|
|
|
@ -30,8 +30,6 @@ using Tegra::Shader::SubOp;
|
|
|
|
|
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
|
|
|
|
|
constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
|
|
|
|
|
|
|
|
|
|
enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
|
|
|
|
|
|
|
|
|
|
constexpr u32 MAX_GEOMETRY_BUFFERS = 6;
|
|
|
|
|
constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested
|
|
|
|
|
|
|
|
|
@ -591,13 +589,6 @@ private:
|
|
|
|
|
|
|
|
|
|
/// Generates declarations for input attributes.
|
|
|
|
|
void GenerateInputAttrs() {
|
|
|
|
|
if (stage != Maxwell3D::Regs::ShaderStage::Vertex) {
|
|
|
|
|
const std::string attr =
|
|
|
|
|
stage == Maxwell3D::Regs::ShaderStage::Geometry ? "gs_position[]" : "position";
|
|
|
|
|
declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) +
|
|
|
|
|
") in vec4 " + attr + ';');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (const auto element : declr_input_attribute) {
|
|
|
|
|
// TODO(bunnei): Use proper number of elements for these
|
|
|
|
|
u32 idx =
|
|
|
|
@ -620,10 +611,6 @@ private:
|
|
|
|
|
|
|
|
|
|
/// Generates declarations for output attributes.
|
|
|
|
|
void GenerateOutputAttrs() {
|
|
|
|
|
if (stage != Maxwell3D::Regs::ShaderStage::Fragment) {
|
|
|
|
|
declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) +
|
|
|
|
|
") out vec4 position;");
|
|
|
|
|
}
|
|
|
|
|
for (const auto& index : declr_output_attribute) {
|
|
|
|
|
// TODO(bunnei): Use proper number of elements for these
|
|
|
|
|
const u32 idx = static_cast<u32>(index) -
|
|
|
|
|