Merge pull request #3267 from ReinUsesLisp/remove-maxwell-debugger
yuzu: Remove Maxwell debuggermaster
commit
c332c66eb2
@ -1,49 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <mutex>
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#include "video_core/debug_utils/debug_utils.h"
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namespace Tegra {
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void DebugContext::DoOnEvent(Event event, void* data) {
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{
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std::unique_lock lock{breakpoint_mutex};
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// TODO(Subv): Commit the rasterizer's caches so framebuffers, render targets, etc. will
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// show on debug widgets
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// TODO: Should stop the CPU thread here once we multithread emulation.
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active_breakpoint = event;
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at_breakpoint = true;
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// Tell all observers that we hit a breakpoint
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for (auto& breakpoint_observer : breakpoint_observers) {
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breakpoint_observer->OnMaxwellBreakPointHit(event, data);
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}
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// Wait until another thread tells us to Resume()
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resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; });
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}
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}
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void DebugContext::Resume() {
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{
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std::lock_guard lock{breakpoint_mutex};
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// Tell all observers that we are about to resume
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for (auto& breakpoint_observer : breakpoint_observers) {
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breakpoint_observer->OnMaxwellResume();
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}
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// Resume the waiting thread (i.e. OnEvent())
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at_breakpoint = false;
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}
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resume_from_breakpoint.notify_one();
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}
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} // namespace Tegra
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@ -1,157 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <condition_variable>
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#include <list>
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#include <memory>
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#include <mutex>
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namespace Tegra {
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class DebugContext {
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public:
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enum class Event {
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FirstEvent = 0,
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MaxwellCommandLoaded = FirstEvent,
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MaxwellCommandProcessed,
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IncomingPrimitiveBatch,
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FinishedPrimitiveBatch,
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NumEvents
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};
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/**
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* Inherit from this class to be notified of events registered to some debug context.
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* Most importantly this is used for our debugger GUI.
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*
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* To implement event handling, override the OnMaxwellBreakPointHit and OnMaxwellResume methods.
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* @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state
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* access
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* @todo Evaluate an alternative interface, in which there is only one managing observer and
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* multiple child observers running (by design) on the same thread.
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*/
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class BreakPointObserver {
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public:
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/// Constructs the object such that it observes events of the given DebugContext.
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explicit BreakPointObserver(std::shared_ptr<DebugContext> debug_context)
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: context_weak(debug_context) {
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std::unique_lock lock{debug_context->breakpoint_mutex};
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debug_context->breakpoint_observers.push_back(this);
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}
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virtual ~BreakPointObserver() {
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auto context = context_weak.lock();
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if (context) {
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{
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std::unique_lock lock{context->breakpoint_mutex};
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context->breakpoint_observers.remove(this);
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}
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// If we are the last observer to be destroyed, tell the debugger context that
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// it is free to continue. In particular, this is required for a proper yuzu
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// shutdown, when the emulation thread is waiting at a breakpoint.
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if (context->breakpoint_observers.empty())
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context->Resume();
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}
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}
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/**
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* Action to perform when a breakpoint was reached.
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* @param event Type of event which triggered the breakpoint
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* @param data Optional data pointer (if unused, this is a nullptr)
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* @note This function will perform nothing unless it is overridden in the child class.
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*/
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virtual void OnMaxwellBreakPointHit(Event event, void* data) {}
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/**
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* Action to perform when emulation is resumed from a breakpoint.
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* @note This function will perform nothing unless it is overridden in the child class.
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*/
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virtual void OnMaxwellResume() {}
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protected:
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/**
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* Weak context pointer. This need not be valid, so when requesting a shared_ptr via
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* context_weak.lock(), always compare the result against nullptr.
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*/
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std::weak_ptr<DebugContext> context_weak;
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};
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/**
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* Simple structure defining a breakpoint state
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*/
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struct BreakPoint {
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bool enabled = false;
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};
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/**
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* Static constructor used to create a shared_ptr of a DebugContext.
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*/
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static std::shared_ptr<DebugContext> Construct() {
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return std::shared_ptr<DebugContext>(new DebugContext);
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}
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/**
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* Used by the emulation core when a given event has happened. If a breakpoint has been set
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* for this event, OnEvent calls the event handlers of the registered breakpoint observers.
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* The current thread then is halted until Resume() is called from another thread (or until
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* emulation is stopped).
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* @param event Event which has happened
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* @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until
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* Resume() is called.
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*/
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void OnEvent(Event event, void* data) {
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// This check is left in the header to allow the compiler to inline it.
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if (!breakpoints[(int)event].enabled)
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return;
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// For the rest of event handling, call a separate function.
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DoOnEvent(event, data);
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}
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void DoOnEvent(Event event, void* data);
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/**
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* Resume from the current breakpoint.
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* @warning Calling this from the same thread that OnEvent was called in will cause a deadlock.
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* Calling from any other thread is safe.
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*/
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void Resume();
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/**
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* Delete all set breakpoints and resume emulation.
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*/
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void ClearBreakpoints() {
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for (auto& bp : breakpoints) {
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bp.enabled = false;
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}
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Resume();
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}
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// TODO: Evaluate if access to these members should be hidden behind a public interface.
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std::array<BreakPoint, static_cast<int>(Event::NumEvents)> breakpoints;
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Event active_breakpoint{};
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bool at_breakpoint = false;
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private:
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/**
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* Private default constructor to make sure people always construct this through Construct()
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* instead.
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*/
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DebugContext() = default;
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/// Mutex protecting current breakpoint state and the observer list.
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std::mutex breakpoint_mutex;
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/// Used by OnEvent to wait for resumption.
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std::condition_variable resume_from_breakpoint;
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/// List of registered observers
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std::list<BreakPointObserver*> breakpoint_observers;
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};
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} // namespace Tegra
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QMetaType>
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#include "yuzu/debugger/graphics/graphics_breakpoint_observer.h"
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BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context,
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const QString& title, QWidget* parent)
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: QDockWidget(title, parent), BreakPointObserver(debug_context) {
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qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
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connect(this, &BreakPointObserverDock::Resumed, this, &BreakPointObserverDock::OnResumed);
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// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
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// care of delaying its handling to the GUI thread.
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connect(this, &BreakPointObserverDock::BreakPointHit, this,
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&BreakPointObserverDock::OnBreakPointHit, Qt::BlockingQueuedConnection);
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}
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void BreakPointObserverDock::OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) {
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emit BreakPointHit(event, data);
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}
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void BreakPointObserverDock::OnMaxwellResume() {
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emit Resumed();
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}
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QDockWidget>
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#include "video_core/debug_utils/debug_utils.h"
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/**
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* Utility class which forwards calls to OnMaxwellBreakPointHit and OnMaxwellResume to public slots.
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* This is because the Maxwell breakpoint callbacks are called from a non-GUI thread, while
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* the widget usually wants to perform reactions in the GUI thread.
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*/
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class BreakPointObserverDock : public QDockWidget,
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protected Tegra::DebugContext::BreakPointObserver {
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Q_OBJECT
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public:
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BreakPointObserverDock(std::shared_ptr<Tegra::DebugContext> debug_context, const QString& title,
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QWidget* parent = nullptr);
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void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
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void OnMaxwellResume() override;
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signals:
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void Resumed();
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void BreakPointHit(Tegra::DebugContext::Event event, void* data);
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private:
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virtual void OnBreakPointHit(Tegra::DebugContext::Event event, void* data) = 0;
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virtual void OnResumed() = 0;
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};
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QLabel>
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#include <QMetaType>
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#include <QPushButton>
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#include <QTreeView>
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#include <QVBoxLayout>
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#include "common/assert.h"
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#include "yuzu/debugger/graphics/graphics_breakpoints.h"
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#include "yuzu/debugger/graphics/graphics_breakpoints_p.h"
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BreakPointModel::BreakPointModel(std::shared_ptr<Tegra::DebugContext> debug_context,
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QObject* parent)
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: QAbstractListModel(parent), context_weak(debug_context),
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at_breakpoint(debug_context->at_breakpoint),
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active_breakpoint(debug_context->active_breakpoint) {}
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int BreakPointModel::columnCount(const QModelIndex& parent) const {
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return 1;
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}
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int BreakPointModel::rowCount(const QModelIndex& parent) const {
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return static_cast<int>(Tegra::DebugContext::Event::NumEvents);
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}
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QVariant BreakPointModel::data(const QModelIndex& index, int role) const {
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const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
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switch (role) {
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case Qt::DisplayRole: {
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if (index.column() == 0) {
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return DebugContextEventToString(event);
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}
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break;
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}
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case Qt::CheckStateRole: {
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if (index.column() == 0)
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return data(index, Role_IsEnabled).toBool() ? Qt::Checked : Qt::Unchecked;
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break;
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}
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case Qt::BackgroundRole: {
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if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
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return QBrush(QColor(0xE0, 0xE0, 0x10));
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}
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break;
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}
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case Role_IsEnabled: {
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auto context = context_weak.lock();
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return context && context->breakpoints[(int)event].enabled;
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}
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default:
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break;
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}
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return QVariant();
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}
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Qt::ItemFlags BreakPointModel::flags(const QModelIndex& index) const {
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if (!index.isValid())
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return 0;
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Qt::ItemFlags flags = Qt::ItemIsEnabled;
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if (index.column() == 0)
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flags |= Qt::ItemIsUserCheckable;
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return flags;
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}
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bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role) {
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const auto event = static_cast<Tegra::DebugContext::Event>(index.row());
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switch (role) {
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case Qt::CheckStateRole: {
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if (index.column() != 0)
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return false;
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auto context = context_weak.lock();
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if (!context)
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return false;
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context->breakpoints[(int)event].enabled = value == Qt::Checked;
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QModelIndex changed_index = createIndex(index.row(), 0);
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emit dataChanged(changed_index, changed_index);
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return true;
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}
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}
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return false;
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}
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void BreakPointModel::OnBreakPointHit(Tegra::DebugContext::Event event) {
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auto context = context_weak.lock();
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if (!context)
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return;
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active_breakpoint = context->active_breakpoint;
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at_breakpoint = context->at_breakpoint;
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emit dataChanged(createIndex(static_cast<int>(event), 0),
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createIndex(static_cast<int>(event), 0));
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}
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void BreakPointModel::OnResumed() {
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auto context = context_weak.lock();
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if (!context)
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return;
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at_breakpoint = context->at_breakpoint;
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emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
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createIndex(static_cast<int>(active_breakpoint), 0));
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active_breakpoint = context->active_breakpoint;
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}
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QString BreakPointModel::DebugContextEventToString(Tegra::DebugContext::Event event) {
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switch (event) {
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case Tegra::DebugContext::Event::MaxwellCommandLoaded:
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return tr("Maxwell command loaded");
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case Tegra::DebugContext::Event::MaxwellCommandProcessed:
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return tr("Maxwell command processed");
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case Tegra::DebugContext::Event::IncomingPrimitiveBatch:
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return tr("Incoming primitive batch");
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case Tegra::DebugContext::Event::FinishedPrimitiveBatch:
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return tr("Finished primitive batch");
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case Tegra::DebugContext::Event::NumEvents:
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break;
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}
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return tr("Unknown debug context event");
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}
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GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(
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std::shared_ptr<Tegra::DebugContext> debug_context, QWidget* parent)
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: QDockWidget(tr("Maxwell Breakpoints"), parent), Tegra::DebugContext::BreakPointObserver(
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debug_context) {
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setObjectName(QStringLiteral("TegraBreakPointsWidget"));
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status_text = new QLabel(tr("Emulation running"));
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resume_button = new QPushButton(tr("Resume"));
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resume_button->setEnabled(false);
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breakpoint_model = new BreakPointModel(debug_context, this);
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breakpoint_list = new QTreeView;
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breakpoint_list->setRootIsDecorated(false);
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breakpoint_list->setHeaderHidden(true);
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breakpoint_list->setModel(breakpoint_model);
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qRegisterMetaType<Tegra::DebugContext::Event>("Tegra::DebugContext::Event");
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connect(breakpoint_list, &QTreeView::doubleClicked, this,
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&GraphicsBreakPointsWidget::OnItemDoubleClicked);
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connect(resume_button, &QPushButton::clicked, this,
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&GraphicsBreakPointsWidget::OnResumeRequested);
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connect(this, &GraphicsBreakPointsWidget::BreakPointHit, this,
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&GraphicsBreakPointsWidget::OnBreakPointHit, Qt::BlockingQueuedConnection);
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connect(this, &GraphicsBreakPointsWidget::Resumed, this, &GraphicsBreakPointsWidget::OnResumed);
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connect(this, &GraphicsBreakPointsWidget::BreakPointHit, breakpoint_model,
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&BreakPointModel::OnBreakPointHit, Qt::BlockingQueuedConnection);
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connect(this, &GraphicsBreakPointsWidget::Resumed, breakpoint_model,
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&BreakPointModel::OnResumed);
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connect(this, &GraphicsBreakPointsWidget::BreakPointsChanged,
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[this](const QModelIndex& top_left, const QModelIndex& bottom_right) {
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breakpoint_model->dataChanged(top_left, bottom_right);
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});
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QWidget* main_widget = new QWidget;
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auto main_layout = new QVBoxLayout;
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(status_text);
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sub_layout->addWidget(resume_button);
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main_layout->addLayout(sub_layout);
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}
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main_layout->addWidget(breakpoint_list);
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main_widget->setLayout(main_layout);
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setWidget(main_widget);
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}
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void GraphicsBreakPointsWidget::OnMaxwellBreakPointHit(Event event, void* data) {
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// Process in GUI thread
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emit BreakPointHit(event, data);
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}
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void GraphicsBreakPointsWidget::OnBreakPointHit(Tegra::DebugContext::Event event, void* data) {
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status_text->setText(tr("Emulation halted at breakpoint"));
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resume_button->setEnabled(true);
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}
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void GraphicsBreakPointsWidget::OnMaxwellResume() {
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// Process in GUI thread
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emit Resumed();
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}
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void GraphicsBreakPointsWidget::OnResumed() {
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status_text->setText(tr("Emulation running"));
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resume_button->setEnabled(false);
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}
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void GraphicsBreakPointsWidget::OnResumeRequested() {
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if (auto context = context_weak.lock())
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context->Resume();
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}
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void GraphicsBreakPointsWidget::OnItemDoubleClicked(const QModelIndex& index) {
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if (!index.isValid())
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return;
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QModelIndex check_index = breakpoint_list->model()->index(index.row(), 0);
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QVariant enabled = breakpoint_list->model()->data(check_index, Qt::CheckStateRole);
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QVariant new_state = Qt::Unchecked;
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if (enabled == Qt::Unchecked)
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new_state = Qt::Checked;
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breakpoint_list->model()->setData(check_index, new_state, Qt::CheckStateRole);
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}
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@ -1,45 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QDockWidget>
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
|
||||
class QLabel;
|
||||
class QPushButton;
|
||||
class QTreeView;
|
||||
|
||||
class BreakPointModel;
|
||||
|
||||
class GraphicsBreakPointsWidget : public QDockWidget, Tegra::DebugContext::BreakPointObserver {
|
||||
Q_OBJECT
|
||||
|
||||
using Event = Tegra::DebugContext::Event;
|
||||
|
||||
public:
|
||||
explicit GraphicsBreakPointsWidget(std::shared_ptr<Tegra::DebugContext> debug_context,
|
||||
QWidget* parent = nullptr);
|
||||
|
||||
void OnMaxwellBreakPointHit(Tegra::DebugContext::Event event, void* data) override;
|
||||
void OnMaxwellResume() override;
|
||||
|
||||
signals:
|
||||
void Resumed();
|
||||
void BreakPointHit(Tegra::DebugContext::Event event, void* data);
|
||||
void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
|
||||
|
||||
private:
|
||||
void OnBreakPointHit(Tegra::DebugContext::Event event, void* data);
|
||||
void OnItemDoubleClicked(const QModelIndex&);
|
||||
void OnResumeRequested();
|
||||
void OnResumed();
|
||||
|
||||
QLabel* status_text;
|
||||
QPushButton* resume_button;
|
||||
|
||||
BreakPointModel* breakpoint_model;
|
||||
QTreeView* breakpoint_list;
|
||||
};
|
@ -1,37 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <QAbstractListModel>
|
||||
#include "video_core/debug_utils/debug_utils.h"
|
||||
|
||||
class BreakPointModel : public QAbstractListModel {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
enum {
|
||||
Role_IsEnabled = Qt::UserRole,
|
||||
};
|
||||
|
||||
BreakPointModel(std::shared_ptr<Tegra::DebugContext> context, QObject* parent);
|
||||
|
||||
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
|
||||
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
|
||||
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
|
||||
Qt::ItemFlags flags(const QModelIndex& index) const override;
|
||||
|
||||
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override;
|
||||
|
||||
void OnBreakPointHit(Tegra::DebugContext::Event event);
|
||||
void OnResumed();
|
||||
|
||||
private:
|
||||
static QString DebugContextEventToString(Tegra::DebugContext::Event event);
|
||||
|
||||
std::weak_ptr<Tegra::DebugContext> context_weak;
|
||||
bool at_breakpoint;
|
||||
Tegra::DebugContext::Event active_breakpoint;
|
||||
};
|
Loading…
Reference in New Issue