Moved common_types::Rect from common to Common namespace

master
archshift 2014-09-07 11:51:10 +07:00
parent 5472fd4d9b
commit 8fe5f2e2fe
3 changed files with 4 additions and 4 deletions

@ -100,7 +100,7 @@ union t128 {
__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers) __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
}; };
namespace common { namespace Common {
/// Rectangle data structure /// Rectangle data structure
class Rect { class Rect {
public: public:

@ -77,7 +77,7 @@ void RendererOpenGL::SwapBuffers() {
// //
// TODO(princesspeachum): (related to above^) this should only be called when there's new data, not every frame. // TODO(princesspeachum): (related to above^) this should only be called when there's new data, not every frame.
// Currently this uploads data that shouldn't have changed. // Currently this uploads data that shouldn't have changed.
common::Rect framebuffer_size(0, 0, resolution_width, resolution_height); Common::Rect framebuffer_size(0, 0, resolution_width, resolution_height);
RenderXFB(framebuffer_size, framebuffer_size); RenderXFB(framebuffer_size, framebuffer_size);
// XFB->Window copy // XFB->Window copy
@ -113,7 +113,7 @@ void RendererOpenGL::FlipFramebuffer(const u8* raw_data, ScreenInfo& screen_info
* @param src_rect Source rectangle in XFB to copy * @param src_rect Source rectangle in XFB to copy
* @param dst_rect Destination rectangle in output framebuffer to copy to * @param dst_rect Destination rectangle in output framebuffer to copy to
*/ */
void RendererOpenGL::RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect) { void RendererOpenGL::RenderXFB(const Common::Rect& src_rect, const Common::Rect& dst_rect) {
const auto& framebuffer_top = GPU::g_regs.framebuffer_config[0]; const auto& framebuffer_top = GPU::g_regs.framebuffer_config[0];
const auto& framebuffer_sub = GPU::g_regs.framebuffer_config[1]; const auto& framebuffer_sub = GPU::g_regs.framebuffer_config[1];
const u32 active_fb_top = (framebuffer_top.active_fb == 1) const u32 active_fb_top = (framebuffer_top.active_fb == 1)

@ -27,7 +27,7 @@ public:
* @param src_rect Source rectangle in XFB to copy * @param src_rect Source rectangle in XFB to copy
* @param dst_rect Destination rectangle in output framebuffer to copy to * @param dst_rect Destination rectangle in output framebuffer to copy to
*/ */
void RenderXFB(const common::Rect& src_rect, const common::Rect& dst_rect); void RenderXFB(const Common::Rect& src_rect, const Common::Rect& dst_rect);
/** /**
* Set the emulator window to use for renderer * Set the emulator window to use for renderer