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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/ngct/ngct.h"
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#include "core/hle/service/service.h"
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namespace Service::NGCT {
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class IService final : public ServiceFramework<IService> {
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public:
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explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "Match"},
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{1, &IService::Filter, "Filter"},
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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private:
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void Filter(Kernel::HLERequestContext& ctx) {
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const auto buffer = ctx.ReadBuffer();
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const auto text = Common::StringFromFixedZeroTerminatedBuffer(
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reinterpret_cast<const char*>(buffer.data()), buffer.size());
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LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
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// Return the same string since we don't censor anything
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ctx.WriteBuffer(buffer);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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};
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
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std::make_shared<IService>(system)->InstallAsService(system.ServiceManager());
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}
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} // namespace Service::NGCT
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included
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#pragma once
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namespace Core {
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class System;
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}
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namespace Service::SM {
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class ServiceManager;
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}
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namespace Service::NGCT {
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/// Registers all NGCT services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
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} // namespace Service::NGCT
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