Shader: Fix size_t to int casts of register offsets

master
aroulin 2015-09-07 07:49:57 +07:00
parent f5a49df679
commit 87e3b9ffc0
2 changed files with 21 additions and 15 deletions

@ -289,13 +289,13 @@ struct UnitState {
DebugData<Debug> debug; DebugData<Debug> debug;
static int InputOffset(const SourceRegister& reg) { static size_t InputOffset(const SourceRegister& reg) {
switch (reg.GetRegisterType()) { switch (reg.GetRegisterType()) {
case RegisterType::Input: case RegisterType::Input:
return (int)offsetof(UnitState::Registers, input) + reg.GetIndex()*sizeof(Math::Vec4<float24>); return offsetof(UnitState::Registers, input) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
case RegisterType::Temporary: case RegisterType::Temporary:
return (int)offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>); return offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
default: default:
UNREACHABLE(); UNREACHABLE();
@ -303,13 +303,13 @@ struct UnitState {
} }
} }
static int OutputOffset(const DestRegister& reg) { static size_t OutputOffset(const DestRegister& reg) {
switch (reg.GetRegisterType()) { switch (reg.GetRegisterType()) {
case RegisterType::Output: case RegisterType::Output:
return (int)offsetof(UnitState::Registers, output) + reg.GetIndex()*sizeof(Math::Vec4<float24>); return offsetof(UnitState::Registers, output) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
case RegisterType::Temporary: case RegisterType::Temporary:
return (int)offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>); return offsetof(UnitState::Registers, temporary) + reg.GetIndex()*sizeof(Math::Vec4<float24>);
default: default:
UNREACHABLE(); UNREACHABLE();

@ -144,7 +144,7 @@ static const u8 NO_DEST_REG_MASK = 0xf;
*/ */
void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) { void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg, X64Reg dest) {
X64Reg src_ptr; X64Reg src_ptr;
int src_offset; size_t src_offset;
if (src_reg.GetRegisterType() == RegisterType::FloatUniform) { if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
src_ptr = UNIFORMS; src_ptr = UNIFORMS;
@ -154,6 +154,9 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
src_offset = UnitState<false>::InputOffset(src_reg); src_offset = UnitState<false>::InputOffset(src_reg);
} }
int src_offset_disp = (int)src_offset;
ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
unsigned operand_desc_id; unsigned operand_desc_id;
if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD || if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) { instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
@ -163,7 +166,7 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
operand_desc_id = instr.mad.operand_desc_id; operand_desc_id = instr.mad.operand_desc_id;
// Load the source // Load the source
MOVAPS(dest, MDisp(src_ptr, src_offset)); MOVAPS(dest, MDisp(src_ptr, src_offset_disp));
} else { } else {
operand_desc_id = instr.common.operand_desc_id; operand_desc_id = instr.common.operand_desc_id;
@ -173,13 +176,13 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
if (src_num == offset_src && instr.common.address_register_index != 0) { if (src_num == offset_src && instr.common.address_register_index != 0) {
switch (instr.common.address_register_index) { switch (instr.common.address_register_index) {
case 1: // address offset 1 case 1: // address offset 1
MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, 1, src_offset)); MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, 1, src_offset_disp));
break; break;
case 2: // address offset 2 case 2: // address offset 2
MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, 1, src_offset)); MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, 1, src_offset_disp));
break; break;
case 3: // adddress offet 3 case 3: // adddress offet 3
MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, 1, src_offset)); MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, 1, src_offset_disp));
break; break;
default: default:
UNREACHABLE(); UNREACHABLE();
@ -187,7 +190,7 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
} }
} else { } else {
// Load the source // Load the source
MOVAPS(dest, MDisp(src_ptr, src_offset)); MOVAPS(dest, MDisp(src_ptr, src_offset_disp));
} }
} }
@ -224,14 +227,17 @@ void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] }; SwizzlePattern swiz = { g_state.vs.swizzle_data[operand_desc_id] };
int dest_offset_disp = (int)UnitState<false>::OutputOffset(dest);
ASSERT_MSG(dest_offset_disp == UnitState<false>::OutputOffset(dest), "Destinaton offset too large for int type");
// If all components are enabled, write the result to the destination register // If all components are enabled, write the result to the destination register
if (swiz.dest_mask == NO_DEST_REG_MASK) { if (swiz.dest_mask == NO_DEST_REG_MASK) {
// Store dest back to memory // Store dest back to memory
MOVAPS(MDisp(REGISTERS, UnitState<false>::OutputOffset(dest)), src); MOVAPS(MDisp(REGISTERS, dest_offset_disp), src);
} else { } else {
// Not all components are enabled, so mask the result when storing to the destination register... // Not all components are enabled, so mask the result when storing to the destination register...
MOVAPS(SCRATCH, MDisp(REGISTERS, UnitState<false>::OutputOffset(dest))); MOVAPS(SCRATCH, MDisp(REGISTERS, dest_offset_disp));
if (Common::GetCPUCaps().sse4_1) { if (Common::GetCPUCaps().sse4_1) {
u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1); u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) | ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
@ -250,7 +256,7 @@ void JitCompiler::Compile_DestEnable(Instruction instr,X64Reg src) {
} }
// Store dest back to memory // Store dest back to memory
MOVAPS(MDisp(REGISTERS, UnitState<false>::OutputOffset(dest)), SCRATCH); MOVAPS(MDisp(REGISTERS, dest_offset_disp), SCRATCH);
} }
} }