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@ -297,8 +297,8 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
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// Sideview SL and SR buttons
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button_color = colors.slider_button;
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DrawRoundButton(p, center + QPoint(59, 52), button_values[SR], 5, 12, Direction::Left);
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DrawRoundButton(p, center + QPoint(59, -69), button_values[SL], 5, 12, Direction::Left);
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DrawRoundButton(p, center + QPoint(59, 52), button_values[SRLeft], 5, 12, Direction::Left);
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DrawRoundButton(p, center + QPoint(59, -69), button_values[SLLeft], 5, 12, Direction::Left);
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DrawLeftBody(p, center);
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@ -353,8 +353,10 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
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// SR and SL buttons
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p.setPen(colors.outline);
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button_color = colors.slider_button;
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DrawRoundButton(p, center + QPoint(155, 52), button_values[SR], 5.2f, 12, Direction::None, 4);
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DrawRoundButton(p, center + QPoint(155, -69), button_values[SL], 5.2f, 12, Direction::None, 4);
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DrawRoundButton(p, center + QPoint(155, 52), button_values[SRLeft], 5.2f, 12, Direction::None,
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4);
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DrawRoundButton(p, center + QPoint(155, -69), button_values[SLLeft], 5.2f, 12, Direction::None,
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4);
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// SR and SL text
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p.setPen(colors.transparent);
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@ -428,8 +430,10 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
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// Sideview SL and SR buttons
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button_color = colors.slider_button;
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DrawRoundButton(p, center + QPoint(-59, 52), button_values[SL], 5, 11, Direction::Right);
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DrawRoundButton(p, center + QPoint(-59, -69), button_values[SR], 5, 11, Direction::Right);
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DrawRoundButton(p, center + QPoint(-59, 52), button_values[SLRight], 5, 11,
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Direction::Right);
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DrawRoundButton(p, center + QPoint(-59, -69), button_values[SRRight], 5, 11,
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Direction::Right);
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DrawRightBody(p, center);
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@ -484,8 +488,10 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
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// SR and SL buttons
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p.setPen(colors.outline);
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button_color = colors.slider_button;
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DrawRoundButton(p, center + QPoint(-155, 52), button_values[SL], 5, 12, Direction::None, 4.0f);
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DrawRoundButton(p, center + QPoint(-155, -69), button_values[SR], 5, 12, Direction::None, 4.0f);
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DrawRoundButton(p, center + QPoint(-155, 52), button_values[SLRight], 5, 12, Direction::None,
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4.0f);
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DrawRoundButton(p, center + QPoint(-155, -69), button_values[SRRight], 5, 12, Direction::None,
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4.0f);
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// SR and SL text
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p.setPen(colors.transparent);
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@ -557,6 +563,19 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
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DrawRoundButton(p, center + QPoint(-154, -72), button_values[Minus], 7, 4, Direction::Up,
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1);
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// Left SR and SL sideview buttons
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button_color = colors.slider_button;
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DrawRoundButton(p, center + QPoint(-20, -62), button_values[SLLeft], 4, 11,
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Direction::Left);
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DrawRoundButton(p, center + QPoint(-20, 47), button_values[SRLeft], 4, 11, Direction::Left);
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// Right SR and SL sideview buttons
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button_color = colors.slider_button;
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DrawRoundButton(p, center + QPoint(20, 47), button_values[SLRight], 4, 11,
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Direction::Right);
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DrawRoundButton(p, center + QPoint(20, -62), button_values[SRRight], 4, 11,
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Direction::Right);
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DrawDualBody(p, center);
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// Right trigger top view
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@ -1792,16 +1811,6 @@ void PlayerControlPreview::DrawDualBody(QPainter& p, const QPointF center) {
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p.setBrush(colors.right);
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DrawPolygon(p, qright_joycon_topview);
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// Right SR and SL sideview buttons
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p.setPen(colors.outline);
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p.setBrush(colors.slider_button);
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DrawRoundRectangle(p, center + QPoint(19, 47), 7, 22, 1);
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DrawRoundRectangle(p, center + QPoint(19, -62), 7, 22, 1);
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// Left SR and SL sideview buttons
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DrawRoundRectangle(p, center + QPoint(-19, 47), 7, 22, 1);
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DrawRoundRectangle(p, center + QPoint(-19, -62), 7, 22, 1);
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// Right Sideview body
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p.setBrush(colors.slider);
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DrawPolygon(p, qright_joycon_slider);
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