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@ -166,9 +166,17 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
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}();
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}();
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const auto [real_address_base, base_address, descriptor] =
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const auto [real_address_base, base_address, descriptor] =
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TrackAndGetGlobalMemory(bb, instr, false);
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TrackGlobalMemory(bb, instr, false);
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const u32 count = GetUniformTypeElementsCount(type);
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const u32 count = GetUniformTypeElementsCount(type);
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if (!real_address_base || !base_address) {
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// Tracking failed, load zeroes.
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for (u32 i = 0; i < count; ++i) {
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SetRegister(bb, instr.gpr0.Value() + i, Immediate(0.0f));
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}
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break;
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}
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for (u32 i = 0; i < count; ++i) {
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for (u32 i = 0; i < count; ++i) {
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const Node it_offset = Immediate(i * 4);
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const Node it_offset = Immediate(i * 4);
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const Node real_address =
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const Node real_address =
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@ -260,22 +268,19 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
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}();
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}();
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const auto [real_address_base, base_address, descriptor] =
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const auto [real_address_base, base_address, descriptor] =
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TrackAndGetGlobalMemory(bb, instr, true);
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TrackGlobalMemory(bb, instr, true);
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if (!real_address_base || !base_address) {
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// Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
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// Tracking failed, skip the store.
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SetTemporary(bb, 0, real_address_base);
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break;
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}
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const u32 count = GetUniformTypeElementsCount(type);
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const u32 count = GetUniformTypeElementsCount(type);
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for (u32 i = 0; i < count; ++i) {
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SetTemporary(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
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}
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for (u32 i = 0; i < count; ++i) {
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for (u32 i = 0; i < count; ++i) {
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const Node it_offset = Immediate(i * 4);
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const Node it_offset = Immediate(i * 4);
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const Node real_address =
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const Node real_address = Operation(OperationCode::UAdd, real_address_base, it_offset);
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Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
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const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
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const Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
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const Node value = GetRegister(instr.gpr0.Value() + i);
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bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporary(i + 1)));
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bb.push_back(Operation(OperationCode::Assign, gmem, value));
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}
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}
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break;
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break;
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}
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}
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@ -301,7 +306,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
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return pc;
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return pc;
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}
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}
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std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
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std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackGlobalMemory(NodeBlock& bb,
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Instruction instr,
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Instruction instr,
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bool is_write) {
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bool is_write) {
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const auto addr_register{GetRegister(instr.gmem.gpr)};
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const auto addr_register{GetRegister(instr.gmem.gpr)};
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@ -309,7 +314,9 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeB
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const auto [base_address, index, offset] =
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const auto [base_address, index, offset] =
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TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()));
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TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()));
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ASSERT(base_address != nullptr);
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ASSERT_OR_EXECUTE_MSG(base_address != nullptr,
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{ return std::make_tuple(nullptr, nullptr, GlobalMemoryBase{}); },
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"Global memory tracking failed");
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bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset)));
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bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset)));
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