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@ -171,6 +171,8 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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}
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UpdateRecentFiles();
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confirm_before_closing = settings.value("confirmClose", true).toBool();
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// Setup connections
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connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
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connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()));
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@ -498,16 +500,13 @@ void GMainWindow::OnConfigure() {
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}
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bool GMainWindow::ConfirmClose() {
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if (emu_thread != nullptr) {
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auto answer = QMessageBox::question(this, tr("Citra"),
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tr("Are you sure you want to close Citra?"),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (emu_thread == nullptr || !confirm_before_closing)
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return true;
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if (answer == QMessageBox::No) {
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return false;
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}
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}
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return true;
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auto answer = QMessageBox::question(this, tr("Citra"),
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tr("Are you sure you want to close Citra?"),
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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return answer != QMessageBox::No;
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}
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void GMainWindow::closeEvent(QCloseEvent* event) {
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@ -530,6 +529,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
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settings.setValue("singleWindowMode", ui.action_Single_Window_Mode->isChecked());
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settings.setValue("displayTitleBars", ui.actionDisplay_widget_title_bars->isChecked());
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settings.setValue("firstStart", false);
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settings.setValue("confirmClose", confirm_before_closing);
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game_list->SaveInterfaceLayout(settings);
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SaveHotkeys(settings);
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