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@ -53,42 +53,43 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
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// Multidraw Indirect
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void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
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SCOPE_EXIT({
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// Clean everything.
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maxwell3d.regs.vertex_id_base = 0x0;
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maxwell3d.CallMethod(0x8e3, 0x640, true);
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maxwell3d.CallMethod(0x8e4, 0x0, true);
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maxwell3d.CallMethod(0x8e5, 0x0, true);
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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});
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const u32 start_indirect = parameters[0];
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const u32 end_indirect = parameters[1];
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if (start_indirect >= end_indirect) {
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// Nothing to do.
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return;
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}
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const u32 padding = parameters[3];
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const std::size_t max_draws = parameters[4];
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const auto topology =
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static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
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const u32 padding = parameters[3]; // padding is in words
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// size of each indirect segment
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const u32 indirect_words = 5 + padding;
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const std::size_t first_draw = start_indirect;
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const std::size_t effective_draws = end_indirect - start_indirect;
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const std::size_t last_draw = start_indirect + std::min(effective_draws, max_draws);
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for (std::size_t index = first_draw; index < last_draw; index++) {
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const u32 stride = indirect_words * sizeof(u32);
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const GPUVAddr start_address = maxwell3d.current_dma_segment + 4 * sizeof(u32);
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const std::size_t draw_count = end_indirect - start_indirect;
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u32 lowest_first = std::numeric_limits<u32>::max();
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u32 highest_limit = std::numeric_limits<u32>::min();
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for (std::size_t index = 0; index < draw_count; index++) {
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const std::size_t base = index * indirect_words + 5;
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const u32 base_vertex = parameters[base + 3];
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const u32 base_instance = parameters[base + 4];
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maxwell3d.regs.vertex_id_base = base_vertex;
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const u32 count = parameters[base];
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const u32 first_index = parameters[base + 2];
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lowest_first = std::min(lowest_first, first_index);
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highest_limit = std::max(highest_limit, first_index + count);
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}
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const u32 base_vertex = parameters[8];
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const u32 base_instance = parameters[9];
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maxwell3d.CallMethod(0x8e3, 0x640, true);
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maxwell3d.CallMethod(0x8e4, base_vertex, true);
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maxwell3d.CallMethod(0x8e5, base_instance, true);
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auto& params = maxwell3d.draw_manager->GetIndirectParams();
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params.start_address = start_address;
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params.buffer_size = sizeof(u32) + stride * draw_count;
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params.max_draw_counts = draw_count;
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params.stride = stride;
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maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
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maxwell3d.draw_manager->DrawIndex(
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static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]),
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parameters[base + 2], parameters[base], base_vertex, base_instance,
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parameters[base + 1]);
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}
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maxwell3d.draw_manager->DrawIndexedIndirect(topology, 0, highest_limit);
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}
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// Multi-layer Clear
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