" #include "core/memory.h"
namespace Kernel { namespace Kernel {

@ -12,7 +12,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core.h" #include "core/core.h"
#include "core/mem_map.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/result.h" #include "core/hle/result.h"

@ -5,6 +5,7 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "core/mem_map.h" #include "core/mem_map.h"
#include "core/memory.h"
#include "core/hle/kernel/event.h" #include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h" #include "core/hle/result.h"

@ -8,7 +8,7 @@
#include "common/common_funcs.h" #include "common/common_funcs.h"
#include "core/core.h" #include "core/core.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/hle/config_mem.h" #include "core/hle/config_mem.h"
#include "core/hle/shared_page.h" #include "core/hle/shared_page.h"

@ -315,7 +315,7 @@ static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_lim
s32 name_count) { s32 name_count) {
LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%p, name_count=%d", LOG_ERROR(Kernel_SVC, "(UNIMPLEMENTED) called resource_limit=%08X, names=%p, name_count=%d",
resource_limit, names, name_count); resource_limit, names, name_count);
Memory::Write32(Core::g_app_core->GetReg(0), 0); // Normmatt: Set used memory to 0 for now values[0] = 0; // Normmatt: Set used memory to 0 for now
return RESULT_SUCCESS; return RESULT_SUCCESS;
} }

@ -8,7 +8,7 @@
#include "core/settings.h" #include "core/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/hle/hle.h" #include "core/hle/hle.h"

@ -12,7 +12,7 @@
#include "core/hle/service/fs/archive.h" #include "core/hle/service/fs/archive.h"
#include "core/loader/elf.h" #include "core/loader/elf.h"
#include "core/loader/ncch.h" #include "core/loader/ncch.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "3dsx.h" #include "3dsx.h"

@ -12,7 +12,7 @@
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/loader/elf.h" #include "core/loader/elf.h"
#include "core/mem_map.h" #include "core/memory.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// ELF Header Constants // ELF Header Constants

@ -13,7 +13,6 @@
#include "core/loader/3dsx.h" #include "core/loader/3dsx.h"
#include "core/loader/elf.h" #include "core/loader/elf.h"
#include "core/loader/ncch.h" #include "core/loader/ncch.h"
#include "core/mem_map.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////

@ -12,7 +12,7 @@
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/loader/ncch.h" #include "core/loader/ncch.h"
#include "core/mem_map.h" #include "core/memory.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace // Loader namespace

@ -2,10 +2,13 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <map>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/mem_map.h" #include "core/mem_map.h"
#include "core/memory.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
@ -37,19 +40,109 @@ static MemoryArea memory_areas[] = {
{&g_tls_mem, TLS_AREA_SIZE }, {&g_tls_mem, TLS_AREA_SIZE },
}; };
/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
struct MemoryBlock {
MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
}
u32 handle;
u32 base_address;
u32 address;
u32 size;
u32 operation;
u32 permissions;
const u32 GetVirtualAddress() const{
return base_address + address;
}
};
static std::map<u32, MemoryBlock> heap_map;
static std::map<u32, MemoryBlock> heap_linear_map;
}
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (heap_map.size() > 0) {
const MemoryBlock last_block = heap_map.rbegin()->second;
block.address = last_block.address + last_block.size;
}
heap_map[block.GetVirtualAddress()] = block;
return block.GetVirtualAddress();
}
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = LINEAR_HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (heap_linear_map.size() > 0) {
const MemoryBlock last_block = heap_linear_map.rbegin()->second;
block.address = last_block.address + last_block.size;
}
heap_linear_map[block.GetVirtualAddress()] = block;
return block.GetVirtualAddress();
}
PAddr VirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
return addr - VRAM_VADDR + VRAM_PADDR;
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
}
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
}
VAddr PhysicalToVirtualAddress(const PAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
return addr - VRAM_PADDR + VRAM_VADDR;
} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
}
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
} }
void Init() { void Init() {
for (MemoryArea& area : memory_areas) { for (MemoryArea& area : memory_areas) {
*area.ptr = new u8[area.size]; *area.ptr = new u8[area.size];
} }
MemBlock_Init();
LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap); LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap);
} }
void Shutdown() { void Shutdown() {
MemBlock_Shutdown(); heap_map.clear();
heap_linear_map.clear();
for (MemoryArea& area : memory_areas) { for (MemoryArea& area : memory_areas) {
delete[] *area.ptr; delete[] *area.ptr;
*area.ptr = nullptr; *area.ptr = nullptr;

@ -8,121 +8,6 @@
namespace Memory { namespace Memory {
////////////////////////////////////////////////////////////////////////////////////////////////////
const u32 PAGE_SIZE = 0x1000;
/// Physical memory regions as seen from the ARM11
enum : PAddr {
/// IO register area
IO_AREA_PADDR = 0x10100000,
IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
/// MPCore internal memory region
MPCORE_RAM_PADDR = 0x17E00000,
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
/// Video memory
VRAM_PADDR = 0x18000000,
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
/// AXI WRAM
AXI_WRAM_PADDR = 0x1FF80000,
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
/// Main FCRAM
FCRAM_PADDR = 0x20000000,
FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
};
/// Virtual user-space memory regions
enum : VAddr {
/// Where the application text, data and bss reside.
PROCESS_IMAGE_VADDR = 0x00100000,
PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
/// Area where IPC buffers are mapped onto.
IPC_MAPPING_VADDR = 0x04000000,
IPC_MAPPING_SIZE = 0x04000000,
IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
/// Application heap (includes stack).
HEAP_VADDR = 0x08000000,
HEAP_SIZE = 0x08000000,
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
/// Area where shared memory buffers are mapped onto.
SHARED_MEMORY_VADDR = 0x10000000,
SHARED_MEMORY_SIZE = 0x04000000,
SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical memory.
LINEAR_HEAP_VADDR = 0x14000000,
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
/// Maps 1:1 to VRAM.
VRAM_VADDR = 0x1F000000,
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
/// Maps 1:1 to DSP memory.
DSP_RAM_VADDR = 0x1FF00000,
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
/// Read-only page containing kernel and system configuration values.
CONFIG_MEMORY_VADDR = 0x1FF80000,
CONFIG_MEMORY_SIZE = 0x00001000,
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
/// Usually read-only page containing mostly values read from hardware.
SHARED_PAGE_VADDR = 0x1FF81000,
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
// TODO(yuriks): The size of this area is dynamic, the kernel grows
// it as more and more threads are created. For now we'll just use a
// hardcoded value.
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
};
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
struct MemoryBlock {
MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
}
u32 handle;
u32 base_address;
u32 address;
u32 size;
u32 operation;
u32 permissions;
const u32 GetVirtualAddress() const{
return base_address + address;
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////
extern u8* g_exefs_code; ///< ExeFS:/.code is loaded here extern u8* g_exefs_code; ///< ExeFS:/.code is loaded here
extern u8* g_heap; ///< Application heap (main memory) extern u8* g_heap; ///< Application heap (main memory)
extern u8* g_shared_mem; ///< Shared memory extern u8* g_shared_mem; ///< Shared memory
@ -134,20 +19,6 @@ extern u8* g_tls_mem; ///< TLS memory
void Init(); void Init();
void Shutdown(); void Shutdown();
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
u32 Read32(VAddr addr);
u64 Read64(VAddr addr);
void Write8(VAddr addr, u8 data);
void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void WriteBlock(VAddr addr, const u8* data, size_t size);
u8* GetPointer(VAddr virtual_address);
/** /**
* Maps a block of memory on the heap * Maps a block of memory on the heap
* @param size Size of block in bytes * @param size Size of block in bytes
@ -164,16 +35,6 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
*/ */
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions); u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
/// Initialize mapped memory blocks
void MemBlock_Init();
/// Shutdown mapped memory blocks
void MemBlock_Shutdown();
inline const char* GetCharPointer(const VAddr address) {
return (const char *)GetPointer(address);
}
/** /**
* Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical
* address. This should be used by services to translate addresses for use by the hardware. * address. This should be used by services to translate addresses for use by the hardware.
@ -185,13 +46,4 @@ PAddr VirtualToPhysicalAddress(VAddr addr);
*/ */
VAddr PhysicalToVirtualAddress(PAddr addr); VAddr PhysicalToVirtualAddress(PAddr addr);
/**
* Gets a pointer to the memory region beginning at the specified physical address.
*
* @note This is currently implemented using PhysicalToVirtualAddress().
*/
inline u8* GetPhysicalPointer(PAddr address) {
return GetPointer(PhysicalToVirtualAddress(address));
}
} // namespace } // namespace

@ -2,58 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <map>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/swap.h" #include "common/swap.h"
#include "core/mem_map.h" #include "core/hle/config_mem.h"
#include "core/hle/shared_page.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "hle/config_mem.h" #include "core/mem_map.h"
#include "hle/shared_page.h" #include "core/memory.h"
namespace Memory { namespace Memory {
static std::map<u32, MemoryBlock> heap_map;
static std::map<u32, MemoryBlock> heap_linear_map;
PAddr VirtualToPhysicalAddress(const VAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
return addr - VRAM_VADDR + VRAM_PADDR;
} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
}
LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
}
VAddr PhysicalToVirtualAddress(const PAddr addr) {
if (addr == 0) {
return 0;
} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
return addr - VRAM_PADDR + VRAM_VADDR;
} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
}
LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
// To help with debugging, set bit on address so that it's obviously invalid.
return addr | 0x80000000;
}
template <typename T> template <typename T>
inline void Read(T &var, const VAddr vaddr) { inline void Read(T &var, const VAddr vaddr) {
// TODO: Figure out the fastest order of tests for both read and write (they are probably different). // TODO: Figure out the fastest order of tests for both read and write (they are probably different).
@ -174,46 +134,8 @@ u8 *GetPointer(const VAddr vaddr) {
} }
} }
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) { u8* GetPhysicalPointer(PAddr address) {
MemoryBlock block; return GetPointer(PhysicalToVirtualAddress(address));
block.base_address = HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (heap_map.size() > 0) {
const MemoryBlock last_block = heap_map.rbegin()->second;
block.address = last_block.address + last_block.size;
}
heap_map[block.GetVirtualAddress()] = block;
return block.GetVirtualAddress();
}
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
block.base_address = LINEAR_HEAP_VADDR;
block.size = size;
block.operation = operation;
block.permissions = permissions;
if (heap_linear_map.size() > 0) {
const MemoryBlock last_block = heap_linear_map.rbegin()->second;
block.address = last_block.address + last_block.size;
}
heap_linear_map[block.GetVirtualAddress()] = block;
return block.GetVirtualAddress();
}
void MemBlock_Init() {
}
void MemBlock_Shutdown() {
heap_map.clear();
heap_linear_map.clear();
} }
u8 Read8(const VAddr addr) { u8 Read8(const VAddr addr) {

@ -0,0 +1,125 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Memory {
const u32 PAGE_SIZE = 0x1000;
/// Physical memory regions as seen from the ARM11
enum : PAddr {
/// IO register area
IO_AREA_PADDR = 0x10100000,
IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB)
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
/// MPCore internal memory region
MPCORE_RAM_PADDR = 0x17E00000,
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
/// Video memory
VRAM_PADDR = 0x18000000,
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
/// AXI WRAM
AXI_WRAM_PADDR = 0x1FF80000,
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
/// Main FCRAM
FCRAM_PADDR = 0x20000000,
FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
};
/// Virtual user-space memory regions
enum : VAddr {
/// Where the application text, data and bss reside.
PROCESS_IMAGE_VADDR = 0x00100000,
PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
/// Area where IPC buffers are mapped onto.
IPC_MAPPING_VADDR = 0x04000000,
IPC_MAPPING_SIZE = 0x04000000,
IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
/// Application heap (includes stack).
HEAP_VADDR = 0x08000000,
HEAP_SIZE = 0x08000000,
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
/// Area where shared memory buffers are mapped onto.
SHARED_MEMORY_VADDR = 0x10000000,
SHARED_MEMORY_SIZE = 0x04000000,
SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical memory.
LINEAR_HEAP_VADDR = 0x14000000,
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
/// Maps 1:1 to VRAM.
VRAM_VADDR = 0x1F000000,
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
/// Maps 1:1 to DSP memory.
DSP_RAM_VADDR = 0x1FF00000,
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
/// Read-only page containing kernel and system configuration values.
CONFIG_MEMORY_VADDR = 0x1FF80000,
CONFIG_MEMORY_SIZE = 0x00001000,
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
/// Usually read-only page containing mostly values read from hardware.
SHARED_PAGE_VADDR = 0x1FF81000,
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
// TODO(yuriks): The size of this area is dynamic, the kernel grows
// it as more and more threads are created. For now we'll just use a
// hardcoded value.
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_AREA_SIZE = 0x00030000, // Each TLS buffer is 0x200 bytes, allows for 300 threads
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
};
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
u32 Read32(VAddr addr);
u64 Read64(VAddr addr);
void Write8(VAddr addr, u8 data);
void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void WriteBlock(VAddr addr, const u8* data, size_t size);
u8* GetPointer(VAddr virtual_address);
/**
* Gets a pointer to the memory region beginning at the specified physical address.
*
* @note This is currently implemented using PhysicalToVirtualAddress().
*/
u8* GetPhysicalPointer(PAddr address);
}

@ -16,8 +16,6 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/mem_map.h"
namespace Pica { namespace Pica {
// Returns index corresponding to the Regs member labeled by field_name // Returns index corresponding to the Regs member labeled by field_name

@ -9,6 +9,8 @@
#include "common/profiler.h" #include "common/profiler.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/memory.h"
#include "debug_utils/debug_utils.h" #include "debug_utils/debug_utils.h"
#include "math.h" #include "math.h"
#include "color.h" #include "color.h"

@ -5,7 +5,7 @@
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "core/hw/hw.h" #include "core/hw/hw.h"
#include "core/hw/lcd.h" #include "core/hw/lcd.h"
#include "core/mem_map.h" #include "core/memory.h"
#include "core/settings.h" #include "core/settings.h"
#include "common/emu_window.h" #include "common/emu_window.h"

@ -8,8 +8,6 @@
#include <common/file_util.h> #include <common/file_util.h>
#include <core/mem_map.h>
#include <nihstro/shader_bytecode.h> #include <nihstro/shader_bytecode.h>
#include "common/profiler.h" #include "common/profiler.h"