|
|
|
@ -21,6 +21,7 @@
|
|
|
|
|
#include "common/string_util.h"
|
|
|
|
|
#include "common/telemetry.h"
|
|
|
|
|
#include "core/core.h"
|
|
|
|
|
#include "core/cpu_manager.h"
|
|
|
|
|
#include "core/crypto/key_manager.h"
|
|
|
|
|
#include "core/file_sys/registered_cache.h"
|
|
|
|
|
#include "core/file_sys/vfs_real.h"
|
|
|
|
@ -216,6 +217,7 @@ int main(int argc, char** argv) {
|
|
|
|
|
|
|
|
|
|
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
|
|
|
|
|
system.GPU().Start();
|
|
|
|
|
system.GetCpuManager().OnGpuReady();
|
|
|
|
|
|
|
|
|
|
if (Settings::values.use_disk_shader_cache.GetValue()) {
|
|
|
|
|
system.Renderer().ReadRasterizer()->LoadDiskResources(
|
|
|
|
|