gl_rasterizer_cache: Use SurfaceParams as a key for surface caching.

master
bunnei 2018-06-26 14:59:45 +07:00
parent 6a28a66832
commit c7c379bd19
2 changed files with 71 additions and 42 deletions

@ -29,29 +29,37 @@ struct FormatTuple {
bool compressed;
};
SurfaceParams::SurfaceParams(const Tegra::Texture::FullTextureInfo& config)
: addr(config.tic.Address()), is_tiled(config.tic.IsTiled()),
block_height(is_tiled ? config.tic.BlockHeight() : 0),
pixel_format(PixelFormatFromTextureFormat(config.tic.format)),
component_type(ComponentTypeFromTexture(config.tic.r_type.Value())),
type(GetFormatType(pixel_format)),
width(Common::AlignUp(config.tic.Width(), GetCompressionFactor(pixel_format))),
height(Common::AlignUp(config.tic.Height(), GetCompressionFactor(pixel_format))),
size_in_bytes(SizeInBytes()) {
/*static*/ SurfaceParams SurfaceParams::CreateForTexture(
const Tegra::Texture::FullTextureInfo& config) {
// TODO(Subv): Different types per component are not supported.
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
config.tic.r_type.Value() == config.tic.b_type.Value() &&
config.tic.r_type.Value() == config.tic.a_type.Value());
SurfaceParams params{};
params.addr = config.tic.Address();
params.is_tiled = config.tic.IsTiled();
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format);
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
params.size_in_bytes = params.SizeInBytes();
return params;
}
SurfaceParams::SurfaceParams(const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config)
: addr(config.Address()), is_tiled(true),
block_height(Tegra::Texture::TICEntry::DefaultBlockHeight),
pixel_format(PixelFormatFromRenderTargetFormat(config.format)),
component_type(ComponentTypeFromRenderTarget(config.format)),
type(GetFormatType(pixel_format)), width(config.width), height(config.height),
size_in_bytes(SizeInBytes()) {}
/*static*/ SurfaceParams SurfaceParams::CreateForFramebuffer(
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config) {
SurfaceParams params{};
params.addr = config.Address();
params.is_tiled = true;
params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
params.component_type = ComponentTypeFromRenderTarget(config.format);
params.type = GetFormatType(params.pixel_format);
params.width = config.width;
params.height = config.height;
params.size_in_bytes = params.SizeInBytes();
return params;
}
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
@ -358,7 +366,7 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
}
Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
return GetSurface(SurfaceParams(config));
return GetSurface(SurfaceParams::CreateForTexture(config));
}
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
@ -369,8 +377,8 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
NGLOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
// get color and depth surfaces
SurfaceParams color_params(regs.rt[0]);
SurfaceParams depth_params = color_params;
const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(regs.rt[0])};
const SurfaceParams depth_params{color_params};
ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
@ -423,13 +431,14 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
}
// Check for an exact match in existing surfaces
auto search = surface_cache.find(params.addr);
const auto& surface_key{SurfaceKey::Create(params)};
const auto& search{surface_cache.find(surface_key)};
Surface surface;
if (search != surface_cache.end()) {
surface = search->second;
} else {
surface = std::make_shared<CachedSurface>(params);
surface_cache[params.addr] = surface;
surface_cache[surface_key] = surface;
}
LoadSurface(surface);
@ -439,10 +448,10 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
// Tries to find the GPU address of a framebuffer based on the CPU address. This is because
// final output framebuffers are specified by CPU address, but internally our GPU cache uses GPU
// addresses. We iterate through all cached framebuffers, and compare their starting CPU address
// to the one provided. This is obviously not great, and won't work if the framebuffer overlaps
// surfaces.
// final output framebuffers are specified by CPU address, but internally our GPU cache uses
// GPU addresses. We iterate through all cached framebuffers, and compare their starting CPU
// address to the one provided. This is obviously not great, and won't work if the
// framebuffer overlaps surfaces.
std::vector<Surface> surfaces;
for (const auto& surface : surface_cache) {

@ -9,6 +9,7 @@
#include <memory>
#include "common/common_types.h"
#include "common/hash.h"
#include "common/math_util.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@ -253,22 +254,41 @@ struct SurfaceParams {
GetFormatBpp(pixel_format) / CHAR_BIT;
}
SurfaceParams(const Tegra::Texture::FullTextureInfo& config);
SurfaceParams(const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
VAddr GetCpuAddr() const;
const Tegra::GPUVAddr addr;
const bool is_tiled;
const u32 block_height;
const PixelFormat pixel_format;
const ComponentType component_type;
const SurfaceType type;
const u32 width;
const u32 height;
const size_t size_in_bytes;
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config);
static SurfaceParams CreateForFramebuffer(
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
Tegra::GPUVAddr addr;
bool is_tiled;
u32 block_height;
PixelFormat pixel_format;
ComponentType component_type;
SurfaceType type;
u32 width;
u32 height;
size_t size_in_bytes;
};
struct SurfaceKey : Common::HashableStruct<SurfaceParams> {
static SurfaceKey Create(const SurfaceParams& params) {
SurfaceKey res;
res.state = params;
return res;
}
};
namespace std {
template <>
struct hash<SurfaceKey> {
size_t operator()(const SurfaceKey& k) const {
return k.Hash();
}
};
} // namespace std
class CachedSurface final {
public:
CachedSurface(const SurfaceParams& params);
@ -317,7 +337,7 @@ public:
private:
Surface GetSurface(const SurfaceParams& params);
std::map<Tegra::GPUVAddr, Surface> surface_cache;
std::unordered_map<SurfaceKey, Surface> surface_cache;
OGLFramebuffer read_framebuffer;
OGLFramebuffer draw_framebuffer;
};