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@ -12,9 +12,6 @@
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#include "video_core/framebuffer_config.h"
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#include "video_core/framebuffer_config.h"
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namespace Core {
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namespace Core {
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namespace Frontend {
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class EmuWindow;
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}
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class System;
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class System;
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} // namespace Core
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} // namespace Core
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@ -25,7 +22,6 @@ class ShaderNotify;
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namespace Tegra {
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namespace Tegra {
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class DmaPusher;
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class DmaPusher;
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class CDmaPusher;
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struct CommandList;
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struct CommandList;
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enum class RenderTargetFormat : u32 {
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enum class RenderTargetFormat : u32 {
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@ -88,15 +84,9 @@ enum class DepthFormat : u32 {
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D32_FLOAT_S8X24_UINT = 0x19,
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D32_FLOAT_S8X24_UINT = 0x19,
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};
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};
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struct CommandListHeader;
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class DebugContext;
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namespace Engines {
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namespace Engines {
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class Fermi2D;
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class Maxwell3D;
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class Maxwell3D;
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class MaxwellDMA;
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class KeplerCompute;
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class KeplerCompute;
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class KeplerMemory;
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} // namespace Engines
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} // namespace Engines
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enum class EngineID {
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enum class EngineID {
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@ -190,12 +180,6 @@ public:
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/// Returns a const reference to the GPU DMA pusher.
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/// Returns a const reference to the GPU DMA pusher.
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[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
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[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
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/// Returns a reference to the GPU CDMA pusher.
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[[nodiscard]] Tegra::CDmaPusher& CDmaPusher();
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/// Returns a const reference to the GPU CDMA pusher.
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[[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const;
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/// Returns a reference to the underlying renderer.
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/// Returns a reference to the underlying renderer.
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[[nodiscard]] VideoCore::RendererBase& Renderer();
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[[nodiscard]] VideoCore::RendererBase& Renderer();
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