config: Set the Vulkan driver pipeline cache option to be global

master
Wollnashorn 2023-01-02 02:51:07 +07:00
parent f2aa816679
commit 8945fafcc0
2 changed files with 4 additions and 0 deletions

@ -200,6 +200,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_pessimistic_flushes.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);

@ -104,6 +104,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
Settings::values.use_pessimistic_flushes,
use_pessimistic_flushes);
ConfigurationShared::SetColoredTristate(ui->use_vulkan_driver_pipeline_cache,
Settings::values.use_vulkan_driver_pipeline_cache,
use_vulkan_driver_pipeline_cache);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));