@ -126,7 +126,9 @@ u64 BISFactory::GetSystemNANDTotalSpace() const {
}
u64 BISFactory::GetUserNANDFreeSpace() const {
return GetUserNANDTotalSpace();
// For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
// Set the free space to be 1 MiB less than the total as a workaround to this issue.
return GetUserNANDTotalSpace() - 0x100000;
u64 BISFactory::GetUserNANDTotalSpace() const {