@ -2,15 +2,24 @@
// Licensed under GPLv2 or any later version
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// Refer to the license.txt file included.
# include <algorithm>
# include <atomic>
# include <cmath>
# include <cmath>
# include <functional>
# include <iterator>
# include <mutex>
# include <string>
# include <string>
# include <thread>
# include <tuple>
# include <tuple>
# include <unordered_map>
# include <unordered_map>
# include <utility>
# include <utility>
# include <vector>
# include <SDL.h>
# include <SDL.h>
# include "common/assert.h"
# include "common/logging/log.h"
# include "common/logging/log.h"
# include "common/math_util.h"
# include "common/math_util.h"
# include "common/param_package.h"
# include "common/param_package.h"
# include "common/threadsafe_queue.h"
# include "input_common/main.h"
# include "input_common/main.h"
# include "input_common/sdl/sdl.h"
# include "input_common/sdl/sdl.h"
@ -21,33 +30,51 @@ namespace SDL {
class SDLJoystick ;
class SDLJoystick ;
class SDLButtonFactory ;
class SDLButtonFactory ;
class SDLAnalogFactory ;
class SDLAnalogFactory ;
static std : : unordered_map < int , std : : weak_ptr < SDLJoystick > > joystick_list ;
/// Map of GUID of a list of corresponding virtual Joysticks
static std : : unordered_map < std : : string , std : : vector < std : : shared_ptr < SDLJoystick > > > joystick_map ;
static std : : mutex joystick_map_mutex ;
static std : : shared_ptr < SDLButtonFactory > button_factory ;
static std : : shared_ptr < SDLButtonFactory > button_factory ;
static std : : shared_ptr < SDLAnalogFactory > analog_factory ;
static std : : shared_ptr < SDLAnalogFactory > analog_factory ;
static bool initialized = false ;
/// Used by the Pollers during config
static std : : atomic < bool > polling ;
static Common : : SPSCQueue < SDL_Event > event_queue ;
static std : : atomic < bool > initialized = false ;
static std : : string GetGUID ( SDL_Joystick * joystick ) {
SDL_JoystickGUID guid = SDL_JoystickGetGUID ( joystick ) ;
char guid_str [ 33 ] ;
SDL_JoystickGetGUIDString ( guid , guid_str , sizeof ( guid_str ) ) ;
return guid_str ;
}
class SDLJoystick {
class SDLJoystick {
public :
public :
explicit SDLJoystick ( int joystick_index )
SDLJoystick ( std : : string guid_ , int port_ , SDL_Joystick * joystick ,
: joystick { SDL_JoystickOpen ( joystick_index ) , SDL_JoystickClose } {
decltype ( & SDL_JoystickClose ) deleter = & SDL_JoystickClose )
if ( ! joystick ) {
: guid { std : : move ( guid_ ) } , port { port_ } , sdl_joystick { joystick , deleter } { }
LOG_ERROR ( Input , " failed to open joystick {} " , joystick_index ) ;
}
void SetButton ( int button , bool value ) {
std : : lock_guard < std : : mutex > lock ( mutex ) ;
state . buttons [ button ] = value ;
}
}
bool GetButton ( int button ) const {
bool GetButton ( int button ) const {
if ( ! joystick )
std : : lock_guard < std : : mutex > lock ( mutex ) ;
return { } ;
return state . buttons . at ( button ) ;
SDL_JoystickUpdate ( ) ;
}
return SDL_JoystickGetButton ( joystick . get ( ) , button ) = = 1 ;
void SetAxis ( int axis , Sint16 value ) {
std : : lock_guard < std : : mutex > lock ( mutex ) ;
state . axes [ axis ] = value ;
}
}
float GetAxis ( int axis ) const {
float GetAxis ( int axis ) const {
if ( ! joystick )
std : : lock_guard < std : : mutex > lock ( mutex ) ;
return { } ;
return state . axes . at ( axis ) / 32767.0f ;
SDL_JoystickUpdate ( ) ;
return SDL_JoystickGetAxis ( joystick . get ( ) , axis ) / 32767.0f ;
}
}
std : : tuple < float , float > GetAnalog ( int axis_x , int axis_y ) const {
std : : tuple < float , float > GetAnalog ( int axis_x , int axis_y ) const {
@ -67,18 +94,213 @@ public:
return std : : make_tuple ( x , y ) ;
return std : : make_tuple ( x , y ) ;
}
}
bool GetHatDirection ( int hat , Uint8 direction ) const {
void SetHat ( int hat , Uint8 direction ) {
return ( SDL_JoystickGetHat ( joystick . get ( ) , hat ) & direction ) ! = 0 ;
std : : lock_guard < std : : mutex > lock ( mutex ) ;
state . hats [ hat ] = direction ;
}
}
SDL_JoystickID GetJoystickID ( ) const {
bool GetHatDirection ( int hat , Uint8 direction ) const {
return SDL_JoystickInstanceID ( joystick . get ( ) ) ;
std : : lock_guard < std : : mutex > lock ( mutex ) ;
return ( state . hats . at ( hat ) & direction ) ! = 0 ;
}
/**
* The guid of the joystick
*/
const std : : string & GetGUID ( ) const {
return guid ;
}
/**
* The number of joystick from the same type that were connected before this joystick
*/
int GetPort ( ) const {
return port ;
}
SDL_Joystick * GetSDLJoystick ( ) const {
return sdl_joystick . get ( ) ;
}
void SetSDLJoystick ( SDL_Joystick * joystick ,
decltype ( & SDL_JoystickClose ) deleter = & SDL_JoystickClose ) {
sdl_joystick =
std : : unique_ptr < SDL_Joystick , decltype ( & SDL_JoystickClose ) > ( joystick , deleter ) ;
}
}
private :
private :
std : : unique_ptr < SDL_Joystick , decltype ( & SDL_JoystickClose ) > joystick ;
struct State {
std : : unordered_map < int , bool > buttons ;
std : : unordered_map < int , Sint16 > axes ;
std : : unordered_map < int , Uint8 > hats ;
} state ;
std : : string guid ;
int port ;
std : : unique_ptr < SDL_Joystick , decltype ( & SDL_JoystickClose ) > sdl_joystick ;
mutable std : : mutex mutex ;
} ;
} ;
/**
* Get the nth joystick with the corresponding GUID
*/
static std : : shared_ptr < SDLJoystick > GetSDLJoystickByGUID ( const std : : string & guid , int port ) {
std : : lock_guard < std : : mutex > lock ( joystick_map_mutex ) ;
const auto it = joystick_map . find ( guid ) ;
if ( it ! = joystick_map . end ( ) ) {
while ( it - > second . size ( ) < = port ) {
auto joystick = std : : make_shared < SDLJoystick > ( guid , it - > second . size ( ) , nullptr ,
[ ] ( SDL_Joystick * ) { } ) ;
it - > second . emplace_back ( std : : move ( joystick ) ) ;
}
return it - > second [ port ] ;
}
auto joystick = std : : make_shared < SDLJoystick > ( guid , 0 , nullptr , [ ] ( SDL_Joystick * ) { } ) ;
return joystick_map [ guid ] . emplace_back ( std : : move ( joystick ) ) ;
}
/**
* Check how many identical joysticks ( by guid ) were connected before the one with sdl_id and so tie
* it to a SDLJoystick with the same guid and that port
*/
static std : : shared_ptr < SDLJoystick > GetSDLJoystickBySDLID ( SDL_JoystickID sdl_id ) {
std : : lock_guard < std : : mutex > lock ( joystick_map_mutex ) ;
auto sdl_joystick = SDL_JoystickFromInstanceID ( sdl_id ) ;
const std : : string guid = GetGUID ( sdl_joystick ) ;
auto map_it = joystick_map . find ( guid ) ;
if ( map_it ! = joystick_map . end ( ) ) {
auto vec_it = std : : find_if ( map_it - > second . begin ( ) , map_it - > second . end ( ) ,
[ & sdl_joystick ] ( const std : : shared_ptr < SDLJoystick > & joystick ) {
return sdl_joystick = = joystick - > GetSDLJoystick ( ) ;
} ) ;
if ( vec_it ! = map_it - > second . end ( ) ) {
// This is the common case: There is already an existing SDL_Joystick maped to a
// SDLJoystick. return the SDLJoystick
return * vec_it ;
}
// Search for a SDLJoystick without a mapped SDL_Joystick...
auto nullptr_it = std : : find_if ( map_it - > second . begin ( ) , map_it - > second . end ( ) ,
[ ] ( const std : : shared_ptr < SDLJoystick > & joystick ) {
return ! joystick - > GetSDLJoystick ( ) ;
} ) ;
if ( nullptr_it ! = map_it - > second . end ( ) ) {
// ... and map it
( * nullptr_it ) - > SetSDLJoystick ( sdl_joystick ) ;
return * nullptr_it ;
}
// There is no SDLJoystick without a mapped SDL_Joystick
// Create a new SDLJoystick
auto joystick = std : : make_shared < SDLJoystick > ( guid , map_it - > second . size ( ) , sdl_joystick ) ;
return map_it - > second . emplace_back ( std : : move ( joystick ) ) ;
}
auto joystick = std : : make_shared < SDLJoystick > ( guid , 0 , sdl_joystick ) ;
return joystick_map [ guid ] . emplace_back ( std : : move ( joystick ) ) ;
}
void InitJoystick ( int joystick_index ) {
std : : lock_guard < std : : mutex > lock ( joystick_map_mutex ) ;
SDL_Joystick * sdl_joystick = SDL_JoystickOpen ( joystick_index ) ;
if ( ! sdl_joystick ) {
LOG_ERROR ( Input , " failed to open joystick {} " , joystick_index ) ;
return ;
}
std : : string guid = GetGUID ( sdl_joystick ) ;
if ( joystick_map . find ( guid ) = = joystick_map . end ( ) ) {
auto joystick = std : : make_shared < SDLJoystick > ( guid , 0 , sdl_joystick ) ;
joystick_map [ guid ] . emplace_back ( std : : move ( joystick ) ) ;
return ;
}
auto & joystick_guid_list = joystick_map [ guid ] ;
const auto it = std : : find_if (
joystick_guid_list . begin ( ) , joystick_guid_list . end ( ) ,
[ ] ( const std : : shared_ptr < SDLJoystick > & joystick ) { return ! joystick - > GetSDLJoystick ( ) ; } ) ;
if ( it ! = joystick_guid_list . end ( ) ) {
( * it ) - > SetSDLJoystick ( sdl_joystick ) ;
return ;
}
auto joystick = std : : make_shared < SDLJoystick > ( guid , joystick_guid_list . size ( ) , sdl_joystick ) ;
joystick_guid_list . emplace_back ( std : : move ( joystick ) ) ;
}
void CloseJoystick ( SDL_Joystick * sdl_joystick ) {
std : : lock_guard < std : : mutex > lock ( joystick_map_mutex ) ;
std : : string guid = GetGUID ( sdl_joystick ) ;
// This call to guid is save since the joystick is guranteed to be in that map
auto & joystick_guid_list = joystick_map [ guid ] ;
const auto joystick_it =
std : : find_if ( joystick_guid_list . begin ( ) , joystick_guid_list . end ( ) ,
[ & sdl_joystick ] ( const std : : shared_ptr < SDLJoystick > & joystick ) {
return joystick - > GetSDLJoystick ( ) = = sdl_joystick ;
} ) ;
( * joystick_it ) - > SetSDLJoystick ( nullptr , [ ] ( SDL_Joystick * ) { } ) ;
}
void HandleGameControllerEvent ( const SDL_Event & event ) {
switch ( event . type ) {
case SDL_JOYBUTTONUP : {
auto joystick = GetSDLJoystickBySDLID ( event . jbutton . which ) ;
if ( joystick ) {
joystick - > SetButton ( event . jbutton . button , false ) ;
}
break ;
}
case SDL_JOYBUTTONDOWN : {
auto joystick = GetSDLJoystickBySDLID ( event . jbutton . which ) ;
if ( joystick ) {
joystick - > SetButton ( event . jbutton . button , true ) ;
}
break ;
}
case SDL_JOYHATMOTION : {
auto joystick = GetSDLJoystickBySDLID ( event . jhat . which ) ;
if ( joystick ) {
joystick - > SetHat ( event . jhat . hat , event . jhat . value ) ;
}
break ;
}
case SDL_JOYAXISMOTION : {
auto joystick = GetSDLJoystickBySDLID ( event . jaxis . which ) ;
if ( joystick ) {
joystick - > SetAxis ( event . jaxis . axis , event . jaxis . value ) ;
}
break ;
}
case SDL_JOYDEVICEREMOVED :
LOG_DEBUG ( Input , " Controller removed with Instance_ID {} " , event . jdevice . which ) ;
CloseJoystick ( SDL_JoystickFromInstanceID ( event . jdevice . which ) ) ;
break ;
case SDL_JOYDEVICEADDED :
LOG_DEBUG ( Input , " Controller connected with device index {} " , event . jdevice . which ) ;
InitJoystick ( event . jdevice . which ) ;
break ;
}
}
void CloseSDLJoysticks ( ) {
std : : lock_guard < std : : mutex > lock ( joystick_map_mutex ) ;
joystick_map . clear ( ) ;
}
void PollLoop ( ) {
if ( SDL_Init ( SDL_INIT_JOYSTICK ) < 0 ) {
LOG_CRITICAL ( Input , " SDL_Init(SDL_INIT_JOYSTICK) failed with: {} " , SDL_GetError ( ) ) ;
return ;
}
SDL_Event event ;
while ( initialized ) {
// Wait for 10 ms or until an event happens
if ( SDL_WaitEventTimeout ( & event , 10 ) ) {
// Don't handle the event if we are configuring
if ( polling ) {
event_queue . Push ( event ) ;
} else {
HandleGameControllerEvent ( event ) ;
}
}
}
CloseSDLJoysticks ( ) ;
SDL_QuitSubSystem ( SDL_INIT_JOYSTICK ) ;
}
class SDLButton final : public Input : : ButtonDevice {
class SDLButton final : public Input : : ButtonDevice {
public :
public :
explicit SDLButton ( std : : shared_ptr < SDLJoystick > joystick_ , int button_ )
explicit SDLButton ( std : : shared_ptr < SDLJoystick > joystick_ , int button_ )
@ -144,22 +366,14 @@ private:
int axis_y ;
int axis_y ;
} ;
} ;
static std : : shared_ptr < SDLJoystick > GetJoystick ( int joystick_index ) {
std : : shared_ptr < SDLJoystick > joystick = joystick_list [ joystick_index ] . lock ( ) ;
if ( ! joystick ) {
joystick = std : : make_shared < SDLJoystick > ( joystick_index ) ;
joystick_list [ joystick_index ] = joystick ;
}
return joystick ;
}
/// A button device factory that creates button devices from SDL joystick
/// A button device factory that creates button devices from SDL joystick
class SDLButtonFactory final : public Input : : Factory < Input : : ButtonDevice > {
class SDLButtonFactory final : public Input : : Factory < Input : : ButtonDevice > {
public :
public :
/**
/**
* Creates a button device from a joystick button
* Creates a button device from a joystick button
* @ param params contains parameters for creating the device :
* @ param params contains parameters for creating the device :
* - " joystick " : the index of the joystick to bind
* - " guid " : the guid of the joystick to bind
* - " port " : the nth joystick of the same type to bind
* - " button " ( optional ) : the index of the button to bind
* - " button " ( optional ) : the index of the button to bind
* - " hat " ( optional ) : the index of the hat to bind as direction buttons
* - " hat " ( optional ) : the index of the hat to bind as direction buttons
* - " axis " ( optional ) : the index of the axis to bind
* - " axis " ( optional ) : the index of the axis to bind
@ -167,12 +381,15 @@ public:
* " down " , " left " or " right "
* " down " , " left " or " right "
* - " threshold " ( only used for axis ) : a float value in ( - 1.0 , 1.0 ) which the button is
* - " threshold " ( only used for axis ) : a float value in ( - 1.0 , 1.0 ) which the button is
* triggered if the axis value crosses
* triggered if the axis value crosses
* - " direction " ( only used for axis ) : " + " means the button is triggered when the axis value
* - " direction " ( only used for axis ) : " + " means the button is triggered when the axis
* is greater than the threshold ; " - " means the button is triggered when the axis value
* value is greater than the threshold ; " - " means the button is triggered when the axis
* is smaller than the threshold
* value is smaller than the threshold
*/
*/
std : : unique_ptr < Input : : ButtonDevice > Create ( const Common : : ParamPackage & params ) override {
std : : unique_ptr < Input : : ButtonDevice > Create ( const Common : : ParamPackage & params ) override {
const int joystick_index = params . Get ( " joystick " , 0 ) ;
const std : : string guid = params . Get ( " guid " , " 0 " ) ;
const int port = params . Get ( " port " , 0 ) ;
auto joystick = GetSDLJoystickByGUID ( guid , port ) ;
if ( params . Has ( " hat " ) ) {
if ( params . Has ( " hat " ) ) {
const int hat = params . Get ( " hat " , 0 ) ;
const int hat = params . Get ( " hat " , 0 ) ;
@ -189,8 +406,9 @@ public:
} else {
} else {
direction = 0 ;
direction = 0 ;
}
}
return std : : make_unique < SDLDirectionButton > ( GetJoystick ( joystick_index ) , hat ,
// This is necessary so accessing GetHat with hat won't crash
direction ) ;
joystick - > SetHat ( hat , SDL_HAT_CENTERED ) ;
return std : : make_unique < SDLDirectionButton > ( joystick , hat , direction ) ;
}
}
if ( params . Has ( " axis " ) ) {
if ( params . Has ( " axis " ) ) {
@ -206,12 +424,15 @@ public:
trigger_if_greater = true ;
trigger_if_greater = true ;
LOG_ERROR ( Input , " Unknown direction '{}' " , direction_name ) ;
LOG_ERROR ( Input , " Unknown direction '{}' " , direction_name ) ;
}
}
return std : : make_unique < SDLAxisButton > ( GetJoystick ( joystick_index ) , axis , threshold ,
// This is necessary so accessing GetAxis with axis won't crash
trigger_if_greater ) ;
joystick - > SetAxis ( axis , 0 ) ;
return std : : make_unique < SDLAxisButton > ( joystick , axis , threshold , trigger_if_greater ) ;
}
}
const int button = params . Get ( " button " , 0 ) ;
const int button = params . Get ( " button " , 0 ) ;
return std : : make_unique < SDLButton > ( GetJoystick ( joystick_index ) , button ) ;
// This is necessary so accessing GetButton with button won't crash
joystick - > SetButton ( button , false ) ;
return std : : make_unique < SDLButton > ( joystick , button ) ;
}
}
} ;
} ;
@ -221,27 +442,32 @@ public:
/**
/**
* Creates analog device from joystick axes
* Creates analog device from joystick axes
* @ param params contains parameters for creating the device :
* @ param params contains parameters for creating the device :
* - " joystick " : the index of the joystick to bind
* - " guid " : the guid of the joystick to bind
* - " port " : the nth joystick of the same type
* - " axis_x " : the index of the axis to be bind as x - axis
* - " axis_x " : the index of the axis to be bind as x - axis
* - " axis_y " : the index of the axis to be bind as y - axis
* - " axis_y " : the index of the axis to be bind as y - axis
*/
*/
std : : unique_ptr < Input : : AnalogDevice > Create ( const Common : : ParamPackage & params ) override {
std : : unique_ptr < Input : : AnalogDevice > Create ( const Common : : ParamPackage & params ) override {
const int joystick_index = params . Get ( " joystick " , 0 ) ;
const std : : string guid = params . Get ( " guid " , " 0 " ) ;
const int port = params . Get ( " port " , 0 ) ;
const int axis_x = params . Get ( " axis_x " , 0 ) ;
const int axis_x = params . Get ( " axis_x " , 0 ) ;
const int axis_y = params . Get ( " axis_y " , 1 ) ;
const int axis_y = params . Get ( " axis_y " , 1 ) ;
return std : : make_unique < SDLAnalog > ( GetJoystick ( joystick_index ) , axis_x , axis_y ) ;
auto joystick = GetSDLJoystickByGUID ( guid , port ) ;
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
joystick - > SetAxis ( axis_x , 0 ) ;
joystick - > SetAxis ( axis_y , 0 ) ;
return std : : make_unique < SDLAnalog > ( joystick , axis_x , axis_y ) ;
}
}
} ;
} ;
void Init ( ) {
void Init ( ) {
if ( SDL_Init ( SDL_INIT_JOYSTICK ) < 0 ) {
LOG_CRITICAL ( Input , " SDL_Init(SDL_INIT_JOYSTICK) failed with: {} " , SDL_GetError ( ) ) ;
} else {
using namespace Input ;
using namespace Input ;
RegisterFactory < ButtonDevice > ( " sdl " , std : : make_shared < SDLButtonFactory > ( ) ) ;
RegisterFactory < ButtonDevice > ( " sdl " , std : : make_shared < SDLButtonFactory > ( ) ) ;
RegisterFactory < AnalogDevice > ( " sdl " , std : : make_shared < SDLAnalogFactory > ( ) ) ;
RegisterFactory < AnalogDevice > ( " sdl " , std : : make_shared < SDLAnalogFactory > ( ) ) ;
polling = false ;
initialized = true ;
initialized = true ;
}
}
}
void Shutdown ( ) {
void Shutdown ( ) {
@ -249,30 +475,17 @@ void Shutdown() {
using namespace Input ;
using namespace Input ;
UnregisterFactory < ButtonDevice > ( " sdl " ) ;
UnregisterFactory < ButtonDevice > ( " sdl " ) ;
UnregisterFactory < AnalogDevice > ( " sdl " ) ;
UnregisterFactory < AnalogDevice > ( " sdl " ) ;
SDL_QuitSubSystem( SDL_INIT_JOYSTICK ) ;
initialized = false ;
}
}
}
}
/**
* This function converts a joystick ID used in SDL events to the device index . This is necessary
* because Citra opens joysticks using their indices , not their IDs .
*/
static int JoystickIDToDeviceIndex ( SDL_JoystickID id ) {
int num_joysticks = SDL_NumJoysticks ( ) ;
for ( int i = 0 ; i < num_joysticks ; i + + ) {
auto joystick = GetJoystick ( i ) ;
if ( joystick - > GetJoystickID ( ) = = id ) {
return i ;
}
}
return - 1 ;
}
Common : : ParamPackage SDLEventToButtonParamPackage ( const SDL_Event & event ) {
Common : : ParamPackage SDLEventToButtonParamPackage ( const SDL_Event & event ) {
Common : : ParamPackage params ( { { " engine " , " sdl " } } ) ;
Common : : ParamPackage params ( { { " engine " , " sdl " } } ) ;
switch ( event . type ) {
switch ( event . type ) {
case SDL_JOYAXISMOTION :
case SDL_JOYAXISMOTION : {
params . Set ( " joystick " , JoystickIDToDeviceIndex ( event . jaxis . which ) ) ;
auto joystick = GetSDLJoystickBySDLID ( event . jaxis . which ) ;
params . Set ( " port " , joystick - > GetPort ( ) ) ;
params . Set ( " guid " , joystick - > GetGUID ( ) ) ;
params . Set ( " axis " , event . jaxis . axis ) ;
params . Set ( " axis " , event . jaxis . axis ) ;
if ( event . jaxis . value > 0 ) {
if ( event . jaxis . value > 0 ) {
params . Set ( " direction " , " + " ) ;
params . Set ( " direction " , " + " ) ;
@ -282,12 +495,18 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
params . Set ( " threshold " , " -0.5 " ) ;
params . Set ( " threshold " , " -0.5 " ) ;
}
}
break ;
break ;
case SDL_JOYBUTTONUP :
}
params . Set ( " joystick " , JoystickIDToDeviceIndex ( event . jbutton . which ) ) ;
case SDL_JOYBUTTONUP : {
auto joystick = GetSDLJoystickBySDLID ( event . jbutton . which ) ;
params . Set ( " port " , joystick - > GetPort ( ) ) ;
params . Set ( " guid " , joystick - > GetGUID ( ) ) ;
params . Set ( " button " , event . jbutton . button ) ;
params . Set ( " button " , event . jbutton . button ) ;
break ;
break ;
case SDL_JOYHATMOTION :
}
params . Set ( " joystick " , JoystickIDToDeviceIndex ( event . jhat . which ) ) ;
case SDL_JOYHATMOTION : {
auto joystick = GetSDLJoystickBySDLID ( event . jhat . which ) ;
params . Set ( " port " , joystick - > GetPort ( ) ) ;
params . Set ( " guid " , joystick - > GetGUID ( ) ) ;
params . Set ( " hat " , event . jhat . hat ) ;
params . Set ( " hat " , event . jhat . hat ) ;
switch ( event . jhat . value ) {
switch ( event . jhat . value ) {
case SDL_HAT_UP :
case SDL_HAT_UP :
@ -307,6 +526,7 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
}
}
break ;
break ;
}
}
}
return params ;
return params ;
}
}
@ -315,31 +535,20 @@ namespace Polling {
class SDLPoller : public InputCommon : : Polling : : DevicePoller {
class SDLPoller : public InputCommon : : Polling : : DevicePoller {
public :
public :
void Start ( ) override {
void Start ( ) override {
// SDL joysticks must be opened, otherwise they don't generate events
event_queue . Clear ( ) ;
SDL_JoystickUpdate ( ) ;
polling = true ;
int num_joysticks = SDL_NumJoysticks ( ) ;
for ( int i = 0 ; i < num_joysticks ; i + + ) {
joysticks_opened . emplace_back ( GetJoystick ( i ) ) ;
}
// Empty event queue to get rid of old events. citra-qt doesn't use the queue
SDL_Event dummy ;
while ( SDL_PollEvent ( & dummy ) ) {
}
}
}
void Stop ( ) override {
void Stop ( ) override {
joysticks_opened. clear ( ) ;
polling = false ;
}
}
private :
std : : vector < std : : shared_ptr < SDLJoystick > > joysticks_opened ;
} ;
} ;
class SDLButtonPoller final : public SDLPoller {
class SDLButtonPoller final : public SDLPoller {
public :
public :
Common : : ParamPackage GetNextInput ( ) override {
Common : : ParamPackage GetNextInput ( ) override {
SDL_Event event ;
SDL_Event event ;
while ( SDL_PollEvent( & event ) ) {
while ( event_queue. Pop ( event ) ) {
switch ( event . type ) {
switch ( event . type ) {
case SDL_JOYAXISMOTION :
case SDL_JOYAXISMOTION :
if ( std : : abs ( event . jaxis . value / 32767.0 ) < 0.5 ) {
if ( std : : abs ( event . jaxis . value / 32767.0 ) < 0.5 ) {
@ -367,7 +576,7 @@ public:
Common : : ParamPackage GetNextInput ( ) override {
Common : : ParamPackage GetNextInput ( ) override {
SDL_Event event ;
SDL_Event event ;
while ( SDL_PollEvent( & event ) ) {
while ( event_queue. Pop ( event ) ) {
if ( event . type ! = SDL_JOYAXISMOTION | | std : : abs ( event . jaxis . value / 32767.0 ) < 0.5 ) {
if ( event . type ! = SDL_JOYAXISMOTION | | std : : abs ( event . jaxis . value / 32767.0 ) < 0.5 ) {
continue ;
continue ;
}
}
@ -384,8 +593,10 @@ public:
}
}
Common : : ParamPackage params ;
Common : : ParamPackage params ;
if ( analog_xaxis ! = - 1 & & analog_yaxis ! = - 1 ) {
if ( analog_xaxis ! = - 1 & & analog_yaxis ! = - 1 ) {
auto joystick = GetSDLJoystickBySDLID ( event . jaxis . which ) ;
params . Set ( " engine " , " sdl " ) ;
params . Set ( " engine " , " sdl " ) ;
params . Set ( " joystick " , JoystickIDToDeviceIndex ( analog_axes_joystick ) ) ;
params . Set ( " port " , joystick - > GetPort ( ) ) ;
params . Set ( " guid " , joystick - > GetGUID ( ) ) ;
params . Set ( " axis_x " , analog_xaxis ) ;
params . Set ( " axis_x " , analog_xaxis ) ;
params . Set ( " axis_y " , analog_yaxis ) ;
params . Set ( " axis_y " , analog_yaxis ) ;
analog_xaxis = - 1 ;
analog_xaxis = - 1 ;