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@ -66,6 +66,8 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
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connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
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&ConfigureGraphics::SetFSRIndicatorText);
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ui->fsr_sharpening_combobox->setVisible(!Settings::IsConfiguringGlobal());
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ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
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}
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void ConfigureGraphics::UpdateDeviceSelection(int device) {
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@ -151,6 +153,15 @@ void ConfigureGraphics::SetConfiguration() {
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ConfigurationShared::SetHighlight(ui->anti_aliasing_label,
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!Settings::values.anti_aliasing.UsingGlobal());
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ui->fsr_sharpening_combobox->setCurrentIndex(
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Settings::values.fsr_sharpening_slider.UsingGlobal() ? 0 : 1);
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ui->fsr_sharpening_slider->setEnabled(
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!Settings::values.fsr_sharpening_slider.UsingGlobal());
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ui->fsr_sharpening_value->setEnabled(!Settings::values.fsr_sharpening_slider.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout,
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!Settings::values.fsr_sharpening_slider.UsingGlobal());
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ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
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ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
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ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
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@ -280,6 +291,13 @@ void ConfigureGraphics::ApplyConfiguration() {
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Settings::values.bg_green.SetValue(static_cast<u8>(bg_color.green()));
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Settings::values.bg_blue.SetValue(static_cast<u8>(bg_color.blue()));
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}
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if (ui->fsr_sharpening_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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Settings::values.fsr_sharpening_slider.SetGlobal(true);
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} else {
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Settings::values.fsr_sharpening_slider.SetGlobal(false);
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Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
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}
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}
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}
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@ -399,6 +417,7 @@ void ConfigureGraphics::SetupPerGameUI() {
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ui->accelerate_astc->setEnabled(Settings::values.accelerate_astc.UsingGlobal());
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ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal());
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ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal());
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ui->fsr_slider_layout->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
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return;
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}
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@ -408,6 +427,13 @@ void ConfigureGraphics::SetupPerGameUI() {
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ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
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});
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connect(ui->fsr_sharpening_combobox, qOverload<int>(&QComboBox::activated), this,
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[this](int index) {
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ui->fsr_sharpening_slider->setEnabled(index == 1);
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ui->fsr_sharpening_value->setEnabled(index == 1);
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ConfigurationShared::SetHighlight(ui->fsr_sharpening_layout, index == 1);
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});
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ConfigurationShared::SetColoredTristate(
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ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
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ConfigurationShared::SetColoredTristate(ui->accelerate_astc, Settings::values.accelerate_astc,
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