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@ -67,8 +67,13 @@ struct KernelCore::Impl {
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is_phantom_mode_for_singlecore = false;
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is_phantom_mode_for_singlecore = false;
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InitializePhysicalCores();
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InitializePhysicalCores();
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InitializeSystemResourceLimit(kernel, system);
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InitializeMemoryLayout();
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// Derive the initial memory layout from the emulated board
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KMemoryLayout memory_layout;
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DeriveInitialMemoryLayout(memory_layout);
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InitializeMemoryLayout(memory_layout);
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InitializeSystemResourceLimit(kernel, system, memory_layout);
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InitializeSlabHeaps();
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InitializeSchedulers();
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InitializeSchedulers();
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InitializeSuspendThreads();
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InitializeSuspendThreads();
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InitializePreemption(kernel);
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InitializePreemption(kernel);
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@ -137,27 +142,32 @@ struct KernelCore::Impl {
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}
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}
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// Creates the default system resource limit
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// Creates the default system resource limit
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void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system) {
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void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system,
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const KMemoryLayout& memory_layout) {
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system_resource_limit = std::make_shared<KResourceLimit>(kernel, system);
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system_resource_limit = std::make_shared<KResourceLimit>(kernel, system);
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const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes();
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// If setting the default system values fails, then something seriously wrong has occurred.
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// If setting the default system values fails, then something seriously wrong has occurred.
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, 0x100000000)
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, total_size)
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.IsSuccess());
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 900).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 900).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200)
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200)
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.IsSuccess());
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.IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 1133).IsSuccess());
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ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 1133).IsSuccess());
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system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size);
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// Derived from recent software updates. The kernel reserves 27MB
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constexpr u64 kernel_size{0x1b00000};
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if (!system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size)) {
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UNREACHABLE();
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}
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// Reserve secure applet memory, introduced in firmware 5.0.0
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// Reserve secure applet memory, introduced in firmware 5.0.0
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constexpr u64 secure_applet_memory_size{0x400000};
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constexpr u64 secure_applet_memory_size{Common::Size_4_MB};
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ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
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ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
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secure_applet_memory_size));
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secure_applet_memory_size));
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// This memory seems to be reserved on hardware, but is not reserved/used by yuzu.
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// Likely Horizon OS reserved memory
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// TODO(ameerj): Derive the memory rather than hardcode it.
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constexpr u64 unknown_reserved_memory{0x2f896000};
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ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
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unknown_reserved_memory));
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}
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}
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void InitializePreemption(KernelCore& kernel) {
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void InitializePreemption(KernelCore& kernel) {
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@ -531,11 +541,7 @@ struct KernelCore::Impl {
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linear_region_start);
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linear_region_start);
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}
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}
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void InitializeMemoryLayout() {
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void InitializeMemoryLayout(const KMemoryLayout& memory_layout) {
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// Derive the initial memory layout from the emulated board
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KMemoryLayout memory_layout;
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DeriveInitialMemoryLayout(memory_layout);
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const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
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const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
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const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
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const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
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const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents();
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const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents();
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@ -578,11 +584,14 @@ struct KernelCore::Impl {
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system.Kernel(), system.DeviceMemory(), nullptr, {time_phys_addr, time_size / PageSize},
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system.Kernel(), system.DeviceMemory(), nullptr, {time_phys_addr, time_size / PageSize},
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KMemoryPermission::None, KMemoryPermission::Read, time_phys_addr, time_size,
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KMemoryPermission::None, KMemoryPermission::Read, time_phys_addr, time_size,
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"Time:SharedMemory");
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"Time:SharedMemory");
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}
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void InitializeSlabHeaps() {
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// Allocate slab heaps
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// Allocate slab heaps
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user_slab_heap_pages = std::make_unique<KSlabHeap<Page>>();
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user_slab_heap_pages = std::make_unique<KSlabHeap<Page>>();
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constexpr u64 user_slab_heap_size{0x1ef000};
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// TODO(ameerj): This should be derived, not hardcoded within the kernel
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constexpr u64 user_slab_heap_size{0x3de000};
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// Reserve slab heaps
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// Reserve slab heaps
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ASSERT(
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ASSERT(
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system_resource_limit->Reserve(LimitableResource::PhysicalMemory, user_slab_heap_size));
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system_resource_limit->Reserve(LimitableResource::PhysicalMemory, user_slab_heap_size));
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