FileSys: Move all result description to errors.h

master
Yuri Kunde Schlesner 2017-05-20 21:41:11 +07:00
parent 3b1f0fea31
commit 92be29adba
10 changed files with 115 additions and 105 deletions

@ -38,8 +38,7 @@ public:
ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
const u8* buffer) const override {
if (offset > size) {
return ResultCode(ErrorDescription::FS_WriteBeyondEnd, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
return ERR_WRITE_BEYOND_END;
} else if (offset == size) {
return MakeResult<size_t>(0);
}
@ -191,11 +190,9 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(cons
// TODO(Subv): Verify the archive behavior of SharedExtSaveData compared to ExtSaveData.
// ExtSaveData seems to return FS_NotFound (120) when the archive doesn't exist.
if (!shared) {
return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return ERR_NOT_FOUND_INVALID_STATE;
} else {
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return ERR_NOT_FORMATTED;
}
}
auto archive = std::make_unique<ExtSaveDataArchive>(fullpath);
@ -230,8 +227,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return ERR_NOT_FORMATTED;
}
ArchiveFormatInfo info = {};

@ -6,6 +6,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/archive_source_sd_savedata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/savedata_archive.h"
#include "core/hle/service/fs/archive.h"
@ -49,8 +50,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 pr
// save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData
// archive with the files and folders that it expects.
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return ERR_NOT_FORMATTED;
}
auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
@ -81,8 +81,7 @@ ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return ERR_NOT_FORMATTED;
}
ArchiveFormatInfo info = {};

@ -9,6 +9,7 @@
#include "common/file_util.h"
#include "common/string_util.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/savedata_archive.h"
#include "core/hle/service/fs/archive.h"
@ -53,8 +54,7 @@ ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SystemSaveData::Open(c
std::string fullpath = GetSystemSaveDataPath(base_path, path);
if (!FileUtil::Exists(fullpath)) {
// TODO(Subv): Check error code, this one is probably wrong
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
return ERR_NOT_FORMATTED;
}
auto archive = std::make_unique<SaveDataArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));

@ -9,6 +9,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/disk_archive.h"
#include "core/file_sys/errors.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
@ -17,8 +18,7 @@ namespace FileSys {
ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buffer) const {
if (!mode.read_flag)
return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
return ERROR_INVALID_OPEN_FLAGS;
file->Seek(offset, SEEK_SET);
return MakeResult<size_t>(file->ReadBytes(buffer, length));
@ -27,8 +27,7 @@ ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buff
ResultVal<size_t> DiskFile::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
if (!mode.write_flag)
return ResultCode(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
return ERROR_INVALID_OPEN_FLAGS;
file->Seek(offset, SEEK_SET);
size_t written = file->WriteBytes(buffer, length);

@ -2,52 +2,93 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace FileSys {
const ResultCode ERROR_INVALID_PATH(ErrorDescription::FS_InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
const ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrorDescription::FS_UnsupportedOpenFlags,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
const ResultCode ERROR_INVALID_OPEN_FLAGS(ErrorDescription::FS_InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
const ResultCode ERROR_INVALID_READ_FLAG(ErrorDescription::FS_InvalidReadFlag, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
const ResultCode ERROR_FILE_NOT_FOUND(ErrorDescription::FS_FileNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
const ResultCode ERROR_PATH_NOT_FOUND(ErrorDescription::FS_PathNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
const ResultCode ERROR_NOT_FOUND(ErrorDescription::FS_NotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
const ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrorDescription::FS_UnexpectedFileOrDirectory,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
const ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrorDescription::FS_NotAFile,
ErrorModule::FS, ErrorSummary::Canceled,
ErrorLevel::Status);
const ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrorDescription::FS_DirectoryAlreadyExists,
ErrorModule::FS, ErrorSummary::NothingHappened,
ErrorLevel::Status);
const ResultCode ERROR_FILE_ALREADY_EXISTS(ErrorDescription::FS_FileAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
const ResultCode ERROR_ALREADY_EXISTS(ErrorDescription::FS_AlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
const ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrorDescription::FS_DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
const ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrorDescription::FS_GameCardNotInserted,
ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
const ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrorDescription::FS_IncorrectExeFSReadSize,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
const ResultCode ERROR_ROMFS_NOT_FOUND(ErrorDescription::FS_RomFSNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
const ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrorDescription::FS_CommandNotAllowed, ErrorModule::FS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
const ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrorDescription::FS_ExeFSSectionNotFound,
ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
namespace ErrCodes {
enum {
RomFSNotFound = 100,
ArchiveNotMounted = 101,
FileNotFound = 112,
PathNotFound = 113,
GameCardNotInserted = 141,
NotFound = 120,
FileAlreadyExists = 180,
DirectoryAlreadyExists = 185,
AlreadyExists = 190,
InvalidOpenFlags = 230,
DirectoryNotEmpty = 240,
NotAFile = 250,
NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
ExeFSSectionNotFound = 567,
CommandNotAllowed = 630,
InvalidReadFlag = 700,
InvalidPath = 702,
WriteBeyondEnd = 705,
UnsupportedOpenFlags = 760,
IncorrectExeFSReadSize = 761,
UnexpectedFileOrDirectory = 770,
};
}
constexpr ResultCode ERROR_INVALID_PATH(ErrCodes::InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ErrCodes::UnsupportedOpenFlags, ErrorModule::FS,
ErrorSummary::NotSupported, ErrorLevel::Usage);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ErrCodes::InvalidOpenFlags, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr ResultCode ERROR_INVALID_READ_FLAG(ErrCodes::InvalidReadFlag, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
constexpr ResultCode ERROR_FILE_NOT_FOUND(ErrCodes::FileNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrCodes::PathNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_NOT_FOUND(ErrCodes::NotFound, ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ErrCodes::UnexpectedFileOrDirectory,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC(ErrCodes::NotAFile, ErrorModule::FS,
ErrorSummary::Canceled,
ErrorLevel::Status);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ErrCodes::DirectoryAlreadyExists,
ErrorModule::FS, ErrorSummary::NothingHappened,
ErrorLevel::Status);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ErrCodes::FileAlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr ResultCode ERROR_ALREADY_EXISTS(ErrCodes::AlreadyExists, ErrorModule::FS,
ErrorSummary::NothingHappened, ErrorLevel::Status);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrCodes::DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
constexpr ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrCodes::GameCardNotInserted, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrCodes::IncorrectExeFSReadSize,
ErrorModule::FS, ErrorSummary::NotSupported,
ErrorLevel::Usage);
constexpr ResultCode ERROR_ROMFS_NOT_FOUND(ErrCodes::RomFSNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
constexpr ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrCodes::CommandNotAllowed, ErrorModule::FS,
ErrorSummary::WrongArgument, ErrorLevel::Permanent);
constexpr ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrCodes::ExeFSSectionNotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
/// Returned when a function is passed an invalid archive handle.
constexpr ResultCode ERR_INVALID_ARCHIVE_HANDLE(ErrCodes::ArchiveNotMounted, ErrorModule::FS,
ErrorSummary::NotFound,
ErrorLevel::Status); // 0xC8804465
constexpr ResultCode ERR_WRITE_BEYOND_END(ErrCodes::WriteBeyondEnd, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
/**
* Variant of ERROR_NOT_FOUND returned in some places in the code. Unknown if these usages are
* correct or a bug.
*/
constexpr ResultCode ERR_NOT_FOUND_INVALID_STATE(ErrCodes::NotFound, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
constexpr ResultCode ERR_NOT_FORMATTED(ErrCodes::NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
} // namespace FileSys

@ -26,30 +26,9 @@ enum class ErrorDescription : u32 {
OS_InvalidBufferDescriptor = 48,
MaxConnectionsReached = 52,
WrongAddress = 53,
FS_RomFSNotFound = 100,
FS_ArchiveNotMounted = 101,
FS_FileNotFound = 112,
FS_PathNotFound = 113,
FS_GameCardNotInserted = 141,
FS_NotFound = 120,
FS_FileAlreadyExists = 180,
FS_DirectoryAlreadyExists = 185,
FS_AlreadyExists = 190,
FS_InvalidOpenFlags = 230,
FS_DirectoryNotEmpty = 240,
FS_NotAFile = 250,
FS_NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
OutofRangeOrMisalignedAddress =
513, // TODO(purpasmart): Check if this name fits its actual usage
GPU_FirstInitialization = 519,
FS_ExeFSSectionNotFound = 567,
FS_CommandNotAllowed = 630,
FS_InvalidReadFlag = 700,
FS_InvalidPath = 702,
FS_WriteBeyondEnd = 705,
FS_UnsupportedOpenFlags = 760,
FS_IncorrectExeFSReadSize = 761,
FS_UnexpectedFileOrDirectory = 770,
// Codes 1000 and above are considered "well-known" and have common values between all modules.
InvalidSection = 1000,

@ -11,6 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/result.h"
#include "core/hle/service/cfg/cfg.h"
@ -411,8 +412,7 @@ ResultCode UpdateConfigNANDSavegame() {
ResultCode FormatConfig() {
ResultCode res = DeleteConfigNANDSaveFile();
// The delete command fails if the file doesn't exist, so we have to check that too
if (!res.IsSuccess() &&
res.description != static_cast<u32>(ErrorDescription::FS_FileNotFound)) {
if (!res.IsSuccess() && res != FileSys::ERROR_FILE_NOT_FOUND) {
return res;
}
// Delete the old data
@ -535,7 +535,7 @@ ResultCode LoadConfigNANDSaveFile() {
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SystemSaveData, archive_path);
// If the archive didn't exist, create the files inside
if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) {
if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
// Format the archive to create the directories
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SystemSaveData,
FileSys::ArchiveFormatInfo(), archive_path);

@ -22,6 +22,7 @@
#include "core/file_sys/archive_sdmcwriteonly.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/file_sys/directory_backend.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/result.h"
@ -55,11 +56,6 @@ namespace FS {
const ResultCode ERR_INVALID_HANDLE(ErrorDescription::InvalidHandle, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
/// Returned when a function is passed an invalid archive handle.
const ResultCode ERR_INVALID_ARCHIVE_HANDLE(ErrorDescription::FS_ArchiveNotMounted, ErrorModule::FS,
ErrorSummary::NotFound,
ErrorLevel::Status); // 0xC8804465
// Command to access archive file
enum class FileCommand : u32 {
Dummy1 = 0x000100C6,
@ -284,7 +280,7 @@ ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archi
ResultCode CloseArchive(ArchiveHandle handle) {
if (handle_map.erase(handle) == 0)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
else
return RESULT_SUCCESS;
}
@ -309,7 +305,7 @@ ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handl
const FileSys::Mode mode) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
auto backend = archive->OpenFile(path, mode);
if (backend.Failed())
@ -322,7 +318,7 @@ ResultVal<std::shared_ptr<File>> OpenFileFromArchive(ArchiveHandle archive_handl
ResultCode DeleteFileFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
return archive->DeleteFile(path);
}
@ -334,7 +330,7 @@ ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle,
ArchiveBackend* src_archive = GetArchive(src_archive_handle);
ArchiveBackend* dest_archive = GetArchive(dest_archive_handle);
if (src_archive == nullptr || dest_archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
if (src_archive == dest_archive) {
return src_archive->RenameFile(src_path, dest_path);
@ -347,7 +343,7 @@ ResultCode RenameFileBetweenArchives(ArchiveHandle src_archive_handle,
ResultCode DeleteDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
return archive->DeleteDirectory(path);
}
@ -356,7 +352,7 @@ ResultCode DeleteDirectoryRecursivelyFromArchive(ArchiveHandle archive_handle,
const FileSys::Path& path) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
return archive->DeleteDirectoryRecursively(path);
}
@ -365,7 +361,7 @@ ResultCode CreateFileInArchive(ArchiveHandle archive_handle, const FileSys::Path
u64 file_size) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
return archive->CreateFile(path, file_size);
}
@ -373,7 +369,7 @@ ResultCode CreateFileInArchive(ArchiveHandle archive_handle, const FileSys::Path
ResultCode CreateDirectoryFromArchive(ArchiveHandle archive_handle, const FileSys::Path& path) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
return archive->CreateDirectory(path);
}
@ -385,7 +381,7 @@ ResultCode RenameDirectoryBetweenArchives(ArchiveHandle src_archive_handle,
ArchiveBackend* src_archive = GetArchive(src_archive_handle);
ArchiveBackend* dest_archive = GetArchive(dest_archive_handle);
if (src_archive == nullptr || dest_archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
if (src_archive == dest_archive) {
return src_archive->RenameDirectory(src_path, dest_path);
@ -399,7 +395,7 @@ ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle arc
const FileSys::Path& path) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
auto backend = archive->OpenDirectory(path);
if (backend.Failed())
@ -412,7 +408,7 @@ ResultVal<std::shared_ptr<Directory>> OpenDirectoryFromArchive(ArchiveHandle arc
ResultVal<u64> GetFreeBytesInArchive(ArchiveHandle archive_handle) {
ArchiveBackend* archive = GetArchive(archive_handle);
if (archive == nullptr)
return ERR_INVALID_ARCHIVE_HANDLE;
return FileSys::ERR_INVALID_ARCHIVE_HANDLE;
return MakeResult<u64>(archive->GetFreeBytes());
}

@ -8,6 +8,7 @@
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "core/file_sys/errors.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/result.h"
#include "core/hle/service/fs/archive.h"
@ -539,9 +540,7 @@ static void FormatSaveData(Service::Interface* self) {
if (archive_id != FS::ArchiveIdCode::SaveData) {
LOG_ERROR(Service_FS, "tried to format an archive different than SaveData, %u",
static_cast<u32>(archive_id));
cmd_buff[1] = ResultCode(ErrorDescription::FS_InvalidPath, ErrorModule::FS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage)
.raw;
cmd_buff[1] = FileSys::ERROR_INVALID_PATH.raw;
return;
}

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/file_backend.h"
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/ptm/ptm.h"
@ -134,7 +135,7 @@ void Init() {
auto archive_result =
Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
// If the archive didn't exist, create the files inside
if (archive_result.Code().description == static_cast<u32>(ErrorDescription::FS_NotFormatted)) {
if (archive_result.Code() == FileSys::ERR_NOT_FORMATTED) {
// Format the archive to create the directories
Service::FS::FormatArchive(Service::FS::ArchiveIdCode::SharedExtSaveData,
FileSys::ArchiveFormatInfo(), archive_path);