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@ -206,26 +206,12 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
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case IR::Attribute::PositionX:
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case IR::Attribute::PositionY:
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case IR::Attribute::PositionZ:
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case IR::Attribute::PositionW:
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switch (ctx.stage) {
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case Stage::VertexA:
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case Stage::VertexB:
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ctx.AddF32("{}=gl_Position.{};", inst, swizzle);
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case IR::Attribute::PositionW: {
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const bool is_array{IsInputArray(ctx.stage)};
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const auto input_decorator{is_array ? fmt::format("gl_in[{}].", vertex) : ""};
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ctx.AddF32("{}={}{}.{};", inst, input_decorator, ctx.position_name, swizzle);
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break;
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case Stage::TessellationEval:
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ctx.AddF32("{}=gl_TessCoord.{};", inst, swizzle);
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break;
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case Stage::TessellationControl:
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case Stage::Geometry:
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ctx.AddF32("{}=gl_in[{}].gl_Position.{};", inst, vertex, swizzle);
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break;
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case Stage::Fragment:
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ctx.AddF32("{}=gl_FragCoord.{};", inst, swizzle);
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break;
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default:
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throw NotImplementedException("Get Position for stage {}", ctx.stage);
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}
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break;
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case IR::Attribute::PointSpriteS:
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case IR::Attribute::PointSpriteT:
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ctx.AddF32("{}=gl_PointCoord.{};", inst, swizzle);
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@ -311,6 +297,20 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
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}
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}
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void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, std::string_view offset,
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std::string_view vertex) {
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const bool is_array{ctx.stage == Stage::Geometry};
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const auto vertex_arg{is_array ? fmt::format(",{}", vertex) : ""};
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ctx.AddF32("{}=IndexedAttrLoad(int({}){});", inst, offset, vertex_arg);
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}
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void EmitSetAttributeIndexed([[maybe_unused]] EmitContext& ctx,
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[[maybe_unused]] std::string_view offset,
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[[maybe_unused]] std::string_view value,
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[[maybe_unused]] std::string_view vertex) {
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NotImplemented();
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}
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void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) {
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if (!IR::IsGeneric(patch)) {
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throw NotImplementedException("Non-generic patch load");
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