video_core: don't build ASTC decoder shader unless requested

master
Liam 2022-10-19 18:45:49 +07:00
parent 5ffb8b8039
commit 9524e28d20
4 changed files with 19 additions and 14 deletions

@ -157,12 +157,10 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
update_descriptor_queue(device, scheduler),
blit_image(device, scheduler, state_tracker, descriptor_pool),
astc_decoder_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue,
memory_allocator),
render_pass_cache(device), texture_cache_runtime{device, scheduler,
memory_allocator, staging_pool,
blit_image, astc_decoder_pass,
render_pass_cache},
blit_image, render_pass_cache,
descriptor_pool, update_descriptor_queue},
texture_cache(texture_cache_runtime, *this),
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
update_descriptor_queue, descriptor_pool),

@ -153,7 +153,6 @@ private:
DescriptorPool descriptor_pool;
UpdateDescriptorQueue update_descriptor_queue;
BlitImageHelper blit_image;
ASTCDecoderPass astc_decoder_pass;
RenderPassCache render_pass_cache;
TextureCacheRuntime texture_cache_runtime;

@ -791,12 +791,17 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
MemoryAllocator& memory_allocator_,
StagingBufferPool& staging_buffer_pool_,
BlitImageHelper& blit_image_helper_,
ASTCDecoderPass& astc_decoder_pass_,
RenderPassCache& render_pass_cache_)
RenderPassCache& render_pass_cache_,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue)
: device{device_}, scheduler{scheduler_}, memory_allocator{memory_allocator_},
staging_buffer_pool{staging_buffer_pool_}, blit_image_helper{blit_image_helper_},
astc_decoder_pass{astc_decoder_pass_}, render_pass_cache{render_pass_cache_},
resolution{Settings::values.resolution_info} {}
render_pass_cache{render_pass_cache_}, resolution{Settings::values.resolution_info} {
if (Settings::values.accelerate_astc) {
astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
update_descriptor_queue, memory_allocator);
}
}
void TextureCacheRuntime::Finish() {
scheduler.Finish();
@ -1845,7 +1850,7 @@ void TextureCacheRuntime::AccelerateImageUpload(
Image& image, const StagingBufferRef& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
if (IsPixelFormatASTC(image.info.format)) {
return astc_decoder_pass.Assemble(image, map, swizzles);
return astc_decoder_pass->Assemble(image, map, swizzles);
}
ASSERT(false);
}

@ -6,6 +6,7 @@
#include <span>
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/texture_cache_base.h"
@ -25,14 +26,15 @@ using VideoCommon::RenderTargets;
using VideoCommon::SlotVector;
using VideoCore::Surface::PixelFormat;
class ASTCDecoderPass;
class BlitImageHelper;
class DescriptorPool;
class Device;
class Image;
class ImageView;
class Framebuffer;
class RenderPassCache;
class StagingBufferPool;
class UpdateDescriptorQueue;
class Scheduler;
class TextureCacheRuntime {
@ -41,8 +43,9 @@ public:
MemoryAllocator& memory_allocator_,
StagingBufferPool& staging_buffer_pool_,
BlitImageHelper& blit_image_helper_,
ASTCDecoderPass& astc_decoder_pass_,
RenderPassCache& render_pass_cache_);
RenderPassCache& render_pass_cache_,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue);
void Finish();
@ -97,8 +100,8 @@ public:
MemoryAllocator& memory_allocator;
StagingBufferPool& staging_buffer_pool;
BlitImageHelper& blit_image_helper;
ASTCDecoderPass& astc_decoder_pass;
RenderPassCache& render_pass_cache;
std::optional<ASTCDecoderPass> astc_decoder_pass;
const Settings::ResolutionScalingInfo& resolution;
constexpr static size_t indexing_slots = 8 * sizeof(size_t);