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@ -36,8 +36,9 @@ namespace Service::HID {
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// Updating period for each HID device.
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// Period time is obtained by measuring the number of samples in a second on HW using a homebrew
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// Correct pad_update_ns is 4ms this is overclocked to lower input lag
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constexpr auto pad_update_ns = std::chrono::nanoseconds{1 * 1000 * 1000}; // (1ms, 1000Hz)
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// Correct npad_update_ns is 4ms this is overclocked to lower input lag
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constexpr auto npad_update_ns = std::chrono::nanoseconds{1 * 1000 * 1000}; // (1ms, 1000Hz)
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constexpr auto default_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 1000Hz)
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constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz)
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constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
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@ -75,8 +76,16 @@ IAppletResource::IAppletResource(Core::System& system_,
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GetController<Controller_Stubbed>(HidController::UniquePad).SetCommonHeaderOffset(0x5A00);
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// Register update callbacks
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pad_update_event = Core::Timing::CreateEvent(
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npad_update_event = Core::Timing::CreateEvent(
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"HID::UpdatePadCallback",
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[this](std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
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const auto guard = LockService();
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UpdateNpad(user_data, ns_late);
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return std::nullopt;
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});
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default_update_event = Core::Timing::CreateEvent(
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"HID::UpdateDefaultCallback",
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[this](std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
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const auto guard = LockService();
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@ -100,7 +109,9 @@ IAppletResource::IAppletResource(Core::System& system_,
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return std::nullopt;
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});
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system.CoreTiming().ScheduleLoopingEvent(pad_update_ns, pad_update_ns, pad_update_event);
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system.CoreTiming().ScheduleLoopingEvent(npad_update_ns, npad_update_ns, npad_update_event);
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system.CoreTiming().ScheduleLoopingEvent(default_update_ns, default_update_ns,
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default_update_event);
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system.CoreTiming().ScheduleLoopingEvent(mouse_keyboard_update_ns, mouse_keyboard_update_ns,
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mouse_keyboard_update_event);
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system.CoreTiming().ScheduleLoopingEvent(motion_update_ns, motion_update_ns,
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@ -118,7 +129,8 @@ void IAppletResource::DeactivateController(HidController controller) {
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}
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IAppletResource::~IAppletResource() {
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system.CoreTiming().UnscheduleEvent(pad_update_event, 0);
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system.CoreTiming().UnscheduleEvent(npad_update_event, 0);
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system.CoreTiming().UnscheduleEvent(default_update_event, 0);
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system.CoreTiming().UnscheduleEvent(mouse_keyboard_update_event, 0);
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system.CoreTiming().UnscheduleEvent(motion_update_event, 0);
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}
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@ -144,10 +156,20 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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if (controller == controllers[static_cast<size_t>(HidController::Mouse)]) {
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continue;
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}
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// Npad has it's own update event
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if (controller == controllers[static_cast<size_t>(HidController::NPad)]) {
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continue;
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}
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controller->OnUpdate(core_timing);
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}
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}
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void IAppletResource::UpdateNpad(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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controllers[static_cast<size_t>(HidController::NPad)]->OnUpdate(core_timing);
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}
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void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
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std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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