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@ -10,45 +10,68 @@
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namespace Service::Time {
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// Note: this type is not safe for concurrent writes.
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template <typename T>
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struct LockFreeAtomicType {
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u32 counter_;
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std::array<T, 2> value_;
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};
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template <typename T>
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static inline void StoreToLockFreeAtomicType(LockFreeAtomicType<T>* p, const T& value) {
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// Get the current counter.
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auto counter = p->counter_;
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// Increment the counter.
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++counter;
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// Store the updated value.
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p->value_[counter % 2] = value;
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// Fence memory.
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std::atomic_thread_fence(std::memory_order_release);
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// Set the updated counter.
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p->counter_ = counter;
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}
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template <typename T>
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static inline T LoadFromLockFreeAtomicType(const LockFreeAtomicType<T>* p) {
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while (true) {
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// Get the counter.
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auto counter = p->counter_;
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// Get the value.
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auto value = p->value_[counter % 2];
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// Fence memory.
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std::atomic_thread_fence(std::memory_order_acquire);
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// Check that the counter matches.
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if (counter == p->counter_) {
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return value;
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}
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}
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}
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class SharedMemory final {
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public:
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explicit SharedMemory(Core::System& system_);
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~SharedMemory();
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// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
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template <typename T, std::size_t Offset>
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struct MemoryBarrier {
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static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
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u32_le read_attempt{};
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std::array<T, 2> data{};
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// These are not actually memory barriers at the moment as we don't have multicore and all
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// HLE is mutexed. This will need to properly be implemented when we start updating the time
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// points on threads. As of right now, we'll be updated both values synchronously and just
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// incrementing the read_attempt to indicate that we waited.
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void StoreData(u8* shared_memory, T data_to_store) {
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std::memcpy(this, shared_memory + Offset, sizeof(*this));
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read_attempt++;
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data[read_attempt & 1] = data_to_store;
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std::memcpy(shared_memory + Offset, this, sizeof(*this));
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}
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// For reading we're just going to read the last stored value. If there was no value stored
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// it will just end up reading an empty value as intended.
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T ReadData(u8* shared_memory) {
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std::memcpy(this, shared_memory + Offset, sizeof(*this));
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return data[(read_attempt - 1) & 1];
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}
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};
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// Shared memory format
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struct Format {
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MemoryBarrier<Clock::SteadyClockContext, 0x0> standard_steady_clock_timepoint;
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MemoryBarrier<Clock::SystemClockContext, 0x38> standard_local_system_clock_context;
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MemoryBarrier<Clock::SystemClockContext, 0x80> standard_network_system_clock_context;
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MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
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u32_le format_version;
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LockFreeAtomicType<Clock::StandardSteadyClockTimePointType> standard_steady_clock_timepoint;
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LockFreeAtomicType<Clock::SystemClockContext> standard_local_system_clock_context;
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LockFreeAtomicType<Clock::SystemClockContext> standard_network_system_clock_context;
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LockFreeAtomicType<bool> is_standard_user_system_clock_automatic_correction_enabled;
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u32 format_version;
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};
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static_assert(offsetof(Format, standard_steady_clock_timepoint) == 0x0);
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static_assert(offsetof(Format, standard_local_system_clock_context) == 0x38);
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static_assert(offsetof(Format, standard_network_system_clock_context) == 0x80);
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static_assert(offsetof(Format, is_standard_user_system_clock_automatic_correction_enabled) ==
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0xc8);
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static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
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void SetupStandardSteadyClock(const Common::UUID& clock_source_id,
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@ -56,10 +79,10 @@ public:
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void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
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void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
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void SetAutomaticCorrectionEnabled(bool is_enabled);
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Format* GetFormat();
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private:
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Core::System& system;
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Format shared_memory_format{};
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};
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} // namespace Service::Time
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