@ -106,6 +106,43 @@ bool IsASTCSupported() {
return true ;
}
static bool HasSlowSoftwareAstc ( std : : string_view vendor_name , std : : string_view renderer ) {
// ifdef for Unix reduces string comparisons for non-Windows drivers, and Intel
# ifdef YUZU_UNIX
// Sorted vaguely by how likely a vendor is to appear
if ( vendor_name = = " AMD " ) {
// RadeonSI
return true ;
}
if ( vendor_name = = " Intel " ) {
// Must be inside YUZU_UNIX ifdef as the Windows driver uses the same vendor string
// iris, crocus
const bool is_intel_dg = ( renderer . find ( " DG " ) ! = std : : string_view : : npos ) ;
return is_intel_dg ;
}
if ( vendor_name = = " nouveau " ) {
return true ;
}
if ( vendor_name = = " X.Org " ) {
// R600
return true ;
}
# endif
if ( vendor_name = = " Collabora Ltd " ) {
// Zink
return true ;
}
if ( vendor_name = = " Microsoft Corporation " ) {
// d3d12
return true ;
}
if ( vendor_name = = " Mesa/X.org " ) {
// llvmpipe, softpipe, virgl
return true ;
}
return false ;
}
[[nodiscard]] bool IsDebugToolAttached ( std : : span < const std : : string_view > extensions ) {
const bool nsight = std : : getenv ( " NVTX_INJECTION64_PATH " ) | | std : : getenv ( " NSIGHT_LAUNCHED " ) ;
return nsight | | HasExtension ( extensions , " GL_EXT_debug_tool " ) | |
@ -120,12 +157,16 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
}
vendor_name = reinterpret_cast < const char * > ( glGetString ( GL_VENDOR ) ) ;
const std : : string_view version = reinterpret_cast < const char * > ( glGetString ( GL_VERSION ) ) ;
const std : : string_view renderer = reinterpret_cast < const char * > ( glGetString ( GL_RENDERER ) ) ;
const std : : vector extensions = GetExtensions ( ) ;
const bool is_nvidia = vendor_name = = " NVIDIA Corporation " ;
const bool is_amd = vendor_name = = " ATI Technologies Inc. " ;
const bool is_intel = vendor_name = = " Intel " ;
const bool has_slow_software_astc =
! is_nvidia & & ! is_amd & & HasSlowSoftwareAstc ( vendor_name , renderer ) ;
# ifdef __unix__
constexpr bool is_linux = true ;
# else
@ -152,7 +193,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array ;
has_image_load_formatted = HasExtension ( extensions , " GL_EXT_shader_image_load_formatted " ) ;
has_texture_shadow_lod = HasExtension ( extensions , " GL_EXT_texture_shadow_lod " ) ;
has_astc = IsASTCSupported ( ) ;
has_astc = ! has_slow_software_astc & & IsASTCSupported ( ) ;
has_variable_aoffi = TestVariableAoffi ( ) ;
has_component_indexing_bug = is_amd ;
has_precise_bug = TestPreciseBug ( ) ;