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@ -95,10 +95,13 @@ std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, b
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const u32 compression_factor{GetCompressionFactor(pixel_format)};
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const u32 compression_factor{GetCompressionFactor(pixel_format)};
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const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
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const u32 bytes_per_pixel{GetBytesPerPixel(pixel_format)};
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u32 m_depth = (layer_only ? 1U : depth);
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u32 m_depth = (layer_only ? 1U : depth);
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u32 m_width = uncompressed ? width : std::max(1U, width / compression_factor);
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u32 m_width = MipWidth(mip_level);
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u32 m_height = uncompressed ? height : std::max(1U, height / compression_factor);
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u32 m_height = MipHeight(mip_level);
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m_width = std::max(1U, m_width >> mip_level);
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m_width = uncompressed ? m_width
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m_height = std::max(1U, m_height >> mip_level);
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: std::max(1U, (m_width + compression_factor - 1) / compression_factor);
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m_height = uncompressed
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? m_height
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: std::max(1U, (m_height + compression_factor - 1) / compression_factor);
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m_depth = std::max(1U, m_depth >> mip_level);
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m_depth = std::max(1U, m_depth >> mip_level);
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u32 m_block_height = MipBlockHeight(mip_level, m_height);
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u32 m_block_height = MipBlockHeight(mip_level, m_height);
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u32 m_block_depth = MipBlockDepth(mip_level);
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u32 m_block_depth = MipBlockDepth(mip_level);
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