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@ -51,15 +51,6 @@ size_t BytesPerIndex(VkIndexType index_type) {
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}
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}
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template <typename T>
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std::array<T, 6> MakeQuadIndices(u32 quad, u32 first) {
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std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
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for (T& index : indices) {
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index = static_cast<T>(first + index + quad * 4);
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}
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return indices;
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}
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vk::Buffer CreateBuffer(const Device& device, u64 size) {
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VkBufferUsageFlags flags =
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
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@ -123,6 +114,187 @@ VkBufferView Buffer::View(u32 offset, u32 size, VideoCore::Surface::PixelFormat
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return *views.back().handle;
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}
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class QuadIndexBuffer {
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public:
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QuadIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_, StagingBufferPool& staging_pool_)
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: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
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staging_pool{staging_pool_} {}
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virtual ~QuadIndexBuffer() = default;
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void UpdateBuffer(u32 num_indices_) {
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if (num_indices_ <= num_indices) {
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return;
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}
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scheduler.Finish();
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num_indices = num_indices_;
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index_type = IndexTypeFromNumElements(device, num_indices);
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const u32 num_quads = GetQuadsNum(num_indices);
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const u32 num_triangle_indices = num_quads * 6;
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const u32 num_first_offset_copies = 4;
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const size_t bytes_per_index = BytesPerIndex(index_type);
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const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
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buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = size_bytes,
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.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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if (device.HasDebuggingToolAttached()) {
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buffer.SetObjectNameEXT("Quad LUT");
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}
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memory_commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
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const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
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u8* staging_data = staging.mapped_span.data();
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const size_t quad_size = bytes_per_index * 6;
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for (u32 first = 0; first < num_first_offset_copies; ++first) {
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for (u32 quad = 0; quad < num_quads; ++quad) {
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MakeAndUpdateIndices(staging_data, quad_size, quad, first);
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staging_data += quad_size;
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}
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}
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
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dst_buffer = *buffer, size_bytes](vk::CommandBuffer cmdbuf) {
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const VkBufferCopy copy{
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.srcOffset = src_offset,
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.dstOffset = 0,
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.size = size_bytes,
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};
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const VkBufferMemoryBarrier write_barrier{
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.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.buffer = dst_buffer,
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.offset = 0,
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.size = size_bytes,
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};
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cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
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cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, write_barrier);
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});
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}
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void BindBuffer(u32 first) {
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const VkIndexType index_type_ = index_type;
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const size_t sub_first_offset = static_cast<size_t>(first % 4) * GetQuadsNum(num_indices);
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const size_t offset =
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(sub_first_offset + GetQuadsNum(first)) * 6ULL * BytesPerIndex(index_type);
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scheduler.Record([buffer = *buffer, index_type_, offset](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindIndexBuffer(buffer, offset, index_type_);
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});
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}
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protected:
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virtual u32 GetQuadsNum(u32 num_indices) const = 0;
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virtual void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) = 0;
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const Device& device;
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MemoryAllocator& memory_allocator;
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Scheduler& scheduler;
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StagingBufferPool& staging_pool;
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vk::Buffer buffer{};
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MemoryCommit memory_commit{};
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VkIndexType index_type{};
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u32 num_indices = 0;
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};
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class QuadArrayIndexBuffer : public QuadIndexBuffer {
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public:
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QuadArrayIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_, StagingBufferPool& staging_pool_)
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: QuadIndexBuffer(device_, memory_allocator_, scheduler_, staging_pool_) {}
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~QuadArrayIndexBuffer() = default;
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private:
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u32 GetQuadsNum(u32 num_indices_) const override {
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return num_indices_ / 4;
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}
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template <typename T>
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static std::array<T, 6> MakeIndices(u32 quad, u32 first) {
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std::array<T, 6> indices{0, 1, 2, 0, 2, 3};
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for (T& index : indices) {
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index = static_cast<T>(first + index + quad * 4);
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}
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return indices;
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}
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void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) {
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switch (index_type) {
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case VK_INDEX_TYPE_UINT8_EXT:
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std::memcpy(staging_data, MakeIndices<u8>(quad, first).data(), quad_size);
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break;
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case VK_INDEX_TYPE_UINT16:
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std::memcpy(staging_data, MakeIndices<u16>(quad, first).data(), quad_size);
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break;
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case VK_INDEX_TYPE_UINT32:
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std::memcpy(staging_data, MakeIndices<u32>(quad, first).data(), quad_size);
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break;
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default:
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ASSERT(false);
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break;
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}
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}
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};
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class QuadStripIndexBuffer : public QuadIndexBuffer {
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public:
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QuadStripIndexBuffer(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_, StagingBufferPool& staging_pool_)
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: QuadIndexBuffer(device_, memory_allocator_, scheduler_, staging_pool_) {}
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~QuadStripIndexBuffer() = default;
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private:
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u32 GetQuadsNum(u32 num_indices_) const override {
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return num_indices_ >= 4 ? (num_indices_ - 2) / 2 : 0;
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}
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template <typename T>
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static std::array<T, 6> MakeIndices(u32 quad, u32 first) {
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std::array<T, 6> indices{0, 3, 1, 0, 2, 3};
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for (T& index : indices) {
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index = static_cast<T>(first + index + quad * 2);
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}
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return indices;
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}
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void MakeAndUpdateIndices(u8* staging_data, size_t quad_size, u32 quad, u32 first) {
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switch (index_type) {
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case VK_INDEX_TYPE_UINT8_EXT:
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std::memcpy(staging_data, MakeIndices<u8>(quad, first).data(), quad_size);
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break;
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case VK_INDEX_TYPE_UINT16:
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std::memcpy(staging_data, MakeIndices<u16>(quad, first).data(), quad_size);
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break;
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case VK_INDEX_TYPE_UINT32:
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std::memcpy(staging_data, MakeIndices<u32>(quad, first).data(), quad_size);
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break;
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default:
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ASSERT(false);
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break;
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}
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}
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};
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BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_, StagingBufferPool& staging_pool_,
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UpdateDescriptorQueue& update_descriptor_queue_,
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@ -130,7 +302,12 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
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: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
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staging_pool{staging_pool_}, update_descriptor_queue{update_descriptor_queue_},
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uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue),
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quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) {}
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quad_index_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue) {
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quad_array_index_buffer = std::make_shared<QuadArrayIndexBuffer>(device_, memory_allocator_,
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scheduler_, staging_pool_);
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quad_strip_index_buffer = std::make_shared<QuadStripIndexBuffer>(device_, memory_allocator_,
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scheduler_, staging_pool_);
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}
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StagingBufferRef BufferCacheRuntime::UploadStagingBuffer(size_t size) {
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return staging_pool.Request(size, MemoryUsage::Upload);
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@ -245,10 +422,11 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
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VkIndexType vk_index_type = MaxwellToVK::IndexFormat(index_format);
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VkDeviceSize vk_offset = offset;
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VkBuffer vk_buffer = buffer;
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if (topology == PrimitiveTopology::Quads) {
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if (topology == PrimitiveTopology::Quads || topology == PrimitiveTopology::QuadStrip) {
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vk_index_type = VK_INDEX_TYPE_UINT32;
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std::tie(vk_buffer, vk_offset) =
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quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset);
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quad_index_pass.Assemble(index_format, num_indices, base_vertex, buffer, offset,
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topology == PrimitiveTopology::QuadStrip);
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} else if (vk_index_type == VK_INDEX_TYPE_UINT8_EXT && !device.IsExtIndexTypeUint8Supported()) {
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vk_index_type = VK_INDEX_TYPE_UINT16;
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std::tie(vk_buffer, vk_offset) = uint8_pass.Assemble(num_indices, buffer, offset);
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@ -263,7 +441,7 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
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});
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}
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void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
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void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 first, u32 count) {
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if (count == 0) {
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ReserveNullBuffer();
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scheduler.Record([this](vk::CommandBuffer cmdbuf) {
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@ -271,16 +449,14 @@ void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
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});
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return;
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}
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ReserveQuadArrayLUT(first + count, true);
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// The LUT has the indices 0, 1, 2, and 3 copied as an array
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// To apply these 'first' offsets we can apply an offset based on the modulus.
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const VkIndexType index_type = quad_array_lut_index_type;
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const size_t sub_first_offset = static_cast<size_t>(first % 4) * (current_num_indices / 4);
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const size_t offset = (sub_first_offset + first / 4) * 6ULL * BytesPerIndex(index_type);
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scheduler.Record([buffer = *quad_array_lut, index_type, offset](vk::CommandBuffer cmdbuf) {
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cmdbuf.BindIndexBuffer(buffer, offset, index_type);
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});
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if (topology == PrimitiveTopology::Quads) {
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quad_array_index_buffer->UpdateBuffer(first + count);
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quad_array_index_buffer->BindBuffer(first);
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} else if (topology == PrimitiveTopology::QuadStrip) {
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quad_strip_index_buffer->UpdateBuffer(first + count);
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quad_strip_index_buffer->BindBuffer(first);
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}
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}
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void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
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@ -320,83 +496,6 @@ void BufferCacheRuntime::BindTransformFeedbackBuffer(u32 index, VkBuffer buffer,
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});
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}
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void BufferCacheRuntime::ReserveQuadArrayLUT(u32 num_indices, bool wait_for_idle) {
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if (num_indices <= current_num_indices) {
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return;
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}
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if (wait_for_idle) {
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scheduler.Finish();
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}
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current_num_indices = num_indices;
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quad_array_lut_index_type = IndexTypeFromNumElements(device, num_indices);
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const u32 num_quads = num_indices / 4;
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const u32 num_triangle_indices = num_quads * 6;
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const u32 num_first_offset_copies = 4;
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const size_t bytes_per_index = BytesPerIndex(quad_array_lut_index_type);
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const size_t size_bytes = num_triangle_indices * bytes_per_index * num_first_offset_copies;
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quad_array_lut = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = size_bytes,
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.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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|
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
|
|
|
.queueFamilyIndexCount = 0,
|
|
|
|
|
.pQueueFamilyIndices = nullptr,
|
|
|
|
|
});
|
|
|
|
|
if (device.HasDebuggingToolAttached()) {
|
|
|
|
|
quad_array_lut.SetObjectNameEXT("Quad LUT");
|
|
|
|
|
}
|
|
|
|
|
quad_array_lut_commit = memory_allocator.Commit(quad_array_lut, MemoryUsage::DeviceLocal);
|
|
|
|
|
|
|
|
|
|
const StagingBufferRef staging = staging_pool.Request(size_bytes, MemoryUsage::Upload);
|
|
|
|
|
u8* staging_data = staging.mapped_span.data();
|
|
|
|
|
const size_t quad_size = bytes_per_index * 6;
|
|
|
|
|
for (u32 first = 0; first < num_first_offset_copies; ++first) {
|
|
|
|
|
for (u32 quad = 0; quad < num_quads; ++quad) {
|
|
|
|
|
switch (quad_array_lut_index_type) {
|
|
|
|
|
case VK_INDEX_TYPE_UINT8_EXT:
|
|
|
|
|
std::memcpy(staging_data, MakeQuadIndices<u8>(quad, first).data(), quad_size);
|
|
|
|
|
break;
|
|
|
|
|
case VK_INDEX_TYPE_UINT16:
|
|
|
|
|
std::memcpy(staging_data, MakeQuadIndices<u16>(quad, first).data(), quad_size);
|
|
|
|
|
break;
|
|
|
|
|
case VK_INDEX_TYPE_UINT32:
|
|
|
|
|
std::memcpy(staging_data, MakeQuadIndices<u32>(quad, first).data(), quad_size);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
ASSERT(false);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
staging_data += quad_size;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
scheduler.RequestOutsideRenderPassOperationContext();
|
|
|
|
|
scheduler.Record([src_buffer = staging.buffer, src_offset = staging.offset,
|
|
|
|
|
dst_buffer = *quad_array_lut, size_bytes](vk::CommandBuffer cmdbuf) {
|
|
|
|
|
const VkBufferCopy copy{
|
|
|
|
|
.srcOffset = src_offset,
|
|
|
|
|
.dstOffset = 0,
|
|
|
|
|
.size = size_bytes,
|
|
|
|
|
};
|
|
|
|
|
const VkBufferMemoryBarrier write_barrier{
|
|
|
|
|
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
|
|
|
.pNext = nullptr,
|
|
|
|
|
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
|
|
|
.dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
|
|
|
|
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
|
|
|
|
.buffer = dst_buffer,
|
|
|
|
|
.offset = 0,
|
|
|
|
|
.size = size_bytes,
|
|
|
|
|
};
|
|
|
|
|
cmdbuf.CopyBuffer(src_buffer, dst_buffer, copy);
|
|
|
|
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
|
|
|
|
|
0, write_barrier);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BufferCacheRuntime::ReserveNullBuffer() {
|
|
|
|
|
if (null_buffer) {
|
|
|
|
|
return;
|
|
|
|
|