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@ -182,6 +182,8 @@ void ConfigureInput::UpdateUIEnabled() {
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players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
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players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
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}
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}
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ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() &&
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!ui->use_docked_mode->isChecked());
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ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
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ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
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ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
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ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
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!ui->use_docked_mode->isChecked());
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!ui->use_docked_mode->isChecked());
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