Math: Warning fixes.

master
Tony Wasserka 2014-08-23 13:48:00 +07:00
parent 941762a573
commit b5b3aeb576
1 changed files with 23 additions and 14 deletions

@ -50,9 +50,8 @@ static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
template<typename T> template<typename T>
class Vec2 { class Vec2 {
public: public:
struct { T x;
T x,y; T y;
};
T* AsArray() { return &x; } T* AsArray() { return &x; }
@ -176,10 +175,9 @@ template<typename T>
class Vec3 class Vec3
{ {
public: public:
struct T x;
{ T y;
T x,y,z; T z;
};
T* AsArray() { return &x; } T* AsArray() { return &x; }
@ -315,7 +313,7 @@ public:
_DEFINE_SWIZZLER2(b, a, b##a); \ _DEFINE_SWIZZLER2(b, a, b##a); \
_DEFINE_SWIZZLER2(b, a, b2##a2); \ _DEFINE_SWIZZLER2(b, a, b2##a2); \
_DEFINE_SWIZZLER2(b, a, b3##a3); \ _DEFINE_SWIZZLER2(b, a, b3##a3); \
_DEFINE_SWIZZLER2(b, a, b4##a4); _DEFINE_SWIZZLER2(b, a, b4##a4)
DEFINE_SWIZZLER2(x, y, r, g, u, v, s, t); DEFINE_SWIZZLER2(x, y, r, g, u, v, s, t);
DEFINE_SWIZZLER2(x, z, r, b, u, w, s, q); DEFINE_SWIZZLER2(x, z, r, b, u, w, s, q);
@ -330,16 +328,27 @@ Vec3<T> operator * (const V& f, const Vec3<T>& vec)
return Vec3<T>(f*vec.x,f*vec.y,f*vec.z); return Vec3<T>(f*vec.x,f*vec.y,f*vec.z);
} }
template<>
inline float Vec3<float>::Length() const {
return std::sqrt(x * x + y * y + z * z);
}
template<>
inline Vec3<float> Vec3<float>::Normalized() const {
return *this / Length();
}
typedef Vec3<float> Vec3f; typedef Vec3<float> Vec3f;
template<typename T> template<typename T>
class Vec4 class Vec4
{ {
public: public:
struct T x;
{ T y;
T x,y,z,w; T z;
}; T w;
T* AsArray() { return &x; } T* AsArray() { return &x; }
@ -456,7 +465,7 @@ public:
_DEFINE_SWIZZLER2(a, b, a##b); \ _DEFINE_SWIZZLER2(a, b, a##b); \
_DEFINE_SWIZZLER2(a, b, a2##b2); \ _DEFINE_SWIZZLER2(a, b, a2##b2); \
_DEFINE_SWIZZLER2(b, a, b##a); \ _DEFINE_SWIZZLER2(b, a, b##a); \
_DEFINE_SWIZZLER2(b, a, b2##a2); _DEFINE_SWIZZLER2(b, a, b2##a2)
DEFINE_SWIZZLER2(x, y, r, g); DEFINE_SWIZZLER2(x, y, r, g);
DEFINE_SWIZZLER2(x, z, r, b); DEFINE_SWIZZLER2(x, z, r, b);
@ -480,7 +489,7 @@ public:
_DEFINE_SWIZZLER3(b, a, c, b2##a2##c2); \ _DEFINE_SWIZZLER3(b, a, c, b2##a2##c2); \
_DEFINE_SWIZZLER3(b, c, a, b2##c2##a2); \ _DEFINE_SWIZZLER3(b, c, a, b2##c2##a2); \
_DEFINE_SWIZZLER3(c, a, b, c2##a2##b2); \ _DEFINE_SWIZZLER3(c, a, b, c2##a2##b2); \
_DEFINE_SWIZZLER3(c, b, a, c2##b2##a2); _DEFINE_SWIZZLER3(c, b, a, c2##b2##a2)
DEFINE_SWIZZLER3(x, y, z, r, g, b); DEFINE_SWIZZLER3(x, y, z, r, g, b);
DEFINE_SWIZZLER3(x, y, w, r, g, a); DEFINE_SWIZZLER3(x, y, w, r, g, a);