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@ -136,9 +136,7 @@ static void SocketLoop(Socket* socket) {
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Client::Client() {
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LOG_INFO(Input, "Udp Initialization started");
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for (std::size_t id = 0; id < MAX_TOUCH_FINGERS; ++id) {
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finger_id[id] = MAX_TOUCH_FINGERS;
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}
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finger_id.fill(MAX_TOUCH_FINGERS);
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ReloadSockets();
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}
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@ -347,17 +345,17 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client,
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const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
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const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
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const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
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const std::size_t touch_id = client * 2 + id;
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if (touch_pad.is_active) {
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if (finger_id[client * 2 + id] == MAX_TOUCH_FINGERS) {
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if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
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const auto first_free_id = GetUnusedFingerID();
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if (!first_free_id) {
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// Invalid finger id skip to next input
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return;
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}
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finger_id[client * 2 + id] = first_free_id.value();
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finger_id[touch_id] = *first_free_id;
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}
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auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]];
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auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
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x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
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static_cast<float>(max_x - min_x);
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y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
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@ -366,9 +364,9 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client,
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return;
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}
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if (finger_id[client * 2 + id] != MAX_TOUCH_FINGERS) {
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touch_status[finger_id[client * 2 + id]] = {};
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finger_id[client * 2 + id] = MAX_TOUCH_FINGERS;
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if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
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touch_status[finger_id[touch_id]] = {};
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finger_id[touch_id] = MAX_TOUCH_FINGERS;
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}
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}
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