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@ -118,8 +118,7 @@ bool IsDirectory(const std::string& filename) {
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#endif
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if (result < 0) {
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LOG_WARNING(Common_Filesystem, "stat failed on %s: %s", filename.c_str(),
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GetLastErrorMsg());
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LOG_DEBUG(Common_Filesystem, "stat failed on %s: %s", filename.c_str(), GetLastErrorMsg());
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return false;
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}
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@ -129,12 +128,12 @@ bool IsDirectory(const std::string& filename) {
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// Deletes a given filename, return true on success
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// Doesn't supports deleting a directory
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bool Delete(const std::string& filename) {
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LOG_INFO(Common_Filesystem, "file %s", filename.c_str());
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LOG_TRACE(Common_Filesystem, "file %s", filename.c_str());
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// Return true because we care about the file no
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// being there, not the actual delete.
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if (!Exists(filename)) {
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LOG_WARNING(Common_Filesystem, "%s does not exist", filename.c_str());
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LOG_DEBUG(Common_Filesystem, "%s does not exist", filename.c_str());
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return true;
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}
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@ -169,8 +168,7 @@ bool CreateDir(const std::string& path) {
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return true;
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DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS) {
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LOG_WARNING(Common_Filesystem, "CreateDirectory failed on %s: already exists",
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path.c_str());
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LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on %s: already exists", path.c_str());
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return true;
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}
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LOG_ERROR(Common_Filesystem, "CreateDirectory failed on %s: %i", path.c_str(), error);
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@ -182,7 +180,7 @@ bool CreateDir(const std::string& path) {
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int err = errno;
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if (err == EEXIST) {
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LOG_WARNING(Common_Filesystem, "mkdir failed on %s: already exists", path.c_str());
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LOG_DEBUG(Common_Filesystem, "mkdir failed on %s: already exists", path.c_str());
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return true;
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}
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@ -197,7 +195,7 @@ bool CreateFullPath(const std::string& fullPath) {
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LOG_TRACE(Common_Filesystem, "path %s", fullPath.c_str());
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if (FileUtil::Exists(fullPath)) {
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LOG_WARNING(Common_Filesystem, "path exists %s", fullPath.c_str());
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LOG_DEBUG(Common_Filesystem, "path exists %s", fullPath.c_str());
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return true;
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}
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@ -229,7 +227,7 @@ bool CreateFullPath(const std::string& fullPath) {
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// Deletes a directory filename, returns true on success
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bool DeleteDir(const std::string& filename) {
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LOG_INFO(Common_Filesystem, "directory %s", filename.c_str());
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LOG_TRACE(Common_Filesystem, "directory %s", filename.c_str());
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// check if a directory
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if (!FileUtil::IsDirectory(filename)) {
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