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@ -354,12 +354,23 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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v.setPadding(left, cutInsets.top, right, 0)
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binding.showFpsText.setPadding(
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cutInsets.left,
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cutInsets.top,
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cutInsets.right,
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cutInsets.bottom
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)
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// Ensure FPS text doesn't get cut off by rounded display corners
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val sidePadding = resources.getDimensionPixelSize(R.dimen.spacing_xtralarge)
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if (cutInsets.left == 0) {
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binding.showFpsText.setPadding(
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sidePadding,
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cutInsets.top,
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cutInsets.right,
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cutInsets.bottom
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)
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} else {
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binding.showFpsText.setPadding(
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cutInsets.left,
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cutInsets.top,
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cutInsets.right,
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cutInsets.bottom
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)
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}
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windowInsets
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}
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}
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