|
|
@ -6,6 +6,7 @@
|
|
|
|
// licensed under GPLv2 or later under exception provided by the author.
|
|
|
|
// licensed under GPLv2 or later under exception provided by the author.
|
|
|
|
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
#include <algorithm>
|
|
|
|
|
|
|
|
#include <mutex>
|
|
|
|
#include <set>
|
|
|
|
#include <set>
|
|
|
|
#include <unordered_set>
|
|
|
|
#include <unordered_set>
|
|
|
|
#include <utility>
|
|
|
|
#include <utility>
|
|
|
@ -31,22 +32,20 @@ GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
|
|
|
|
GlobalScheduler::~GlobalScheduler() = default;
|
|
|
|
GlobalScheduler::~GlobalScheduler() = default;
|
|
|
|
|
|
|
|
|
|
|
|
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
|
|
|
|
void GlobalScheduler::AddThread(std::shared_ptr<Thread> thread) {
|
|
|
|
global_list_guard.lock();
|
|
|
|
std::scoped_lock lock{global_list_guard};
|
|
|
|
thread_list.push_back(std::move(thread));
|
|
|
|
thread_list.push_back(std::move(thread));
|
|
|
|
global_list_guard.unlock();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
|
|
|
|
void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
|
|
|
|
global_list_guard.lock();
|
|
|
|
std::scoped_lock lock{global_list_guard};
|
|
|
|
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
|
|
|
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
|
|
|
thread_list.end());
|
|
|
|
thread_list.end());
|
|
|
|
global_list_guard.unlock();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
u32 GlobalScheduler::SelectThreads() {
|
|
|
|
u32 GlobalScheduler::SelectThreads() {
|
|
|
|
ASSERT(is_locked);
|
|
|
|
ASSERT(is_locked);
|
|
|
|
const auto update_thread = [](Thread* thread, Scheduler& sched) {
|
|
|
|
const auto update_thread = [](Thread* thread, Scheduler& sched) {
|
|
|
|
sched.guard.lock();
|
|
|
|
std::scoped_lock lock{sched.guard};
|
|
|
|
if (thread != sched.selected_thread_set.get()) {
|
|
|
|
if (thread != sched.selected_thread_set.get()) {
|
|
|
|
if (thread == nullptr) {
|
|
|
|
if (thread == nullptr) {
|
|
|
|
++sched.idle_selection_count;
|
|
|
|
++sched.idle_selection_count;
|
|
|
@ -57,7 +56,6 @@ u32 GlobalScheduler::SelectThreads() {
|
|
|
|
sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread);
|
|
|
|
sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread);
|
|
|
|
sched.is_context_switch_pending = reschedule_pending;
|
|
|
|
sched.is_context_switch_pending = reschedule_pending;
|
|
|
|
std::atomic_thread_fence(std::memory_order_seq_cst);
|
|
|
|
std::atomic_thread_fence(std::memory_order_seq_cst);
|
|
|
|
sched.guard.unlock();
|
|
|
|
|
|
|
|
return reschedule_pending;
|
|
|
|
return reschedule_pending;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
if (!is_reselection_pending.load()) {
|
|
|
|
if (!is_reselection_pending.load()) {
|
|
|
@ -757,11 +755,12 @@ void Scheduler::OnSwitch(void* this_scheduler) {
|
|
|
|
|
|
|
|
|
|
|
|
void Scheduler::SwitchToCurrent() {
|
|
|
|
void Scheduler::SwitchToCurrent() {
|
|
|
|
while (true) {
|
|
|
|
while (true) {
|
|
|
|
guard.lock();
|
|
|
|
{
|
|
|
|
selected_thread = selected_thread_set;
|
|
|
|
std::scoped_lock lock{guard};
|
|
|
|
current_thread = selected_thread;
|
|
|
|
selected_thread = selected_thread_set;
|
|
|
|
is_context_switch_pending = false;
|
|
|
|
current_thread = selected_thread;
|
|
|
|
guard.unlock();
|
|
|
|
is_context_switch_pending = false;
|
|
|
|
|
|
|
|
}
|
|
|
|
while (!is_context_switch_pending) {
|
|
|
|
while (!is_context_switch_pending) {
|
|
|
|
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
|
|
|
|
if (current_thread != nullptr && !current_thread->IsHLEThread()) {
|
|
|
|
current_thread->context_guard.lock();
|
|
|
|
current_thread->context_guard.lock();
|
|
|
|