Merge branch 'hle-interface'
commit
958bca606e
@ -0,0 +1,736 @@
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "common/common_types.h"
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#include "core/mem_map.h"
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#include "core/hle/hle.h"
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// For easy parameter parsing and return value processing.
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//32bit wrappers
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template<void func()> void WrapV_V() {
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func();
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}
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template<u32 func()> void WrapU_V() {
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RETURN(func());
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}
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template<int func(void *, const char *)> void WrapI_VC() {
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u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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}
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template<u32 func(int, void *, int)> void WrapU_IVI() {
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
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RETURN(retval);
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}
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template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
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u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
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PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
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PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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// Hm, do so many params get passed in registers?
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template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
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RETURN(retval);
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}
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template<u32 func(int, void *)> void WrapU_IV() {
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u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
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RETURN(retval);
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}
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template<float func()> void WrapF_V() {
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RETURNF(func());
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}
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// TODO: Not sure about the floating point parameter passing
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template<float func(int, float, u32)> void WrapF_IFU() {
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RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
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}
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template<u32 func(u32)> void WrapU_U() {
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u32 retval = func(PARAM(0));
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RETURN(retval);
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}
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template<u32 func(u32, int)> void WrapU_UI() {
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(u32)> void WrapI_U() {
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int retval = func(PARAM(0));
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RETURN(retval);
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}
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template<int func(u32, int)> void WrapI_UI() {
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(u32, int, int, u32)> void WrapI_UIIU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(int, u32, int)> void WrapU_IUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(u32, u32)> void WrapI_UU() {
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(u32, float, float)> void WrapI_UFF() {
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// Not sure about the float arguments.
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int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
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RETURN(retval);
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}
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template<int func(u32, u32, u32)> void WrapI_UUU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<int func()> void WrapI_V() {
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int retval = func();
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RETURN(retval);
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}
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template<u32 func(int)> void WrapU_I() {
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u32 retval = func(PARAM(0));
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RETURN(retval);
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}
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template<u32 func(int, int, u32)> void WrapU_IIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(int)> void WrapI_I() {
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int retval = func(PARAM(0));
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RETURN(retval);
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}
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template<void func(u32)> void WrapV_U() {
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func(PARAM(0));
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}
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template<void func(int)> void WrapV_I() {
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func(PARAM(0));
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}
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template<void func(u32, u32)> void WrapV_UU() {
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func(PARAM(0), PARAM(1));
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}
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template<void func(int, int)> void WrapV_II() {
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func(PARAM(0), PARAM(1));
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}
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template<void func(u32, const char *)> void WrapV_UC() {
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func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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}
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template<int func(u32, const char *)> void WrapI_UC() {
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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}
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template<int func(u32, const char *, int)> void WrapI_UCI() {
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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RETURN(retval);
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}
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template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
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RETURN(retval);
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}
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template<u32 func(u32, u32)> void WrapU_UU() {
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<u32 func(u32, u32, int)> void WrapU_UUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
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u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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}
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template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<int func(u32, int, u32, int)> void WrapI_UIUI() {
|
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32)> void WrapU_UIU() {
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||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
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||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(u32, int, int)> void WrapU_UII() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
|
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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||||
RETURN(retval);
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}
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template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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|
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template<int func(u32, u32, int, int)> void WrapI_UUII() {
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||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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||||
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template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
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||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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||||
RETURN(retval);
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||||
}
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||||
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||||
template<void func(u32, int, int, int)> void WrapV_UIII() {
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||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
}
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||||
|
||||
template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
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||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
}
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||||
|
||||
template<void func(u32, int, int)> void WrapV_UII() {
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||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<u32 func(int, u32)> void WrapU_IU() {
|
||||
int retval = func(PARAM(0), PARAM(1));
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||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32)> void WrapI_IU() {
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||||
int retval = func(PARAM(0), PARAM(1));
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||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, u32, int)> void WrapI_UUI() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int)> void WrapI_II() {
|
||||
int retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, int)> void WrapI_III() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, int)> void WrapI_IUI() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, int, int)> void WrapI_IIII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, int, int, int)> void WrapI_UIII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, int, u32)> void WrapI_IIU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(int, u32)> void WrapV_IU() {
|
||||
func(PARAM(0), PARAM(1));
|
||||
}
|
||||
|
||||
template<void func(u32, int)> void WrapV_UI() {
|
||||
func(PARAM(0), PARAM(1));
|
||||
}
|
||||
|
||||
template<u32 func(const char *)> void WrapU_C() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)),
|
||||
Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
|
||||
PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *)> void WrapI_C() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32)> void WrapI_CU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, int)> void WrapI_CUI() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, u32)> void WrapI_CIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32)> void WrapI_CUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, u32)> void WrapU_CU() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN((u32) retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, const char *)> void WrapU_UC() {
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN((u32) retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, int, int)> void WrapU_III() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, int)> void WrapU_II() {
|
||||
u32 retval = func(PARAM(0), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, int, int, int)> void WrapU_IIII() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, u32, u32)> void WrapU_IUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32)> void WrapU_UUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(int, u32, u32)> void WrapV_IUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<void func(int, int, u32)> void WrapV_IIU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<void func(u32, int, u32)> void WrapV_UIU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<int func(u32, int, u32)> void WrapI_UIU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
}
|
||||
|
||||
template<void func(u32, u32, u32)> void WrapV_UUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2));
|
||||
}
|
||||
|
||||
template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
}
|
||||
|
||||
template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
|
||||
func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
|
||||
PARAM(4));
|
||||
}
|
||||
|
||||
template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
|
||||
PARAM(4));
|
||||
}
|
||||
|
||||
template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, int, int, int)> void WrapU_UIII() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, int, int)> void WrapI_IUII() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
|
||||
func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
|
||||
}
|
||||
|
||||
template<u32 func(const char *, const char *)> void WrapU_CC() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)),
|
||||
Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<void func(const char *, int)> void WrapV_CI() {
|
||||
func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
}
|
||||
|
||||
template<u32 func(const char *, int)> void WrapU_CI() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, int, int)> void WrapU_CII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
|
||||
u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
|
||||
PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
|
||||
PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, u32, u32)> void WrapI_IUU() {
|
||||
int retval = func(PARAM(0), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
|
||||
u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *)> void WrapI_IC() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(const char *, int, int)> void WrapI_CII() {
|
||||
int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template <int func(int, const char *, int)> void WrapI_ICI() {
|
||||
int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
|
||||
u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
|
||||
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(void *, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
|
||||
u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
|
||||
RETURN(retval);
|
||||
}
|
||||
|
||||
template<int func(u32, s64)> void WrapI_US64() {
|
||||
int retval = func(PARAM(0), PARAM64(2));
|
||||
RETURN(retval);
|
||||
}
|
@ -0,0 +1,120 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "core/mem_map.h"
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/syscall.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace HLE {
|
||||
|
||||
static std::vector<ModuleDef> g_module_db;
|
||||
|
||||
u8* g_command_buffer = NULL; ///< Command buffer used for sharing between appcore and syscore
|
||||
|
||||
// Read from memory used by CTROS HLE functions
|
||||
template <typename T>
|
||||
inline void Read(T &var, const u32 addr) {
|
||||
if (addr >= HLE::CMD_BUFFER_ADDR && addr < HLE::CMD_BUFFER_ADDR_END) {
|
||||
var = *((const T*)&g_command_buffer[addr & CMD_BUFFER_MASK]);
|
||||
} else {
|
||||
ERROR_LOG(HLE, "unknown read from address %08X", addr);
|
||||
}
|
||||
}
|
||||
|
||||
// Write to memory used by CTROS HLE functions
|
||||
template <typename T>
|
||||
inline void Write(u32 addr, const T data) {
|
||||
if (addr >= HLE::CMD_BUFFER_ADDR && addr < HLE::CMD_BUFFER_ADDR_END) {
|
||||
*(T*)&g_command_buffer[addr & CMD_BUFFER_MASK] = data;
|
||||
} else {
|
||||
ERROR_LOG(HLE, "unknown write to address %08X", addr);
|
||||
}
|
||||
}
|
||||
|
||||
u8 *GetPointer(const u32 addr) {
|
||||
if (addr >= HLE::CMD_BUFFER_ADDR && addr < HLE::CMD_BUFFER_ADDR_END) {
|
||||
return g_command_buffer + (addr & CMD_BUFFER_MASK);
|
||||
} else {
|
||||
ERROR_LOG(HLE, "unknown pointer from address %08X", addr);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Explicitly instantiate template functions because we aren't defining this in the header:
|
||||
|
||||
template void Read<u64>(u64 &var, const u32 addr);
|
||||
template void Read<u32>(u32 &var, const u32 addr);
|
||||
template void Read<u16>(u16 &var, const u32 addr);
|
||||
template void Read<u8>(u8 &var, const u32 addr);
|
||||
|
||||
template void Write<u64>(u32 addr, const u64 data);
|
||||
template void Write<u32>(u32 addr, const u32 data);
|
||||
template void Write<u16>(u32 addr, const u16 data);
|
||||
template void Write<u8>(u32 addr, const u8 data);
|
||||
|
||||
const FunctionDef* GetSyscallInfo(u32 opcode) {
|
||||
u32 func_num = opcode & 0xFFFFFF; // 8 bits
|
||||
if (func_num > 0xFF) {
|
||||
ERROR_LOG(HLE,"Unknown syscall: 0x%02X", func_num);
|
||||
return NULL;
|
||||
}
|
||||
return &g_module_db[0].func_table[func_num];
|
||||
}
|
||||
|
||||
void CallSyscall(u32 opcode) {
|
||||
const FunctionDef *info = GetSyscallInfo(opcode);
|
||||
|
||||
if (!info) {
|
||||
return;
|
||||
}
|
||||
if (info->func) {
|
||||
info->func();
|
||||
} else {
|
||||
ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the coprocessor (in this case, syscore) command buffer pointer
|
||||
Addr CallGetThreadCommandBuffer() {
|
||||
// Called on insruction: mrc p15, 0, r0, c13, c0, 3
|
||||
// Returns an address in OSHLE memory for the CPU to read/write to
|
||||
RETURN(CMD_BUFFER_ADDR);
|
||||
return CMD_BUFFER_ADDR;
|
||||
}
|
||||
|
||||
void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) {
|
||||
ModuleDef module = {name, num_functions, func_table};
|
||||
g_module_db.push_back(module);
|
||||
}
|
||||
|
||||
void RegisterAllModules() {
|
||||
Syscall::Register();
|
||||
}
|
||||
|
||||
void Init() {
|
||||
Service::Init();
|
||||
|
||||
g_command_buffer = new u8[CMD_BUFFER_SIZE];
|
||||
|
||||
RegisterAllModules();
|
||||
|
||||
NOTICE_LOG(HLE, "initialized OK");
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
Service::Shutdown();
|
||||
|
||||
delete g_command_buffer;
|
||||
|
||||
g_module_db.clear();
|
||||
|
||||
NOTICE_LOG(HLE, "shutdown OK");
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,66 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define PARAM(n) Core::g_app_core->GetReg(n)
|
||||
#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32))
|
||||
#define RETURN(n) Core::g_app_core->SetReg(0, n)
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace HLE {
|
||||
|
||||
enum {
|
||||
CMD_BUFFER_ADDR = 0xA0010000, ///< Totally arbitrary unused address space
|
||||
CMD_BUFFER_SIZE = 0x10000,
|
||||
CMD_BUFFER_MASK = (CMD_BUFFER_SIZE - 1),
|
||||
CMD_BUFFER_ADDR_END = (CMD_BUFFER_ADDR + CMD_BUFFER_SIZE),
|
||||
};
|
||||
|
||||
typedef u32 Addr;
|
||||
typedef void (*Func)();
|
||||
|
||||
struct FunctionDef {
|
||||
u32 id;
|
||||
Func func;
|
||||
std::string name;
|
||||
};
|
||||
|
||||
struct ModuleDef {
|
||||
std::string name;
|
||||
int num_funcs;
|
||||
const FunctionDef* func_table;
|
||||
};
|
||||
|
||||
// Read from memory used by CTROS HLE functions
|
||||
template <typename T>
|
||||
inline void Read(T &var, const u32 addr);
|
||||
|
||||
// Write to memory used by CTROS HLE functions
|
||||
template <typename T>
|
||||
inline void Write(u32 addr, const T data);
|
||||
|
||||
u8* GetPointer(const u32 Address);
|
||||
|
||||
inline const char* GetCharPointer(const u32 address) {
|
||||
return (const char *)GetPointer(address);
|
||||
}
|
||||
|
||||
void RegisterModule(std::string name, int num_functions, const FunctionDef *func_table);
|
||||
|
||||
void CallSyscall(u32 opcode);
|
||||
|
||||
Addr CallGetThreadCommandBuffer();
|
||||
|
||||
void Init();
|
||||
|
||||
void Shutdown();
|
||||
|
||||
} // namespace
|
@ -0,0 +1,116 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
|
||||
#include "common/log.h"
|
||||
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/service/apt.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace APT_U
|
||||
|
||||
namespace APT_U {
|
||||
|
||||
void Initialize() {
|
||||
NOTICE_LOG(OSHLE, "APT_U::Sync - Initialize");
|
||||
}
|
||||
|
||||
void GetLockHandle() {
|
||||
u32* cmd_buff = (u32*)HLE::GetPointer(HLE::CMD_BUFFER_ADDR + Service::kCommandHeaderOffset);
|
||||
cmd_buff[5] = 0x00000000; // TODO: This should be an actual mutex handle
|
||||
}
|
||||
|
||||
const HLE::FunctionDef FunctionTable[] = {
|
||||
{0x00010040, GetLockHandle, "GetLockHandle"},
|
||||
{0x00020080, Initialize, "Initialize"},
|
||||
{0x00030040, NULL, "Enable"},
|
||||
{0x00040040, NULL, "Finalize"},
|
||||
{0x00050040, NULL, "GetAppletManInfo"},
|
||||
{0x00060040, NULL, "GetAppletInfo"},
|
||||
{0x00070000, NULL, "GetLastSignaledAppletId"},
|
||||
{0x00080000, NULL, "CountRegisteredApplet"},
|
||||
{0x00090040, NULL, "IsRegistered"},
|
||||
{0x000A0040, NULL, "GetAttribute"},
|
||||
{0x000B0040, NULL, "InquireNotification"},
|
||||
{0x000C0104, NULL, "SendParameter"},
|
||||
{0x000D0080, NULL, "ReceiveParameter"},
|
||||
{0x000E0080, NULL, "GlanceParameter"},
|
||||
{0x000F0100, NULL, "CancelParameter"},
|
||||
{0x001000C2, NULL, "DebugFunc"},
|
||||
{0x001100C0, NULL, "MapProgramIdForDebug"},
|
||||
{0x00120040, NULL, "SetHomeMenuAppletIdForDebug"},
|
||||
{0x00130000, NULL, "GetPreparationState"},
|
||||
{0x00140040, NULL, "SetPreparationState"},
|
||||
{0x00150140, NULL, "PrepareToStartApplication"},
|
||||
{0x00160040, NULL, "PreloadLibraryApplet"},
|
||||
{0x00170040, NULL, "FinishPreloadingLibraryApplet"},
|
||||
{0x00180040, NULL, "PrepareToStartLibraryApplet"},
|
||||
{0x00190040, NULL, "PrepareToStartSystemApplet"},
|
||||
{0x001A0000, NULL, "PrepareToStartNewestHomeMenu"},
|
||||
{0x001B00C4, NULL, "StartApplication"},
|
||||
{0x001C0000, NULL, "WakeupApplication"},
|
||||
{0x001D0000, NULL, "CancelApplication"},
|
||||
{0x001E0084, NULL, "StartLibraryApplet"},
|
||||
{0x001F0084, NULL, "StartSystemApplet"},
|
||||
{0x00200044, NULL, "StartNewestHomeMenu"},
|
||||
{0x00210000, NULL, "OrderToCloseApplication"},
|
||||
{0x00220040, NULL, "PrepareToCloseApplication"},
|
||||
{0x00230040, NULL, "PrepareToJumpToApplication"},
|
||||
{0x00240044, NULL, "JumpToApplication"},
|
||||
{0x002500C0, NULL, "PrepareToCloseLibraryApplet"},
|
||||
{0x00260000, NULL, "PrepareToCloseSystemApplet"},
|
||||
{0x00270044, NULL, "CloseApplication"},
|
||||
{0x00280044, NULL, "CloseLibraryApplet"},
|
||||
{0x00290044, NULL, "CloseSystemApplet"},
|
||||
{0x002A0000, NULL, "OrderToCloseSystemApplet"},
|
||||
{0x002B0000, NULL, "PrepareToJumpToHomeMenu"},
|
||||
{0x002C0044, NULL, "JumpToHomeMenu"},
|
||||
{0x002D0000, NULL, "PrepareToLeaveHomeMenu"},
|
||||
{0x002E0044, NULL, "LeaveHomeMenu"},
|
||||
{0x002F0040, NULL, "PrepareToLeaveResidentApplet"},
|
||||
{0x00300044, NULL, "LeaveResidentApplet"},
|
||||
{0x00310100, NULL, "PrepareToDoApplicationJump"},
|
||||
{0x00320084, NULL, "DoApplicationJump"},
|
||||
{0x00330000, NULL, "GetProgramIdOnApplicationJump"},
|
||||
{0x00340084, NULL, "SendDeliverArg"},
|
||||
{0x00350080, NULL, "ReceiveDeliverArg"},
|
||||
{0x00360040, NULL, "LoadSysMenuArg"},
|
||||
{0x00370042, NULL, "StoreSysMenuArg"},
|
||||
{0x00380040, NULL, "PreloadResidentApplet"},
|
||||
{0x00390040, NULL, "PrepareToStartResidentApplet"},
|
||||
{0x003A0044, NULL, "StartResidentApplet"},
|
||||
{0x003B0040, NULL, "CancelLibraryApplet"},
|
||||
{0x003C0042, NULL, "SendDspSleep"},
|
||||
{0x003D0042, NULL, "SendDspWakeUp"},
|
||||
{0x003E0080, NULL, "ReplySleepQuery"},
|
||||
{0x003F0040, NULL, "ReplySleepNotificationComplete"},
|
||||
{0x00400042, NULL, "SendCaptureBufferInfo"},
|
||||
{0x00410040, NULL, "ReceiveCaptureBufferInfo"},
|
||||
{0x00420080, NULL, "SleepSystem"},
|
||||
{0x00430040, NULL, "NotifyToWait"},
|
||||
{0x00440000, NULL, "GetSharedFont"},
|
||||
{0x00450040, NULL, "GetWirelessRebootInfo"},
|
||||
{0x00460104, NULL, "Wrap"},
|
||||
{0x00470104, NULL, "Unwrap"},
|
||||
{0x00480100, NULL, "GetProgramInfo"},
|
||||
{0x00490180, NULL, "Reboot"},
|
||||
{0x004A0040, NULL, "GetCaptureInfo"},
|
||||
{0x004B00C2, NULL, "AppletUtility"},
|
||||
{0x004C0000, NULL, "SetFatalErrDispMode"},
|
||||
{0x004D0080, NULL, "GetAppletProgramInfo"},
|
||||
{0x004E0000, NULL, "HardwareResetAsync"},
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Interface class
|
||||
|
||||
Interface::Interface() {
|
||||
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
||||
}
|
||||
|
||||
Interface::~Interface() {
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,41 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace APT_U
|
||||
|
||||
namespace APT_U {
|
||||
|
||||
// Application and title launching service. These services handle signaling for home/power button as
|
||||
// well. Only one session for either APT service can be open at a time, normally processes close the
|
||||
// service handle immediately once finished using the service. The commands for APT:U and APT:S are
|
||||
// exactly the same, however certain commands are only accessible with APT:S(NS module will call
|
||||
// svcBreak when the command isn't accessible). See http://3dbrew.org/wiki/NS#APT_Services.
|
||||
|
||||
/// Interface to "APT:U" service
|
||||
class Interface : public Service::Interface {
|
||||
public:
|
||||
|
||||
Interface();
|
||||
|
||||
~Interface();
|
||||
|
||||
/**
|
||||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
return "APT:U";
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Interface);
|
||||
};
|
||||
|
||||
} // namespace
|
@ -0,0 +1,59 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
|
||||
#include "common/log.h"
|
||||
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/service/gsp.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace GSP_GPU
|
||||
|
||||
namespace GSP_GPU {
|
||||
|
||||
const HLE::FunctionDef FunctionTable[] = {
|
||||
{0x00010082, NULL, "WriteHWRegs"},
|
||||
{0x00020084, NULL, "WriteHWRegsWithMask"},
|
||||
{0x00030082, NULL, "WriteHWRegRepeat"},
|
||||
{0x00040080, NULL, "ReadHWRegs"},
|
||||
{0x00050200, NULL, "SetBufferSwap"},
|
||||
{0x00060082, NULL, "SetCommandList"},
|
||||
{0x000700C2, NULL, "RequestDma"},
|
||||
{0x00080082, NULL, "FlushDataCache"},
|
||||
{0x00090082, NULL, "InvalidateDataCache"},
|
||||
{0x000A0044, NULL, "RegisterInterruptEvents"},
|
||||
{0x000B0040, NULL, "SetLcdForceBlack"},
|
||||
{0x000C0000, NULL, "TriggerCmdReqQueue"},
|
||||
{0x000D0140, NULL, "SetDisplayTransfer"},
|
||||
{0x000E0180, NULL, "SetTextureCopy"},
|
||||
{0x000F0200, NULL, "SetMemoryFill"},
|
||||
{0x00100040, NULL, "SetAxiConfigQoSMode"},
|
||||
{0x00110040, NULL, "SetPerfLogMode"},
|
||||
{0x00120000, NULL, "GetPerfLog"},
|
||||
{0x00130042, NULL, "RegisterInterruptRelayQueue"},
|
||||
{0x00140000, NULL, "UnregisterInterruptRelayQueue"},
|
||||
{0x00150002, NULL, "TryAcquireRight"},
|
||||
{0x00160042, NULL, "AcquireRight"},
|
||||
{0x00170000, NULL, "ReleaseRight"},
|
||||
{0x00180000, NULL, "ImportDisplayCaptureInfo"},
|
||||
{0x00190000, NULL, "SaveVramSysArea"},
|
||||
{0x001A0000, NULL, "RestoreVramSysArea"},
|
||||
{0x001B0000, NULL, "ResetGpuCore"},
|
||||
{0x001C0040, NULL, "SetLedForceOff"},
|
||||
{0x001D0040, NULL, "SetTestCommand"},
|
||||
{0x001E0080, NULL, "SetInternalPriorities"},
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Interface class
|
||||
|
||||
Interface::Interface() {
|
||||
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
||||
}
|
||||
|
||||
Interface::~Interface() {
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,35 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace GSP_GPU
|
||||
|
||||
namespace GSP_GPU {
|
||||
|
||||
/// Interface to "srv:" service
|
||||
class Interface : public Service::Interface {
|
||||
public:
|
||||
|
||||
Interface();
|
||||
|
||||
~Interface();
|
||||
|
||||
/**
|
||||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
return "gsp::Gpu";
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Interface);
|
||||
};
|
||||
|
||||
} // namespace
|
@ -0,0 +1,33 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/log.h"
|
||||
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/service/hid.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace HID_User
|
||||
|
||||
namespace HID_User {
|
||||
|
||||
const HLE::FunctionDef FunctionTable[] = {
|
||||
{0x000A0000, NULL, "GetIPCHandles"},
|
||||
{0x00110000, NULL, "EnableAccelerometer"},
|
||||
{0x00130000, NULL, "EnableGyroscopeLow"},
|
||||
{0x00150000, NULL, "GetGyroscopeLowRawToDpsCoefficient"},
|
||||
{0x00160000, NULL, "GetGyroscopeLowCalibrateParam"},
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Interface class
|
||||
|
||||
Interface::Interface() {
|
||||
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
||||
}
|
||||
|
||||
Interface::~Interface() {
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,37 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace HID_User
|
||||
|
||||
// This service is used for interfacing to physical user controls... perhaps "Human Interface
|
||||
// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc.
|
||||
|
||||
namespace HID_User {
|
||||
|
||||
class Interface : public Service::Interface {
|
||||
public:
|
||||
|
||||
Interface();
|
||||
|
||||
~Interface();
|
||||
|
||||
/**
|
||||
* Gets the string port name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
return "hid:USER";
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Interface);
|
||||
};
|
||||
|
||||
} // namespace
|
@ -0,0 +1,94 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/log.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/apt.h"
|
||||
#include "core/hle/service/gsp.h"
|
||||
#include "core/hle/service/hid.h"
|
||||
#include "core/hle/service/srv.h"
|
||||
|
||||
namespace Service {
|
||||
|
||||
Manager* g_manager = NULL; ///< Service manager
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Service Manager class
|
||||
|
||||
Manager::Manager() {
|
||||
}
|
||||
|
||||
Manager::~Manager() {
|
||||
for(Interface* service : m_services) {
|
||||
DeleteService(service->GetPortName());
|
||||
}
|
||||
}
|
||||
|
||||
/// Add a service to the manager (does not create it though)
|
||||
void Manager::AddService(Interface* service) {
|
||||
int index = m_services.size();
|
||||
u32 new_uid = GetUIDFromIndex(index);
|
||||
|
||||
m_services.push_back(service);
|
||||
|
||||
m_port_map[service->GetPortName()] = new_uid;
|
||||
service->m_uid = new_uid;
|
||||
}
|
||||
|
||||
/// Removes a service from the manager, also frees memory
|
||||
void Manager::DeleteService(std::string port_name) {
|
||||
auto service = FetchFromPortName(port_name);
|
||||
|
||||
m_services.erase(m_services.begin() + GetIndexFromUID(service->m_uid));
|
||||
m_port_map.erase(port_name);
|
||||
|
||||
delete service;
|
||||
}
|
||||
|
||||
/// Get a Service Interface from its UID
|
||||
Interface* Manager::FetchFromUID(u32 uid) {
|
||||
int index = GetIndexFromUID(uid);
|
||||
if (index < (int)m_services.size()) {
|
||||
return m_services[index];
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/// Get a Service Interface from its port
|
||||
Interface* Manager::FetchFromPortName(std::string port_name) {
|
||||
auto itr = m_port_map.find(port_name);
|
||||
if (itr == m_port_map.end()) {
|
||||
return NULL;
|
||||
}
|
||||
return FetchFromUID(itr->second);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Module interface
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init() {
|
||||
g_manager = new Manager;
|
||||
|
||||
g_manager->AddService(new SRV::Interface);
|
||||
g_manager->AddService(new APT_U::Interface);
|
||||
g_manager->AddService(new GSP_GPU::Interface);
|
||||
g_manager->AddService(new HID_User::Interface);
|
||||
|
||||
NOTICE_LOG(HLE, "Services initialized OK");
|
||||
}
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown() {
|
||||
delete g_manager;
|
||||
NOTICE_LOG(HLE, "Services shutdown OK");
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,143 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/syscall.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace Service
|
||||
|
||||
namespace Service {
|
||||
|
||||
typedef s32 NativeUID; ///< Native handle for a service
|
||||
|
||||
static const int kMaxPortSize = 0x08; ///< Maximum size of a port name (8 characters)
|
||||
static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
|
||||
|
||||
class Manager;
|
||||
|
||||
/// Interface to a CTROS service
|
||||
class Interface {
|
||||
friend class Manager;
|
||||
public:
|
||||
|
||||
Interface() {
|
||||
}
|
||||
|
||||
virtual ~Interface() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the UID for the serice
|
||||
* @return UID of service in native format
|
||||
*/
|
||||
NativeUID GetUID() const {
|
||||
return (NativeUID)m_uid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the string name used by CTROS for a service
|
||||
* @return Port name of service
|
||||
*/
|
||||
virtual std::string GetPortName() const {
|
||||
return "[UNKNOWN SERVICE PORT]";
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when svcSendSyncRequest is called, loads command buffer and executes comand
|
||||
* @return Return result of svcSendSyncRequest passed back to user app
|
||||
*/
|
||||
Syscall::Result Sync() {
|
||||
u32* cmd_buff = (u32*)HLE::GetPointer(HLE::CMD_BUFFER_ADDR + kCommandHeaderOffset);
|
||||
auto itr = m_functions.find(cmd_buff[0]);
|
||||
|
||||
if (itr == m_functions.end()) {
|
||||
ERROR_LOG(OSHLE, "Unknown/unimplemented function: port = %s, command = 0x%08X!",
|
||||
GetPortName().c_str(), cmd_buff[0]);
|
||||
return -1;
|
||||
}
|
||||
if (itr->second.func == NULL) {
|
||||
ERROR_LOG(OSHLE, "Unimplemented function: port = %s, name = %s!",
|
||||
GetPortName().c_str(), itr->second.name.c_str());
|
||||
return -1;
|
||||
}
|
||||
|
||||
itr->second.func();
|
||||
|
||||
return 0; // TODO: Implement return from actual function
|
||||
}
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Registers the functions in the service
|
||||
*/
|
||||
void Register(const HLE::FunctionDef* functions, int len) {
|
||||
for (int i = 0; i < len; i++) {
|
||||
m_functions[functions[i].id] = functions[i];
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
u32 m_uid;
|
||||
std::map<u32, HLE::FunctionDef> m_functions;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Interface);
|
||||
};
|
||||
|
||||
/// Simple class to manage accessing services from ports and UID handles
|
||||
class Manager {
|
||||
|
||||
public:
|
||||
Manager();
|
||||
|
||||
~Manager();
|
||||
|
||||
/// Add a service to the manager (does not create it though)
|
||||
void AddService(Interface* service);
|
||||
|
||||
/// Removes a service from the manager (does not delete it though)
|
||||
void DeleteService(std::string port_name);
|
||||
|
||||
/// Get a Service Interface from its UID
|
||||
Interface* FetchFromUID(u32 uid);
|
||||
|
||||
/// Get a Service Interface from its port
|
||||
Interface* FetchFromPortName(std::string port_name);
|
||||
|
||||
private:
|
||||
|
||||
/// Convert an index into m_services vector into a UID
|
||||
static u32 GetUIDFromIndex(const int index) {
|
||||
return index | 0x10000000;
|
||||
}
|
||||
|
||||
/// Convert a UID into an index into m_services
|
||||
static int GetIndexFromUID(const u32 uid) {
|
||||
return uid & 0x0FFFFFFF;
|
||||
}
|
||||
|
||||
std::vector<Interface*> m_services;
|
||||
std::map<std::string, u32> m_port_map;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Manager);
|
||||
};
|
||||
|
||||
/// Initialize ServiceManager
|
||||
void Init();
|
||||
|
||||
/// Shutdown ServiceManager
|
||||
void Shutdown();
|
||||
|
||||
|
||||
extern Manager* g_manager; ///< Service manager
|
||||
|
||||
|
||||
} // namespace
|
@ -0,0 +1,58 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/service/srv.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace SRV
|
||||
|
||||
namespace SRV {
|
||||
|
||||
void Initialize() {
|
||||
NOTICE_LOG(OSHLE, "SRV::Sync - Initialize");
|
||||
}
|
||||
|
||||
void GetServiceHandle() {
|
||||
Syscall::Result res = 0;
|
||||
u32* cmd_buff = (u32*)HLE::GetPointer(HLE::CMD_BUFFER_ADDR + Service::kCommandHeaderOffset);
|
||||
|
||||
std::string port_name = std::string((const char*)&cmd_buff[1], 0, Service::kMaxPortSize);
|
||||
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
|
||||
|
||||
NOTICE_LOG(OSHLE, "SRV::Sync - GetHandle - port: %s, handle: 0x%08X", port_name.c_str(),
|
||||
service->GetUID());
|
||||
|
||||
if (NULL != service) {
|
||||
cmd_buff[3] = service->GetUID();
|
||||
} else {
|
||||
ERROR_LOG(OSHLE, "Service %s does not exist", port_name.c_str());
|
||||
res = -1;
|
||||
}
|
||||
cmd_buff[1] = res;
|
||||
|
||||
//return res;
|
||||
}
|
||||
|
||||
const HLE::FunctionDef FunctionTable[] = {
|
||||
{0x00010002, Initialize, "Initialize"},
|
||||
{0x00020000, NULL, "GetProcSemaphore"},
|
||||
{0x00030100, NULL, "RegisterService"},
|
||||
{0x000400C0, NULL, "UnregisterService"},
|
||||
{0x00050100, GetServiceHandle, "GetServiceHandle"},
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Interface class
|
||||
|
||||
Interface::Interface() {
|
||||
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
||||
}
|
||||
|
||||
Interface::~Interface() {
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,40 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace SRV
|
||||
|
||||
namespace SRV {
|
||||
|
||||
/// Interface to "srv:" service
|
||||
class Interface : public Service::Interface {
|
||||
|
||||
public:
|
||||
|
||||
Interface();
|
||||
|
||||
~Interface();
|
||||
|
||||
/**
|
||||
* Gets the string name used by CTROS for the service
|
||||
* @return Port name of service
|
||||
*/
|
||||
std::string GetPortName() const {
|
||||
return "srv:";
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when svcSendSyncRequest is called, loads command buffer and executes comand
|
||||
* @return Return result of svcSendSyncRequest passed back to user app
|
||||
*/
|
||||
Syscall::Result Sync();
|
||||
|
||||
private:
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(Interface);
|
||||
};
|
||||
|
||||
} // namespace
|
@ -0,0 +1,197 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "core/mem_map.h"
|
||||
|
||||
#include "core/hle/function_wrappers.h"
|
||||
#include "core/hle/syscall.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace Syscall
|
||||
|
||||
namespace Syscall {
|
||||
|
||||
/// Map application or GSP heap memory
|
||||
Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) {
|
||||
u32 virtual_address = 0x00000000;
|
||||
|
||||
switch (operation) {
|
||||
|
||||
// Map GSP heap memory?
|
||||
case 0x00010003:
|
||||
virtual_address = Memory::MapBlock_HeapGSP(size, operation, permissions);
|
||||
break;
|
||||
|
||||
// Unknown ControlMemory operation
|
||||
default:
|
||||
ERROR_LOG(OSHLE, "Unknown ControlMemory operation %08X", operation);
|
||||
}
|
||||
|
||||
Core::g_app_core->SetReg(1, Memory::MapBlock_HeapGSP(size, operation, permissions));
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Connect to an OS service given the port name, returns the handle to the port to out
|
||||
Result ConnectToPort(void* out, const char* port_name) {
|
||||
Service::Interface* service = Service::g_manager->FetchFromPortName(port_name);
|
||||
Core::g_app_core->SetReg(1, service->GetUID());
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Synchronize to an OS service
|
||||
Result SendSyncRequest(Handle session) {
|
||||
Service::Interface* service = Service::g_manager->FetchFromUID(session);
|
||||
service->Sync();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Close a handle
|
||||
Result CloseHandle(Handle handle) {
|
||||
// ImplementMe
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
|
||||
Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
|
||||
// ImplementMe
|
||||
return 0;
|
||||
}
|
||||
|
||||
const HLE::FunctionDef Syscall_Table[] = {
|
||||
{0x00, NULL, "Unknown"},
|
||||
{0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"},
|
||||
{0x02, NULL, "QueryMemory"},
|
||||
{0x03, NULL, "ExitProcess"},
|
||||
{0x04, NULL, "GetProcessAffinityMask"},
|
||||
{0x05, NULL, "SetProcessAffinityMask"},
|
||||
{0x06, NULL, "GetProcessIdealProcessor"},
|
||||
{0x07, NULL, "SetProcessIdealProcessor"},
|
||||
{0x08, NULL, "CreateThread"},
|
||||
{0x09, NULL, "ExitThread"},
|
||||
{0x0A, NULL, "SleepThread"},
|
||||
{0x0B, NULL, "GetThreadPriority"},
|
||||
{0x0C, NULL, "SetThreadPriority"},
|
||||
{0x0D, NULL, "GetThreadAffinityMask"},
|
||||
{0x0E, NULL, "SetThreadAffinityMask"},
|
||||
{0x0F, NULL, "GetThreadIdealProcessor"},
|
||||
{0x10, NULL, "SetThreadIdealProcessor"},
|
||||
{0x11, NULL, "GetCurrentProcessorNumber"},
|
||||
{0x12, NULL, "Run"},
|
||||
{0x13, NULL, "CreateMutex"},
|
||||
{0x14, NULL, "ReleaseMutex"},
|
||||
{0x15, NULL, "CreateSemaphore"},
|
||||
{0x16, NULL, "ReleaseSemaphore"},
|
||||
{0x17, NULL, "CreateEvent"},
|
||||
{0x18, NULL, "SignalEvent"},
|
||||
{0x19, NULL, "ClearEvent"},
|
||||
{0x1A, NULL, "CreateTimer"},
|
||||
{0x1B, NULL, "SetTimer"},
|
||||
{0x1C, NULL, "CancelTimer"},
|
||||
{0x1D, NULL, "ClearTimer"},
|
||||
{0x1E, NULL, "CreateMemoryBlock"},
|
||||
{0x1F, NULL, "MapMemoryBlock"},
|
||||
{0x20, NULL, "UnmapMemoryBlock"},
|
||||
{0x21, NULL, "CreateAddressArbiter"},
|
||||
{0x22, NULL, "ArbitrateAddress"},
|
||||
{0x23, WrapI_U<CloseHandle>, "CloseHandle"},
|
||||
{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
|
||||
{0x25, NULL, "WaitSynchronizationN"},
|
||||
{0x26, NULL, "SignalAndWait"},
|
||||
{0x27, NULL, "DuplicateHandle"},
|
||||
{0x28, NULL, "GetSystemTick"},
|
||||
{0x29, NULL, "GetHandleInfo"},
|
||||
{0x2A, NULL, "GetSystemInfo"},
|
||||
{0x2B, NULL, "GetProcessInfo"},
|
||||
{0x2C, NULL, "GetThreadInfo"},
|
||||
{0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"},
|
||||
{0x2E, NULL, "SendSyncRequest1"},
|
||||
{0x2F, NULL, "SendSyncRequest2"},
|
||||
{0x30, NULL, "SendSyncRequest3"},
|
||||
{0x31, NULL, "SendSyncRequest4"},
|
||||
{0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"},
|
||||
{0x33, NULL, "OpenProcess"},
|
||||
{0x34, NULL, "OpenThread"},
|
||||
{0x35, NULL, "GetProcessId"},
|
||||
{0x36, NULL, "GetProcessIdOfThread"},
|
||||
{0x37, NULL, "GetThreadId"},
|
||||
{0x38, NULL, "GetResourceLimit"},
|
||||
{0x39, NULL, "GetResourceLimitLimitValues"},
|
||||
{0x3A, NULL, "GetResourceLimitCurrentValues"},
|
||||
{0x3B, NULL, "GetThreadContext"},
|
||||
{0x3C, NULL, "Break"},
|
||||
{0x3D, NULL, "OutputDebugString"},
|
||||
{0x3E, NULL, "ControlPerformanceCounter"},
|
||||
{0x3F, NULL, "Unknown"},
|
||||
{0x40, NULL, "Unknown"},
|
||||
{0x41, NULL, "Unknown"},
|
||||
{0x42, NULL, "Unknown"},
|
||||
{0x43, NULL, "Unknown"},
|
||||
{0x44, NULL, "Unknown"},
|
||||
{0x45, NULL, "Unknown"},
|
||||
{0x46, NULL, "Unknown"},
|
||||
{0x47, NULL, "CreatePort"},
|
||||
{0x48, NULL, "CreateSessionToPort"},
|
||||
{0x49, NULL, "CreateSession"},
|
||||
{0x4A, NULL, "AcceptSession"},
|
||||
{0x4B, NULL, "ReplyAndReceive1"},
|
||||
{0x4C, NULL, "ReplyAndReceive2"},
|
||||
{0x4D, NULL, "ReplyAndReceive3"},
|
||||
{0x4E, NULL, "ReplyAndReceive4"},
|
||||
{0x4F, NULL, "ReplyAndReceive"},
|
||||
{0x50, NULL, "BindInterrupt"},
|
||||
{0x51, NULL, "UnbindInterrupt"},
|
||||
{0x52, NULL, "InvalidateProcessDataCache"},
|
||||
{0x53, NULL, "StoreProcessDataCache"},
|
||||
{0x54, NULL, "FlushProcessDataCache"},
|
||||
{0x55, NULL, "StartInterProcessDma"},
|
||||
{0x56, NULL, "StopDma"},
|
||||
{0x57, NULL, "GetDmaState"},
|
||||
{0x58, NULL, "RestartDma"},
|
||||
{0x59, NULL, "Unknown"},
|
||||
{0x5A, NULL, "Unknown"},
|
||||
{0x5B, NULL, "Unknown"},
|
||||
{0x5C, NULL, "Unknown"},
|
||||
{0x5D, NULL, "Unknown"},
|
||||
{0x5E, NULL, "Unknown"},
|
||||
{0x5F, NULL, "Unknown"},
|
||||
{0x60, NULL, "DebugActiveProcess"},
|
||||
{0x61, NULL, "BreakDebugProcess"},
|
||||
{0x62, NULL, "TerminateDebugProcess"},
|
||||
{0x63, NULL, "GetProcessDebugEvent"},
|
||||
{0x64, NULL, "ContinueDebugEvent"},
|
||||
{0x65, NULL, "GetProcessList"},
|
||||
{0x66, NULL, "GetThreadList"},
|
||||
{0x67, NULL, "GetDebugThreadContext"},
|
||||
{0x68, NULL, "SetDebugThreadContext"},
|
||||
{0x69, NULL, "QueryDebugProcessMemory"},
|
||||
{0x6A, NULL, "ReadProcessMemory"},
|
||||
{0x6B, NULL, "WriteProcessMemory"},
|
||||
{0x6C, NULL, "SetHardwareBreakPoint"},
|
||||
{0x6D, NULL, "GetDebugThreadParam"},
|
||||
{0x6E, NULL, "Unknown"},
|
||||
{0x6F, NULL, "Unknown"},
|
||||
{0x70, NULL, "ControlProcessMemory"},
|
||||
{0x71, NULL, "MapProcessMemory"},
|
||||
{0x72, NULL, "UnmapProcessMemory"},
|
||||
{0x73, NULL, "Unknown"},
|
||||
{0x74, NULL, "Unknown"},
|
||||
{0x75, NULL, "Unknown"},
|
||||
{0x76, NULL, "TerminateProcess"},
|
||||
{0x77, NULL, "Unknown"},
|
||||
{0x78, NULL, "CreateResourceLimit"},
|
||||
{0x79, NULL, "Unknown"},
|
||||
{0x7A, NULL, "Unknown"},
|
||||
{0x7B, NULL, "Unknown"},
|
||||
{0x7C, NULL, "KernelSetState"},
|
||||
{0x7D, NULL, "QueryProcessMemory"},
|
||||
};
|
||||
|
||||
void Register() {
|
||||
HLE::RegisterModule("SyscallTable", ARRAY_SIZE(Syscall_Table), Syscall_Table);
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,19 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace Syscall
|
||||
|
||||
namespace Syscall {
|
||||
|
||||
typedef u32 Handle;
|
||||
typedef s32 Result;
|
||||
|
||||
void Register();
|
||||
|
||||
} // namespace
|
@ -0,0 +1,48 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/log.h"
|
||||
|
||||
#include "core/hw/ndma.h"
|
||||
|
||||
namespace NDMA {
|
||||
|
||||
template <typename T>
|
||||
inline void Read(T &var, const u32 addr) {
|
||||
ERROR_LOG(NDMA, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void Write(u32 addr, const T data) {
|
||||
ERROR_LOG(NDMA, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
|
||||
}
|
||||
|
||||
// Explicitly instantiate template functions because we aren't defining this in the header:
|
||||
|
||||
template void Read<u64>(u64 &var, const u32 addr);
|
||||
template void Read<u32>(u32 &var, const u32 addr);
|
||||
template void Read<u16>(u16 &var, const u32 addr);
|
||||
template void Read<u8>(u8 &var, const u32 addr);
|
||||
|
||||
template void Write<u64>(u32 addr, const u64 data);
|
||||
template void Write<u32>(u32 addr, const u32 data);
|
||||
template void Write<u16>(u32 addr, const u16 data);
|
||||
template void Write<u8>(u32 addr, const u8 data);
|
||||
|
||||
/// Update hardware
|
||||
void Update() {
|
||||
}
|
||||
|
||||
/// Initialize hardware
|
||||
void Init() {
|
||||
NOTICE_LOG(LCD, "initialized OK");
|
||||
}
|
||||
|
||||
/// Shutdown hardware
|
||||
void Shutdown() {
|
||||
NOTICE_LOG(LCD, "shutdown OK");
|
||||
}
|
||||
|
||||
} // namespace
|
@ -0,0 +1,26 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace NDMA {
|
||||
|
||||
template <typename T>
|
||||
inline void Read(T &var, const u32 addr);
|
||||
|
||||
template <typename T>
|
||||
inline void Write(u32 addr, const T data);
|
||||
|
||||
/// Update hardware
|
||||
void Update();
|
||||
|
||||
/// Initialize hardware
|
||||
void Init();
|
||||
|
||||
/// Shutdown hardware
|
||||
void Shutdown();
|
||||
|
||||
} // namespace
|
Loading…
Reference in New Issue