@ -1049,7 +1049,7 @@ union Instruction {
BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info;
BitField<60, 1, u64> fp32_flag;
BitField<59, 1, u64> fp32_flag;
TextureType GetTextureType() const {
// The TEXS instruction has a weird encoding for the texture type.